BallisticNG

BallisticNG

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7.693 MB
29 czerwca 2021 o 12:35
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Desolata

W 2 kolekcjach stworzonych przez Enai Siaion
Enai's Complete Track Pack (2017-2025)
Przedmioty: 130
Enai's Track Highlights
Przedmioty: 28
Opis
[VERY HARD] A long track through a natural gas field.

Set among the eternal flames of the Yanartas gas field in Turkey, this is a long track with three offroad sections, a narrow bridge, hazardous fire and a sandstorm that limits long distance vision.

As one of only 4 "Very Hard" tracks out of (currently) 76 total tracks in the Enai Tracks collection, it is designed as a challenge for expert pilots and a riot in multiplayer. Beginners need not apply!
Komentarzy: 11
hotwheeis 30 września 2021 o 10:39 
This track is evil. I love it.
Enai Siaion  [autor] 12 lipca 2021 o 13:11 
The road is indicated with the green neons, so you can just follow it. Where the apex is, comes with practice.
X90 5 lipca 2021 o 17:19 
Can't see the apex on the left hander in the dark section after the ledge bridge in Sector 3 on my OLED.

I understand it's supposed to be dimly lit, but not being able to see it at all is silly. Could use a small/far away light there.

I've also gotten hit into the crevasse before the hairpin, and the game does not reset my ship. I just had to sit there and fiddle around until I made it outside the map and the game then reset me.

Great work as always, though.
X90 5 lipca 2021 o 17:15 
@xterra had this happen too.
Kris 1 lipca 2021 o 18:26 
A couple of nice elements to this one, from the offtrack sections, the corridor.. and the half track. Definitely fits your apocalyptic theme recently. Glad you are still at it!
... 1 lipca 2021 o 9:57 
I knew you do love your people and would deliver teh Content unto them.
Snake 30 czerwca 2021 o 11:52 
I knew you wouldn't leave us! <3
Xterra 30 czerwca 2021 o 6:48 
Gotcha. Thanks, Enai.
Enai Siaion  [autor] 30 czerwca 2021 o 4:37 
That is a game bug. Something is weird with wall collisions around jumps. If this is reproducible, I can make that part maglock, I guess.

May or may not be related to the issue where you sometimes snag on the wall in a corner and come to a stop.
Xterra 29 czerwca 2021 o 20:51 
I've encountered a weird problem coming off the jump onto that *REALLY* thin bridge over a cliff-- if I'm on the left side of the track, the game behaves like I just hit an invisible wall and basically kills my momentum, causing me to fall into the void. I *have* been testing the track with some of Rad's WTRP ships, so that might be affecting things, but... I ain't too sure.

Potential bug aside, this track's diabolical in more ways than one-- Cradle of Filth lyrics and all.