RimWorld

RimWorld

256 ratings
Animal Weapon
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.232 MB
25 May, 2021 @ 2:39pm
19 Jul @ 7:51am
10 Change Notes ( view )

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Animal Weapon

In 1 collection by Udon
Udon’s Mod for v1.1~1.4
11 items
Description
V1.3 is now supported.

Since v1.3, we have added a mode where wild animals come equipped with weapons.
This mode switch can be changed from the Mod Settings screen.
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Your pets will now be able to use weapons.

Select your pet and click on the "Equip" icon.
Then click on the weapon you want to use.

When your pets fight (e.g. follow their master),
your pets will try to fight with that weapon.
72 Comments
LaoChan 17 Jul @ 9:07am 
1.6 plz
Birbvs Memeticvs 30 Apr @ 5:11am 
Thank you for making this. Now my colony can have a militia of autopistol-wielding monkeys.
化合螨 10 Apr @ 2:31am 
Perhaps you can try equipping armor because weapons look strange.
Tye-Wynd 7 Mar @ 11:43am 
@Malware Mal
Yes they do, or at least used to. If you are using ranged weapons that is likely the issue, I'm pretty sure they are not aware of the range and believe it is infinite. Instead, have them move in range and then issue an attack command.
Malware Mal 29 Dec, 2024 @ 4:07pm 
Question, does this work with the 'Kill for Me" mod? I have both of these and when the animals are given kill commands they don't seem to use the weapons they're equipped with. For all other purposes its working. If the animal follows or is somehow drafted they will use the them.
ZZHA 9 Dec, 2024 @ 1:23am 
marvelous
Greven 27 Sep, 2024 @ 3:08pm 
Finally my army of Boomrat equipped with flaming grenade is no longer a dream!
wild bard 26 Jul, 2024 @ 8:52am 
mongy
goodpaws 23 Jun, 2024 @ 3:38pm 
any plans to update to 1.5? one of my colonists has a backstory involving the right to arm bears so i feel like i need to make that happen for him
Alfador 30 May, 2024 @ 6:47am 
The turtles shall be armed.
The uprising begins.