Monaco
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Glass Hits The Rock
   
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Mission Type: Heist
File Size
Posted
Updated
32.335 KB
28 Apr, 2014 @ 8:26am
12 May, 2014 @ 7:01pm
10 Change Notes ( view )

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Glass Hits The Rock

Description
I wanted to create a prison break-in. Fairly motivated by the old Thief-classic "Cragscleft Prison", a mission to retrieve valuables from an inmate.

This was a very heavy map to create so I really need feedback for this one. The editor's interface is already making my eyes spin trying to keep track of everything. All comments and suggestions are welcome!
2 Comments
レミにゃん  [author] 29 Apr, 2014 @ 6:49pm 
@Nebbdyr Oh, man.. I can't tell you how much this helps that someone notices these mistakes. x_x

It's the automatic wiring with walls and such that almost always trips me up, I tend to look past the electronic devices that are on tables or counters. Thanks again for notifying me, fixed those up right away.
Scriptiones 29 Apr, 2014 @ 1:57pm 
Hei ! Me again x) I tried this map which is also very nice but I found your weakness for the electronics linking. At the medical floor in the GP's office and upstairs in the room next to the helicopter for example, the computers are not linked to a wall so the viruses don't move.
I didn't found something else and I didn't try your last map so far but you should just check out.