Garry's Mod

Garry's Mod

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[HRCS] HL2 Kleiner's Lab (d1_trainstation_05)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
424.570 MB
28 Apr, 2021 @ 4:36pm
22 Mar, 2024 @ 5:54pm
3 Change Notes ( view )

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[HRCS] HL2 Kleiner's Lab (d1_trainstation_05)

In 1 collection by legoj15
Half-Life 2 HRCS
28 items
Description
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively.

High Resolution Cubemaps & Shadows

This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this.

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to to many vertices or faces being to complex for lightmaps. A short map with a lot of subtle lighting inside.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam, and mounted in Garry's Mod. Also includes a navmesh.

Completing the level as you would in Half-Life 2 will take you to d1_trainstation_06_hrcs.

Map name is d1_trainstation_05_hrcs, and can be found in the "Half-Life 2" map section.

Misc info/trivia:
  • I encourage you to noclip throughout the map to see the "teleport destination" places, as they're kinda interesting to see for longer than 2 seconds.
  • This map is not from a decompile.

If you don't have Half-Life 2 mounted, it's possible that scripted sequences will not play, or may be bugged.