Darkest Dungeon®

Darkest Dungeon®

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Cho's Leper Rework
   
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Class Mods: Class Tweaks
태그: Leper, rework, Cho
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2021년 4월 15일 오후 6시 54분
2022년 4월 23일 오후 12시 51분
업데이트 노트 5개 (보기)

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Cho's Leper Rework

설명
Changes Leper to give him slightly more consistent damage and hone in his role as a damage sponge.

Leper has 7 skills but only 1 real role, damage dealer, which leads to many of his
skills not being used. He can soak up damage, but without a character like
Antiquarian force Guarding to redirect most of the attention on him, it’s very
inefficient.

To allow for more diverse skill sets, Intimidate and Purge have been merged into one
skill, which does a combination of some of the things each of those skills did on their
own.

The rest of his kit is more focused around the damage sponge aspect with Revenge
being a merge of the two. Solemnity’s Healing has been reduced a little to account
for the fact that Leper is much more effective at soaking damage since he can now
Guard.

Since Purge and Intimidate were merged, Leper has room for one new skill.
Righteous Fury is a new skill that can deal damage up to rank 3 and becomes
stronger the more Stressed Leper is.

Anything not mentioned is unchanged.

----------------Stats--------------------------------------------------
DMG: +2 Min / -2 Max

Crit Effect: +10% Prot / -10% Stress Received

----------------Skill Changes-----------------------------------------

Chop
+5 ACC vs Full HP

Hew
+5 ACC vs Full HP

Righteous Fury
Replaces Purge
Launch: 2/1 Target: 1/2/3
0% DMG / 75 ACC / 0-4% Crit
+20% DMG per 20 Stress (+80% Max)
+5 Acc per 40 Stress (+10 Max)
Self: -2/2/3/3/4 HP

Revenge
NO PREVIOUS EFFECTS
Mark Self (4 rds)
+10-20% All Resists (except Stun, 4 rds)
Riposte: (no attack, 4 rds)
Buff Self: (3 rds)
+12-20% DMG
+5-7 ACC
+4-6% Crit
Debuff Self: -10 DODGE / +20% Stress Received (4 rds)


Withstand
NO PREVIOUS EFFECTS
Cooldown: 3 rds
Target: Ally
Guard (3 rds)
Buff Self:
-15-25% Stress Received

Solemnity
4 Uses per Battle
Heal 4/5/6/7/8 HP (from 6/7/8/9/10)
-3/3/4/4/5 Stress (from -5/5/6/6/7)

Intimidate
1 Use per Battle
No SPD Debuff or Buff
No Self Mark

Target: 1/2 (previously any)
-75% DMG Mod (from -85%)
0-4% Crit (from no crit)
90 Acc (from 95 base)
Push 2 (100-140%)
Debuff Target: -10-20% DMG (1 Battle) (100-140%)
Self Buff: +10-20% AP (1 Battle)
댓글 4
Antonello Gaming 2021년 4월 17일 오전 6시 31분 
So thats why...
Chogex  [작성자] 2021년 4월 17일 오전 5시 34분 
Penance for my other mods
Antonello Gaming 2021년 4월 17일 오전 4시 53분 
Why are you trying to make the game easier? Just why?
daras 2021년 4월 16일 오후 1시 19분 
lol