Stellaris

Stellaris

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135.756 KB
24 Apr, 2021 @ 8:45am
15 Mar @ 4:09pm
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Description
1400+ systems in huge Galaxy. All systems have names.
24 Comments
Alakdar  [author] 26 Jun, 2023 @ 9:14am 
I made the mod for myself, to accommodate the possible number of empires. I was able to run 50 empires without errors, but then there was simply no space for unique systems.

Tested the mod for a long time and came to the conclusion that 35 empires — quite a good result.
Sometimes it's just nice to put zero empires and just pick up anomalies and digs in this huge galaxy, since because of the generation specifics almost all unique systems will appear.

I'm glad you liked it. Thank you for the kind words.
B-loeber 26 Jun, 2023 @ 9:03am 
how many empires do you think i should have then? and i wil try to increse hyperlanes! thanks for the beutifull mod :D
Alakdar  [author] 26 Jun, 2023 @ 8:56am 
B-loeber, the number of clusters in the mod depends on the number of empires. But they are about half as many as in the original game, because otherwise some empires are not created correctly because of the large number of systems. Also the number of systems in the clusters and hyperlanes from it is reduced.
For example, clusters with only one hyperlane may appear (max — 3 hyperlanes for open space clusters in my mod). So increasing the density of the hyperlanes should help.
B-loeber 26 Jun, 2023 @ 7:07am 
i had a look and this mod have the names! but no clusters is a bit wird t get used to and few pockets get made? do i need to incresse the hyperline dencity? would love to play with this mod :I
B-loeber 26 Jun, 2023 @ 6:27am 
is this up to date? and do the systems have proper names and not numbers? becuse that is what im looking for :)
Alakdar  [author] 23 Dec, 2022 @ 5:38pm 
Catteraine, I looked at the code. In theory, 2 clusters should be generated for each empire. If the Paradox did not change anything in the generation of galaxies, (and the Paradox did not change anything as far as I know), then everything should be generated the same as in the vanilla game.
The only changes besides increasing the number of systems are: decreasing the distance between systems and increasing the distance between empires.
Catteraine 22 Dec, 2022 @ 8:57am 
Every "more stars" mod seems to have one drawback that makes me shelf it again. This one generates galaxies without clusters. The whole galaxy is basically just one long line. If you could mimik the galaxy generation of the original, it would be great.
Alakdar  [author] 2 Oct, 2021 @ 1:28pm 
Yes and yes.
Livnthedream 2 Oct, 2021 @ 12:17am 
Is this working with Lem? They made some galaxy generation changes, is it compatible?
Raymond 7 Jun, 2021 @ 10:51pm 
Dude i play paradox game since a moment and you are the fastest modder ever to take into consideration a request. I endorse this with pleasure.