Arma 3
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Configuration for ace_light
By Abogado
A suggested configuration for ace_light
   
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How to load configuration
Updated to ACE 3.15.0

Singleplayer/Multiplayer: Open Arma 3 menu "Options", go to "Addon Options", click on "Import" and paste configuration. Restart mission.

Dedicated Server: Shut down server. Create the file "/Arma3/userconfig/cba_settings.sqf" as a text file and paste configuration on it, using notepad. Start server again.

Config has been truncated in part 1, 2 and 3, due to Steam guides maximum character limitation, just concatenate those parts all together. Or click here for the full config: https://pastebin.com/5TKBmfP2
Configuration (part 1)
// ACE Advanced Ballistics
force force ace_advanced_ballistics_ammoTemperatureEnabled = true;
force force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
force force ace_advanced_ballistics_bulletTraceEnabled = true;
force force ace_advanced_ballistics_enabled = true;
force force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
force force ace_advanced_ballistics_simulationInterval = 0.05;

// ACE Advanced Throwing
force force ace_advanced_throwing_enabled = true;
force force ace_advanced_throwing_enablePickUp = true;
force force ace_advanced_throwing_enablePickUpAttached = true;
force force ace_advanced_throwing_showMouseControls = true;
force force ace_advanced_throwing_showThrowArc = true;

// ACE Advanced Vehicle Damage
force force ace_vehicle_damage_enableCarDamage = false;
force force ace_vehicle_damage_enabled = true;
force force ace_vehicle_damage_removeAmmoDuringCookoff = true;

// ACE Arsenal
force force ace_arsenal_allowDefaultLoadouts = true;
force force ace_arsenal_allowSharedLoadouts = true;
force force ace_arsenal_camInverted = false;
force force ace_arsenal_enableIdentityTabs = true;
force force ace_arsenal_enableModIcons = true;
force force ace_arsenal_EnableRPTLog = false;
force force ace_arsenal_fontHeight = 4.5;

// ACE Captives
force force ace_captives_allowHandcuffOwnSide = true;
force force ace_captives_allowSurrender = true;
force force ace_captives_requireSurrender = 0;
force force ace_captives_requireSurrenderAi = false;

// ACE Casings
force force ace_casings_enabled = true;
force force ace_casings_maxCasings = 250;

// ACE Common
force force ace_common_allowFadeMusic = true;
force force ace_common_checkPBOsAction = 2;
force force ace_common_checkPBOsCheckAll = true;
force force ace_common_checkPBOsWhitelist = "[]";
force force ace_common_displayTextColor = [0,0,0,0.1];
force force ace_common_displayTextFontColor = [1,1,1,1];
ace_common_epilepsyFriendlyMode = false;
force force ace_common_progressBarInfo = 2;
force force ace_common_settingFeedbackIcons = 1;
force force ace_common_settingProgressBarLocation = 0;

// ACE Cook off
force force ace_cookoff_ammoCookoffDuration = 1;
force force ace_cookoff_enable = 0;
force force ace_cookoff_enableAmmobox = true;
force force ace_cookoff_enableAmmoCookoff = true;
force force ace_cookoff_enableFire = true;
force force ace_cookoff_probabilityCoef = 1;

// ACE Crew Served Weapons
force force ace_csw_ammoHandling = 2;
force force ace_csw_defaultAssemblyMode = false;
force force ace_csw_dragAfterDeploy = true;
force force ace_csw_handleExtraMagazines = true;
force force ace_csw_handleExtraMagazinesType = 0;
force force ace_csw_progressBarTimeCoefficent = 1;

// ACE Dragging
force force ace_dragging_dragAndFire = true;

// ACE Fragmentation Simulation
force force ace_frag_enabled = true;
force force ace_frag_maxTrack = 10;
force force ace_frag_maxTrackPerFrame = 10;
force force ace_frag_reflectionsEnabled = false;
force force ace_frag_spallEnabled = false;

// ACE G-Forces
force force ace_gforces_coef = 1;
force force ace_gforces_enabledFor = 1;

// ACE Goggles
force force ace_goggles_effects = 2;
force force ace_goggles_showClearGlasses = false;
force force ace_goggles_showInThirdPerson = false;

// ACE Grenades
force force ace_grenades_convertExplosives = true;

// ACE Interaction
force force ace_interaction_disableNegativeRating = true;
force force ace_interaction_enableGroupRenaming = true;
force force ace_interaction_enableMagazinePassing = true;
force force ace_interaction_enableTeamManagement = true;
force force ace_interaction_enableWeaponAttachments = true;
force force ace_interaction_interactWithTerrainObjects = false;

// ACE Interaction Menu
force force ace_gestures_showOnInteractionMenu = 2;
force force ace_interact_menu_actionOnKeyRelease = true;
force force ace_interact_menu_addBuildingActions = false;
force force ace_interact_menu_alwaysUseCursorInteraction = false;
force force ace_interact_menu_alwaysUseCursorSelfInteraction = true;
force force ace_interact_menu_colorShadowMax = [0,0,0,1];
force force ace_interact_menu_colorShadowMin = [0,0,0,0.25];
force force ace_interact_menu_colorTextMax = [1,1,1,1];
force force ace_interact_menu_colorTextMin = [1,1,1,0.25];
force force ace_interact_menu_consolidateSingleChild = false;
force force ace_interact_menu_cursorKeepCentered = false;
force force ace_interact_menu_cursorKeepCenteredSelfInteraction = false;
force force ace_interact_menu_menuAnimationSpeed = 0;
force force ace_interact_menu_menuBackground = 0;
force force ace_interact_menu_menuBackgroundSelf = 0;
force force ace_interact_menu_selectorColor = [1,0,0];
force force ace_interact_menu_shadowSetting = 2;
force force ace_interact_menu_textSize = 2;
force force ace_interact_menu_useListMenu = false;
force force ace_interact_menu_useListMenuSelf = false;

// ACE Interaction Menu (Self) - More
ace_interact_menu_more__ACE_CheckAirTemperature = false;
ace_interact_menu_more__ace_csw_deploy = false;
ace_interact_menu_more__ACE_Equipment = true;
ace_interact_menu_more__ace_gestures = false;
ace_interact_menu_more__ace_intelitems = false;
ace_interact_menu_more__ACE_MapFlashlight = false;
ace_interact_menu_more__ACE_MapGpsHide = false;
ace_interact_menu_more__ACE_MapGpsShow = false;
ace_interact_menu_more__ACE_MapTools = false;
ace_interact_menu_more__ACE_MoveRallypoint = false;
ace_interact_menu_more__ACE_RepackMagazines = false;
ace_interact_menu_more__ace_sandbag_place = false;
ace_interact_menu_more__ACE_StartSurrenderingSelf = false;
ace_interact_menu_more__ACE_StopEscortingSelf = false;
ace_interact_menu_more__ACE_StopSurrenderingSelf = false;
ace_interact_menu_more__ACE_Tags = false;
ace_interact_menu_more__ACE_TeamManagement = false;
ace_interact_menu_more__ace_zeus_create = false;
ace_interact_menu_more__ace_zeus_delete = false;
ace_interact_menu_more__acex_sitting_Stand = false;

// ACE Interaction Menu (Self) - Move to Root
ace_interact_menu_moveToRoot__ACE_Equipment__ace_atragmx_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Attach = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Detach = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_CheckDogtags = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_Chemlights = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu__ace_dagr_toggle = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_goggles_wipeGlasses = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_status = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponOff = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponSwap = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponTo = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_huntir_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_interaction_weaponAttachments = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_hide = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_show = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_marker_flags = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_close = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_show = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperature = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperatureSpareBarrels = false;
Configuration (part 2)
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CoolWeaponWithItem = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_SwapBarrel = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_UnJam = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_makeCopy = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_openCopy = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_reload_checkAmmo = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_adjustZero = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_resetZero = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_spottingscope_place = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_TacticalLadders = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches_digEnvelopeBig = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches_digEnvelopeSmall = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_tripod_place = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Advance = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_CeaseFire = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Cover = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Engage = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Follow = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Forward = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Freeze = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Go = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Hold = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Point = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Regroup = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Stop = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Up = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Warning = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlignCompass = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlignNorth = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsHide = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowNormal = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowSmall = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_BecomeLeader = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamBlue = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamGreen = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamRed = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamYellow = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveGroup = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveTeam = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_RenameGroup = false;

// ACE Logistics
force force ace_cargo_enable = true;
force force ace_cargo_enableRename = true;
force force ace_cargo_loadTimeCoefficient = 5;
force force ace_cargo_openAfterUnload = 0;
force force ace_cargo_paradropTimeCoefficent = 2.5;
force force ace_rearm_distance = 20;
force force ace_rearm_level = 0;
force force ace_rearm_supply = 0;
force force ace_refuel_hoseLength = 12;
force force ace_refuel_rate = 1;
force force ace_repair_addSpareParts = true;
force force ace_repair_autoShutOffEngineWhenStartingRepair = false;
force force ace_repair_consumeItem_toolKit = 0;
force force ace_repair_displayTextOnRepair = true;
force force ace_repair_engineerSetting_fullRepair = 1;
force force ace_repair_engineerSetting_repair = 0;
force force ace_repair_engineerSetting_wheel = 0;
force force ace_repair_fullRepairLocation = 0;
force force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"];
force force ace_repair_locationsBoostTraining = false;
force force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"];
force force ace_repair_repairDamageThreshold = 0.6;
force force ace_repair_repairDamageThreshold_engineer = 0.4;
force force ace_repair_wheelRepairRequiredItems = [];

// ACE Magazine Repack
force force ace_magazinerepack_repackAnimation = true;
force force ace_magazinerepack_repackLoadedMagazines = true;
force force ace_magazinerepack_timePerAmmo = 1.5;
force force ace_magazinerepack_timePerBeltLink = 8;
force force ace_magazinerepack_timePerMagazine = 2;

// ACE Map
force force ace_map_BFT_Enabled = false;
force force ace_map_BFT_HideAiGroups = false;
force force ace_map_BFT_Interval = 1;
force force ace_map_BFT_ShowPlayerNames = false;
force force ace_map_DefaultChannel = 1;
force force ace_map_mapGlow = true;
force force ace_map_mapIllumination = true;
force force ace_map_mapLimitZoom = false;
force force ace_map_mapShake = true;
force force ace_map_mapShowCursorCoordinates = false;
force force ace_markers_moveRestriction = 0;
force force ace_markers_timestampEnabled = true;
force force ace_markers_timestampFormat = "HH:MM";
force force ace_markers_timestampHourFormat = 24;

// ACE Map Gestures
force force ace_map_gestures_allowCurator = true;
force force ace_map_gestures_allowSpectator = true;
force force ace_map_gestures_briefingMode = 0;
force force ace_map_gestures_defaultColor = [1,0.88,0,0.7];
force force ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
force force ace_map_gestures_enabled = true;
force force ace_map_gestures_interval = 0.03;
force force ace_map_gestures_maxRange = 7;
force force ace_map_gestures_maxRangeCamera = 14;
force force ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
force force ace_map_gestures_onlyShowFriendlys = false;

// ACE Map Tools
force force ace_maptools_drawStraightLines = true;
force force ace_maptools_rotateModifierKey = 1;

// ACE Name Tags
force force ace_nametags_ambientBrightnessAffectViewDist = 1;
force force ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
force force ace_nametags_nametagColorBlue = [0.67,0.67,1,1];
force force ace_nametags_nametagColorGreen = [0.67,1,0.67,1];
force force ace_nametags_nametagColorMain = [1,1,1,1];
force force ace_nametags_nametagColorRed = [1,0.67,0.67,1];
force force ace_nametags_nametagColorYellow = [1,1,0.67,1];
force force ace_nametags_playerNamesMaxAlpha = 0.8;
force force ace_nametags_playerNamesViewDistance = 5;
force force ace_nametags_showCursorTagForVehicles = false;
force force ace_nametags_showNamesForAI = false;
force force ace_nametags_showPlayerNames = 1;
force force ace_nametags_showPlayerRanks = true;
force force ace_nametags_showSoundWaves = 1;
force force ace_nametags_showVehicleCrewInfo = true;
force force ace_nametags_tagSize = 2;

// ACE Nightvision
force force ace_nightvision_aimDownSightsBlur = 0.3;
force force ace_nightvision_disableNVGsWithSights = false;
force force ace_nightvision_effectScaling = 0.3;
force force ace_nightvision_fogScaling = 0.3;
force force ace_nightvision_noiseScaling = 0.3;
force force ace_nightvision_shutterEffects = true;

// ACE Overheating
force force ace_overheating_cookoffCoef = 1;
force force ace_overheating_coolingCoef = 1;
force force ace_overheating_displayTextOnJam = true;
force force ace_overheating_enabled = true;
force force ace_overheating_heatCoef = 1;
force force ace_overheating_jamChanceCoef = 1;
force force ace_overheating_overheatingDispersion = true;
force force ace_overheating_overheatingRateOfFire = true;
force force ace_overheating_particleEffectsAndDispersionDistance = 3000;
force force ace_overheating_showParticleEffects = true;
force force ace_overheating_showParticleEffectsForEveryone = false;
force force ace_overheating_suppressorCoef = 1;
force force ace_overheating_unJamFailChance = 0.1;
force force ace_overheating_unJamOnreload = false;
Configuration (part 3)
force force ace_overheating_unJamOnSwapBarrel = false;

// ACE Pointing
force force ace_finger_enabled = true;
force force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
force force ace_finger_indicatorForSelf = true;
force force ace_finger_maxRange = 4;
force force ace_finger_proximityScaling = false;
force force ace_finger_sizeCoef = 1;

// ACE Pylons
force force ace_pylons_enabledForZeus = true;
force force ace_pylons_enabledFromAmmoTrucks = true;
force force ace_pylons_rearmNewPylons = false;
force force ace_pylons_requireEngineer = false;
force force ace_pylons_requireToolkit = true;
force force ace_pylons_searchDistance = 15;
force force ace_pylons_timePerPylon = 5;

// ACE Quick Mount
force force ace_quickmount_distance = 3;
force force ace_quickmount_enabled = true;
force force ace_quickmount_enableMenu = 3;
force force ace_quickmount_priority = 0;
force force ace_quickmount_speed = 18;

// ACE Respawn
force force ace_respawn_removeDeadBodiesDisconnected = true;
force force ace_respawn_savePreDeathGear = true;

// ACE Scopes
force force ace_scopes_correctZeroing = true;
force force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
force force ace_scopes_defaultZeroRange = 100;
force force ace_scopes_enabled = true;
force force ace_scopes_forceUseOfAdjustmentTurrets = true;
force force ace_scopes_overwriteZeroRange = true;
force force ace_scopes_simplifiedZeroing = true;
force force ace_scopes_useLegacyUI = false;
force force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force force ace_scopes_zeroReferenceHumidity = 0;
force force ace_scopes_zeroReferenceTemperature = 15;

// ACE Sitting
force force acex_sitting_enable = true;

// ACE Spectator
force force ace_spectator_enableAI = true;
force force ace_spectator_maxFollowDistance = 5;
force force ace_spectator_restrictModes = 0;
force force ace_spectator_restrictVisions = 0;

// ACE Switch Units
force force ace_switchunits_enableSafeZone = true;
force force ace_switchunits_enableSwitchUnits = false;
force force ace_switchunits_safeZoneRadius = 100;
force force ace_switchunits_switchToCivilian = false;
force force ace_switchunits_switchToEast = false;
force force ace_switchunits_switchToIndependent = false;
force force ace_switchunits_switchToWest = false;

// ACE Trenches
force force ace_trenches_bigEnvelopeDigDuration = 25;
force force ace_trenches_bigEnvelopeRemoveDuration = 15;
force force ace_trenches_smallEnvelopeDigDuration = 20;
force force ace_trenches_smallEnvelopeRemoveDuration = 12;

// ACE Uncategorized
force force ace_fastroping_requireRopeItems = false;
force force ace_gunbag_swapGunbagEnabled = true;
force force ace_hitreactions_minDamageToTrigger = 0.1;
force force ace_inventory_inventoryDisplaySize = 1;
force force ace_laser_dispersionCount = 2;
force force ace_laser_showLaserOnMap = 1;
force force ace_marker_flags_placeAnywhere = false;
force force ace_microdagr_mapDataAvailable = 2;
force force ace_microdagr_waypointPrecision = 3;
force force ace_optionsmenu_showNewsOnMainMenu = true;
force force ace_overpressure_distanceCoefficient = 1;
force force ace_parachute_failureChance = 0;
force force ace_parachute_hideAltimeter = true;
force force ace_tagging_quickTag = 1;

// ACE User Interface
force force ace_ui_allowSelectiveUI = true;
force force ace_ui_ammoCount = false;
force force ace_ui_ammoType = true;
force force ace_ui_commandMenu = true;
force force ace_ui_enableSpeedIndicator = true;
force force ace_ui_firingMode = true;
force force ace_ui_groupBar = true;
force force ace_ui_gunnerAmmoCount = true;
force force ace_ui_gunnerAmmoType = true;
force force ace_ui_gunnerFiringMode = true;
force force ace_ui_gunnerLaunchableCount = true;
force force ace_ui_gunnerLaunchableName = true;
force force ace_ui_gunnerMagCount = true;
force force ace_ui_gunnerWeaponLowerInfoBackground = true;
force force ace_ui_gunnerWeaponName = true;
force force ace_ui_gunnerWeaponNameBackground = true;
force force ace_ui_gunnerZeroing = true;
ace_ui_hideDefaultActionIcon = false;
force force ace_ui_magCount = true;
force force ace_ui_soldierVehicleWeaponInfo = true;
force force ace_ui_staminaBar = true;
force force ace_ui_stance = true;
force force ace_ui_throwableCount = true;
force force ace_ui_throwableName = true;
force force ace_ui_vehicleAltitude = true;
force force ace_ui_vehicleCompass = true;
force force ace_ui_vehicleDamage = true;
force force ace_ui_vehicleFuelBar = true;
force force ace_ui_vehicleInfoBackground = true;
force force ace_ui_vehicleName = true;
force force ace_ui_vehicleNameBackground = true;
force force ace_ui_vehicleRadar = true;
force force ace_ui_vehicleSpeed = true;
force force ace_ui_weaponLowerInfoBackground = true;
force force ace_ui_weaponName = true;
force force ace_ui_weaponNameBackground = true;
force force ace_ui_zeroing = true;

// ACE Vehicles
ace_vehicles_hideEjectAction = true;
force force ace_vehicles_keepEngineRunning = false;
force force ace_vehicles_speedLimiterStep = 5;
force force ace_viewports_enabled = true;

// ACE View Distance Limiter
force force ace_viewdistance_enabled = true;
force force ace_viewdistance_limitViewDistance = 12000;
force force ace_viewdistance_objectViewDistanceCoeff = 0;
force force ace_viewdistance_viewDistanceAirVehicle = 0;
force force ace_viewdistance_viewDistanceLandVehicle = 0;
force force ace_viewdistance_viewDistanceOnFoot = 0;

// ACE Volume
force force acex_volume_enabled = false;
force force acex_volume_fadeDelay = 1;
force force acex_volume_lowerInVehicles = false;
force force acex_volume_reduction = 5;
force force acex_volume_remindIfLowered = false;
force force acex_volume_showNotification = true;

// ACE Weapons
force force ace_common_persistentLaserEnabled = true;
force force ace_laserpointer_enabled = true;
force force ace_reload_displayText = true;
force force ace_reload_showCheckAmmoSelf = false;
force force ace_weaponselect_displayText = true;

// ACE Weather
force force ace_weather_enabled = true;
force force ace_weather_showCheckAirTemperature = true;
force force ace_weather_updateInterval = 60;
force force ace_weather_windSimulation = true;

// ACE Wind Deflection
force force ace_winddeflection_enabled = true;
force force ace_winddeflection_simulationInterval = 0.05;
force force ace_winddeflection_vehicleEnabled = true;

// ACE Zeus
force force ace_zeus_autoAddObjects = false;
force force ace_zeus_canCreateZeus = 0;
force force ace_zeus_radioOrdnance = false;
force force ace_zeus_remoteWind = false;
force force ace_zeus_revealMines = 0;
force force ace_zeus_zeusAscension = false;
force force ace_zeus_zeusBird = false;

// Community Base Addons
cba_diagnostic_ConsoleIndentType = -1;
force force cba_diagnostic_watchInfoRefreshRate = 0.2;
force force cba_disposable_dropUsedLauncher = 0;
force force cba_disposable_replaceDisposableLauncher = false;
cba_events_repetitionMode = 1;
force force cba_network_loadoutValidation = 0;
cba_optics_usePipOptics = true;
cba_ui_notifyLifetime = 4;
cba_ui_StorePasswords = 1;

// ACE Explosives
force force ace_explosives_customTimerDefault = 30;
force force ace_explosives_customTimerMax = 900;
force force ace_explosives_customTimerMin = 5;
force force ace_explosives_explodeOnDefuse = true;
force force ace_explosives_punishNonSpecialists = true;
force force ace_explosives_requireSpecialist = false;