Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
i didn't know that judgments got stretched because quaver doesn't like rectangles, maybe i'll fix it a bit later.
i'm so glad people who haven't played them's fightin' herds can pick up this skin too and play with it!
for me it's a good replacement for fnf arrow skins because since i picked up quaver my interest to it as a rhythm game almost faded away. (ironically, i found out about quaver through an fnf video)
Although not for everyone, it's readable enough for anyone to play comfortably even on the 30 difficulty.
While I'm not familliar with the original source for images and overall concept, I can say that the design is very close to original game. Which is always a plus for those who played the original.
And the addition of 7k+1 is always appreciated. 7k is great, 4k is great.
Also, judgements are distorted in judgements menu, it's a common problem. Its caused by Quaver not liking rectangular images, can easily be fixed by extending picture size to be square. Note that this will cause them to be smaller in gameplay, this can be fixed by changing "JudgementHitBurstScale" parameter in skin.ini, you will have to change it individually in 4k/7k.
Amazing job with the skin, hope it will succeed