Arma 3
58 ratings
CO09/SP: Search and rescue
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Cam Lao Nam
Tags: Tag Review
File Size
Posted
Updated
295.787 KB
12 Jun, 2021 @ 3:21am
27 Jun, 2021 @ 8:56am
4 Change Notes ( view )
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CO09/SP: Search and rescue

In 1 collection by bardosy[HUN]
Vietnam coop/sp missions by bardosy
9 items
Description
Patrol in the jungle for the trace of mission downed plane.

This is a COOP mission for max 9 players, but less players also can enjoy it. Even SP can play.

One of our F4 plane is missing, probably down. Your squad get order to patrol the area and look for any clue.

Special thanks to Johnnyboy for the brilliant "AI to navigate rice paddies" script!
25 Comments
bardosy[HUN]  [author] 12 hours ago 
@Perk Duck: I checked your reported issue and yes it is possible (not spawn the civilians) if you did a HUGE detour (you almost walked back to the camp where the mission started, missed the trigger and then walk back to the checkpoint in the village). I think this is why nobody else report this :) I'll fix it.
bardosy[HUN]  [author] 17 Jul @ 2:54am 
Thank you for the feedback. We played this mission a week ago and we didnt encounter this bug. The only issue we found if a player is "dead" when a new task arrive, he didnt get this task when he will revive or spawn. But I will check the civilian spawn issue too.
Perk Duck 12 Jul @ 8:12am 
got to charlie checkpoint and none of the civilians spawn. also you can just use a zeus editor to spawn AI team mates and so much more instead of JB's mod which takes away the ability to switch between team mates.
bardosy[HUN]  [author] 5 May @ 1:30am 
In this mission Johnnyboy's SOG AI could be useful.
REDACTED 4 May @ 11:49pm 
Working terrific with SOG AI! Loving your campaign man.
bardosy[HUN]  [author] 21 Mar @ 11:19pm 
Thank you for the feedback! You are absolutely right. As far as I remember I use the official module for vietnamiese trackers in this mission in first time. But yeah, it's not so accurate.
I had a lot of issue with the rice field, because without Johnnyboy's script it was unpassable by AI. So maybe I focuse too much to solve this issue, instead of reality. But I am glad you enjoyed it!
Komodo 21 Mar @ 6:58pm 
very fun mission bardosy

Feedback:
-Felt weird playing as USMC but getting tracked by NVA trackers, its best to keep it when RT SOG units are played, since trackers were their counterparts. For USMC u can have VC units and patrols

other than this was hella fun, hope u make some in the future, ty

9/10
bardosy[HUN]  [author] 14 Oct, 2024 @ 7:26am 
Thank you! I am glad you enjoyed it.
WillSk8ForGanja 13 Oct, 2024 @ 9:58pm 
Just finished.. GREAT mission man. I really enjoyed questioning the village elder then those VC pull the guns out on ya.. nice touch man!
bardosy[HUN]  [author] 29 Mar, 2023 @ 9:04am 
Wow! Thank you for share it. It's always interesting to see how other people play my mission.