Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Dead Unit Tell No Tales
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Tags: mod, ui
File Size
Posted
Updated
877.784 KB
2 May, 2021 @ 11:43am
3 May, 2021 @ 5:56pm
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Dead Unit Tell No Tales

Description
Description

If your unit wiped out in battle, they would return after a few turn in vanilla.

This mod make generals LOSE broken units like other Total War series.

- Garrison Unit would NOT break. They would be in reinforcement right after battle even though they were wiped out. As like Vanilla works same.

- Captain/Mercenary-Captain Unit would break but they will return into force after 2 turns. You can see weird captain unit like a bug during 2 turns. That is vanilla bug.

- Captain Retinues / Mercenary Retinues would break and you can NOT recruit new unit manually. HOWEVER, same class unit will recruit automatically after 2 turns with full health.

- Currently, if your entire military force would defeat in battle, whole units and general return into court without any lost even though they were wiped out. Vanilla works like this but my next work make generals lose their whole retinues.

- As Bonus, it eliminated 10 level restriction to rename of unit. You can rename your unit anytime you want.

Compatibility

This mod modifies "units_panel.twui.xml" UI file. This would be compatible with any other mods except mod which modified that file.

No matter where mod order.
36 Comments
Weeeii 13 Jul @ 9:21am 
The order matters when used with "Counting Rods in Unit Cards" and "Better AI Templates". This mod has to be placed above the other two in order for it to work.
Ulfhedinn_ 29 Jun @ 12:07pm 
Can you make captains immune to this effect like generals?
That could fix the weird captains during 2 turns...

Also, have you made any progress in making generals lose all their retinues?
wasingtonz 24 May @ 9:51pm 
이 모드 덕에 삼탈워 할맛이 납니다!
makkhan 23 Dec, 2024 @ 11:01pm 
Hey bro, does this work for the AI/CPU as well? from what I gathered since this is ui related and fires on ui events, I guess this will only work for the player
jras 10 Feb, 2023 @ 11:26am 
May I also add this great mod to my overhaul?
LuisAlaguna92 20 Nov, 2022 @ 7:14am 
It is not working for me: i say different units waiting for one or two turns to coming back.
KAHNIM  [author] 10 May, 2022 @ 7:15am 
@与透明暴风雨不相混杂 Sure. I don't mind.
KAHNIM  [author] 26 Aug, 2021 @ 5:56am 
@thak117 Sure. Go ahead.
thak117 12 Aug, 2021 @ 1:57am 
Oh, my god, someone finally did it. Thank you very much, author. May I ask, can I integrate this mod into my mod? I would appreciate it if I could. I would note the author and source
KAHNIM  [author] 19 Jul, 2021 @ 8:55am 
@sny For mercenaries's / captain's units, there is no way to recruit after unit wiped out. These units would restore after 2 turns from wiped. No bugs, it is vanilla work but unfortunately there is no way to mod this.