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My concern is that I also have some extra animations bought for the TPP template skeleton that I want/need to use.
That error i get when import character
Warning Warning: The following bones are missing from the bind pose. This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh
mixamorig:HeadTop_End
mixamorig:LeftHandThumb4
mixamorig:LeftHandIndex4
mixamorig:LeftHandMiddle4
mixamorig:LeftHandRing4
mixamorig:LeftHandPinky4
mixamorig:RightHandPinky4
mixamorig:RightHandRing4
mixamorig:RightHandMiddle4
mixamorig:RightHandIndex4
mixamorig:RightHandThumb4
mixamorig:RightToe_End
mixamorig:LeftToe_End
but, i get strange error about bones o_O when imported base model, animation imported without problems, and i don't know why, imported model has no texture on it