Garry's Mod

Garry's Mod

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[HRCS] HL2 Canals Toxic Pipe Chase (d1_canals_09)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
1.045 GB
22 May, 2021 @ 9:25am
13 Apr, 2024 @ 4:06pm
2 Change Notes ( view )

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[HRCS] HL2 Canals Toxic Pipe Chase (d1_canals_09)

In 1 collection by legoj15
Half-Life 2 HRCS
28 items
Description
High Resolution Cubemaps & Shadows

This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this.

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to to many vertices or faces being to complex for lightmaps.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam, and mounted in Garry's Mod. Also includes a navmesh.

Progressing backwards upon spawning in will take you to map d1_canals_08_hrcs if you are subscribed to it. Completing the level as you would in Half-Life 2 will take you to map d1_canals_10_hrcs if you are subscribed to it.

Map name is d1_canals_09_hrcs, and can be found in the "Half-Life 2" map section.

Misc info/trivia:
  • This map features models originally hidden by Valve mappers
  • The skybox has been opened up to allow for more accurate shadow casting. This has the effect of being able to see landmarks that were otherwise hidden.
  • The navmesh for the map took two days to generate.
  • This map is not from a decompile.

If you don't have Half-Life 2 mounted, it's possible that scripted sequences will not play, or may be bugged.