Arma 3
109 ratings
[Campaign] Welcome to the Border (SP COOP8)
4
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Campaign
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Tags: Tag Review
File Size
Posted
Updated
26.097 MB
18 May, 2021 @ 8:51pm
8 Jul, 2021 @ 12:32pm
4 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[Campaign] Welcome to the Border (SP COOP8)

Description
Hello! MAKE SURE YOUR MUSIC VOLUME IS UP TO AT LEAST 50%!!!!

*****UPDATE: NOW INCLUDES COOP (8). Open the mod folder and copy the MPMissions folder to your MPMissions folder in your main directory for COOP.*****

ALSO: This is not compatible with DarkSnake's Green Hell mod (not the scenario, just the mod dependency). Make sure you do not have that one loaded in before using this because they use two different health/revive systems!



After lots of hard work I am extremely excited to introduce you chapter one of "Welcome to the Border." This is a campaign (SPand COOP!) that follows the elite unit of MACV-SOG. So here it is:

MAKE SURE YOUR MUSIC VOLUME IS UP TO AT LEAST 50%!!!!

Welcome to the Border. You will be conducting ambushes, search and destroy, and personnel recovery operations with your team deep behind enemy lines in Laos and Cambodia. Because you are conducting black operations in countries we aren't supposed to be in, you will have zero air or artillery support. It will be just you and your team alone behind enemy lines. You will be challenged. You will be wounded. You will win.

Features:

- An intense story driven campaign that offers a cinematic experience through the eyes of elite warriors in the Vietnam War. (I mean, I did the best I could with this being Arma lol)
- Unique and challenging missions where you are in command. You choose how you will assault your objective and what the best approach is
- Dynamic enemy patrols in and around the objectives to provide replay-ability
- Singleplayer or COOP with up to people
- AIS Revive system by Psychobastard for Singleplayer
- SOG-PF Revive in COOP
- A team room for picking your loadout prior to the mission (most missions, two do not have this option)
- LAMBS Danger promises the most intense jungle firefights
- Hand chosen areas of PKL for the most immersive locations
- ACE compatible Arsenal, (medical in SP, not tested in MP)

NOTES:

- MAKE SURE YOUR MUSIC VOLUME IS UP TO AT LEAST 50%!!!!

- TO INSTALL COOP MISSIONS: Open the mod folder (in the mod launcher, right click on this Campaign, say browse local files or whatever it says, open that folder, copy and paste "MPMissions" folder into your main directory. That's it. (For anyone who cares - apparently you can't just simply add a multiplayer option to a campaign. I could either release individual missions to the workshop, or do this and this seemed simpler.)

- You may be asking yourself, "why is this campaign on PKL and not Cam Lao Nam?" Well, because I actually made most of this before SOG-PF came out and it originally used my Project: Vietnam mod (if anyone wants that version, just let me know). However, now that SOG-PF is out, I decided to cut this campaign short and call it Chapter 1 so that I could continue it on Cam Lao Nam and using the full functionality of SOG-PF (including mission modules and stuff). So therefore, this campaign only consists of 5 missions even though more are planned.

- LAMBS Danger is required because it gives unique modules that make AI do things I could not get them to do otherwise.

- "WHERE'S THE MP COOP VERSION????" Relax. It's coming. It's being tested right now. It will most likely use SOG-PF revive system.

- As stated earlier, you will have zero air support due to the nature of these operations. Because of this and the number of enemy forces, these missions are HARD. Be smart, be careful, be SLOW AND METHODICAL, and be tacticool and you should be fine. Don't just go running in there COD style and expect to survive.


HINTS:

- As stated earlier, this uses AIS Revive. I chose this because it is, in my opinion, the best option for SP. I like the SOG-PF revive system but your teammates die instead of being incapacitated. That said, it can be a little buggy. So:
- You can use H to call for a medic, but sometimes it doesn't work right and he gets stuck, so I recommend using the action menu (#of unit [i.e. 3] > 6 > Treat Team Leader).
- If you call someone to heal you or another teammate and they refuse and say "Negative" a bunch of times, just tell them to stop, then regroup, then try again.
- Be careful with the "Treat Self" command on AI teammates. If they are unconscious and you do this, they will heal themselves but not bring themselves out of unconsciousness and then get stuck like that. Make sure they are not unconscious before telling them to heal themselves.
- You may use ACE instead and it will override the AIS system (untested with SOG-PF revive)

- The extraction helicopters will be dispatched on their own via triggers.

- Although you may choose your loadout, it is recommended to bring some explosive charges along.

- You may use incendiary grenades on vehicles and artillery guns.

- Stealth is your friend.

RECOMMENDED MODS (although please note their medic features may or may not work with AIS revive):

Leopard20's All in One AI Command Menu.

C2 by mad_cheese.

CREDITS AND THANK YOU's:

AIS Revive by Psychobastard
Mission Intro script by Kylania
HVT script by Shadow_MSOG
RHSPKL by the RHS Team and Bludclot
Everything else by Savage Game Design


As always please let me know if you run into any issues!
84 Comments
kelm 19 Jun @ 11:46am 
i restart the mission without SOG AI, and this time the move HVT worked.
kelm 19 Jun @ 9:12am 
Hi, sorry if this question is stupid, in mission 03 (room service) how can i take the officer with me ? I select Move HVT and he doesn't follow me and remains motionless. I finished all the optional step before, only failed at the stealth approach. I use only the requirements asked by this campaign, + SOG AI.
Soapbox0331 17 May @ 6:03am 
Nice campaign! Worked great with Johnnyboy's SOG AI.
Little Tiger Racing 2.0 4 Feb @ 7:24pm 
@komodo, you have a skill issue
Komodo 1 Feb @ 6:00am 
fucking dope man, that opening mission with the ambush and Tunnel Music playing from Sicario was the coldest opening I've seen in a SOG mission

ty Pandemic, and hope u come back to arma with some more

10/10

Feedback:
-Only thing I can think of is the lack of tac air support. SOG teams had relied on them and where provided with them and almost everytime was the reason they survived. You can make so that it becomes available only after a certain objective is complete to avoid the player abusing it
WillSk8ForGanja 10 Nov, 2024 @ 5:29pm 
This really is SUPER good man. When do you plan on releasing more of it?
przemek.suchanecki 27 Dec, 2023 @ 3:51pm 
Świetna robota, zróżnicowane misje. AI trochę denerwujące, ale to normalne. Z całego serca polecam miłośnikom Vietnamu. Good job, excellent missions. AI is a little annoying, but it's normal. I wholeheartedly recommend it to Vietnam lovers. Sorry for my english :)
Little Tiger Racing 2.0 2 Sep, 2023 @ 9:07am 
When i launch the 3rd mission of the campaign, the game crashes. Why is this happening? I have no mods except for the ones required. So sad because i loved the 1st 2 missions :steamsad:
DeathProof7 25 Apr, 2023 @ 12:35pm 
So good and the music from Sicario makes
MacM-USMC 6 Mar, 2023 @ 5:48pm 
Same here….came here due to Johnnyboy’s recommendation and glad I did. The campaign is definitely a lot of fun.