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I think you should ask the original creator of the mode.
First of all, on this side
Quest.Notify_SignalReceived
if (!signal.global && !signal.tag.StartsWith("Quest" + this.id + "."))
{
return;
}
While handling the part, I checked that something went wrong and there was an error. But I don't know how to handle this part.
Have you test Wander Joiner Plus and mincho in modlist at the same time.
i'm sure mincho conflict with Wander Joiner Plus.
mincho and mincho animal can't spawn and this error cause something leave map(Insectoids,mechnoids,caravan etc)
What exactly is the bug?
Is there anything special about biotech that needs to be adjusted? Please give me your feedback.