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Unfortunately, that is how autobattlers work. It's in the genre. And the learning phase is the hardest, since you have to familiarize yourself with all the cards and what they do.
You can play in practice mode against bots, there are no time limits there and you can take as much time as you can there. It's the best way to get to know the cards and you can even earn some dust that way.
- Units that have quests can only be bought once. They don't appear anymore once you buy a copy. Essentially you remove 3 copies from the pool when you buy one. If you knighthood a quest character you upgrade it, but the quest does not get completed. So you still have to do the quest to get the treasure.
- Cards of defeated players go back in the pool for everyone
- Selling returns a card to the pool. Selling an upgraded card returns 3 copies to the pool.
Thanks for the question, I'll update the guide with a section about this topic soon. :)
-How does selling interact with the pool (ditto for selling upg cards)?
-One of the pre brawl tips is that copies return when you defeat a player..is that for you or everyone?
- How does upgrading interact with cards that dont triple but have quests, and are there still 15 copies of lancelot or brave princess?
Animals you usually get off the ground when you find some synergy with other cards, like the Hungry Hungry Hippocampus and the Vulture card. The Vulture can last pretty long and even into the late game if you upgrade it.
You should use the spell True Love's Kiss on the Hippocampus to transform it into another card once it has high health.
You can also benefit from the Treasure Atlas' Crown, which gives all animals +1/+1 and turns them good and combo that with the Fairy Godmother, which gives all good cards + health when a good card dies.