Garry's Mod

Garry's Mod

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[HRCS] HL2 Canals Cop Substation (d1_canals_07)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
760.987 MB
16 May, 2021 @ 7:55pm
6 Apr, 2024 @ 1:35pm
2 Change Notes ( view )

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[HRCS] HL2 Canals Cop Substation (d1_canals_07)

In 1 collection by legoj15
Half-Life 2 HRCS
28 items
Description
High Resolution Cubemaps & Shadows

This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this.

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to to many vertices or faces being to complex for lightmaps.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam, and mounted in Garry's Mod.

Going backwards out of the apartment building will take you to d1_canals_06_hrcs if you are subscribed to it. Completing the level as you would in Half-Life 2 will take you to map d1_canals_08_hrcs if you are subscribed to it.

Map name is d1_canals_07_hrcs, and can be found in the "Half-Life 2" map section.

Misc info/trivia:
  • The skybox has been completely opened up and some invisible geometry moved to allow for further sightlines and more accurate shadows. This definitely will have a negative performance impact.
  • The comparison screenshots are not exhaustive of all the changes, I encourage discovering differences that were not displayed here.
  • This map is not from a decompile.

If you don't have Half-Life 2 mounted, it's possible that scripted sequences will not play, or may be bugged.