Sid Meier's Civilization VI

Sid Meier's Civilization VI

360 evaluări
Rihla - Global Rankings
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Type: Mod
Mod: UI
Dimensiunea fișierului
Postat
Actualizat
91.682 KB
24 apr. 2021 la 9:22
14 aug. 2021 la 11:21
3 jurnale de actualizare ( vizionare )

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Rihla - Global Rankings

Descriere
Provides updates on your relative standing among the Civilizations and Cities of the world!

Inspired by the feature from Civilization 5, Rihla adds over 40 ranking types, letting you see who's leading in categories from Gold Production to Great People Recruited to Renewable Energy!

The Global Rankings pop-up will appear every 25 turns, showing you a list prepared by historical traveler from the appropriate era.

This mod has no known mod-incompatibilities, should (untested) work with any arrangement of DLC, and should work in multiplayer as well.

Special Thanks:
Support: SailorCat
Guidance: Gedemon, Infixo, the_m4a
German Translation: Junky
36 comentarii
Royal Raven 20 iul. la 18:50 
This mod still works, I have no issues.
Obb 1 iun. 2024 la 16:48 
Playing the base game, it doesn’t work for me either.
I was thinking about a mod conflict, since I have a lot of them, but with what’s said in the description, I don’t know anymore ! Maybe it’s simply outdated indeed.
That’s a shame, it really looks nice !
419437409 8 mai 2024 la 0:51 
It looks like can't work in the new version, looking forward an update.
理科生田 16 ian. 2022 la 23:14 
虚荣使人向上。Vanity makes a man upward.:lunar2019crylaughingpig:
SeelingCat  [autor] 7 aug. 2021 la 7:14 
@Technoluddite - thanks for the heads-up; I'll try and get that patched soon!
Technoluddite 6 aug. 2021 la 16:22 
Found a small bug with the Greatest Minds ranking: It always shows every Civ as having zero great people. This due to a incorrect case typo in Ranking.lua (near line 370ish):

if entry.claimant == tPlayerData.ID then

should be:

if entry.Claimant == tPlayerData.ID then
940490587 5 aug. 2021 la 4:19 
多谢
Arcadian 26 iul. 2021 la 6:59 
It's actually immersive that you don't know everything about other civs before you have traded with them or spied on them, but I don't know if that's the reason Firaxis left it out. They probably thought it wasn't important.
Aleph Zero 25 iul. 2021 la 14:17 
Plinius the elder approves this!
SarahBearah 24 iul. 2021 la 13:15 
This mod, even when disabled, becomes a required mod when playing multiplayer. I had it deactivated, and yet it still kicked other players for not having the mod installed. Is this intended?