Total War: WARHAMMER II

Total War: WARHAMMER II

Not enough ratings
Reduced Quantity of Basic Dwarfen Runes Forged
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
351.419 KB
17 Jul, 2021 @ 12:29am
17 Jul, 2021 @ 12:30am
2 Change Notes ( view )

Subscribe to download
Reduced Quantity of Basic Dwarfen Runes Forged

Description
I don't like playing games where there are items in abundance. So, with the new basic Dwarfen runes that you would get 3 when it's crafted, I've reduced that quantity to 1.

I've reduced the base oathgold cost from 30, down to 20. So, you are paying slightly more per rune (I can easily make another mod of this to drop that down to 10). Bear in mind, that Thorek will pay half of this cost (I don't know if he can later reduce the cost again or not)

I've also renamed the items from saying x3, or the advanced items saying x1, so that there is no quantity in the title.

This mod will conflict with mods that edit anything in these two files as they are data cored. I had to overwrite the base file and can't just make the small edits to the tables. But, if you find a mod that is incompatible, I can easily make a compatibility by making the edits they do onto either of these tables as well.

Datacored tables
db/ritual_payload_ancillaries_tables/data__
Text/db/rituals__.loc

This is compatible and pairs well with "Unlimited Craftable" mods that will let you craft multiple runes instead of just 1.

I would recommend you also use this other mod to reduce the chance of item drops and followers, so there isn't a huge abundance of items in your game :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2392165757

Or there is another mod version of the reduced items mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2320710655

I want to thank Cataph, Vandy and Zeldrake for their help in discord.

SFO/Contribution Submods:
Amethyst Wizard Fix?
Black Ark Fleetmaster - SFO (2022)
Bretonnian Questing Beasts - SFO Submod (2022)
Brood Horror 80 Speed for SFO
Gelt starts with Helblaster Volley Gun
Gelt starts with Helstorm Rocket Battery SFO/Vanilla
Glamoured Empire units for Drycha for SFO
Gotrek and Felix for Grimhammer - Nerf
Gotrek and Felix for Grimhammer - Removed Upkeep for SFO/Vanilla
Gotrek as a Hero v3 - SFO
Hertz Province Patrols for SFO
Imperial Navy - SFO Submod (2022)
Kimlegar's Dwarf Riders for SFO
Legendary High Elven Characters (Legendary Lords and Ladies) - SFO
Malagor 80 Speed for SFO
Malagor 90 Speed for SFO
Mixu‘s Legendary Lord 1 - SFO submod (Beta - Ongoing Bug fixes 2022)
Mixu‘s Legendary Lord 2 - SFO submod (Beta - Ongoing Bug fixes 2022)
Mixu's Tabletop Lords - SFO submod (Beta - Ongoing Bug fixes 2022)
Nanu's Pirates of Sartosa for Steel Faith Overhaul
No Campaign Sword of Khaine Penalties for SFO
Reduced Dwarfen Rune Cooldowns for SFO
Reduced Quantity of Basic Dwarfen Runes Forged for SFO
SFO Nanu's Bretonnia Units
Singe's Skills for Thorek Ironbrow for SFO
Unlimited Dawi Craftables for SFO/Vanilla
Wood Elves Meadow Chariot - SFO Submod (2022)
Zoat Elder - SFO


Vanilla/Contribution mods:
Brood Horror 80 Speed
Gotrek as a Hero v3
Reduced Quantity of Basic Dwarfen Runes Forged
Malagor 80 Speed
Malagor 90 Speed
20 Comments
=[NK]= Col. Jack O'Neil  [author] 26 Dec, 2021 @ 6:07pm 
I've just updated the list of mods I've been working and helping working on incase there are any extras you guys are interested in! :) Happy festive season!
=[NK]= Col. Jack O'Neil  [author] 18 Oct, 2021 @ 5:27am 
No problems mate, let me know if you need any help.
Starfather 17 Oct, 2021 @ 11:43am 
Thanks, Man!
=[NK]= Col. Jack O'Neil  [author] 17 Oct, 2021 @ 11:03am 
This was a reply I'd posted and never heard back, so never published anything.

@nasser
It actually seems pretty easy to do, I just need to generate a new ID. How many runes do you want for the basic? and how many for the intermediate and advanced ones? And do you want me to increase the cost, or leave it normal?
=[NK]= Col. Jack O'Neil  [author] 17 Oct, 2021 @ 11:01am 
From memory it's db/ritual_payload_ancillaries_tables/data__
And you need to add rows with different number IDs, with the same name. Add a many as you want :)
Starfather 17 Oct, 2021 @ 7:35am 
hi, I have a question! say If I wanted to do the opposite by say increase the number of runes crafted were exactly in data files should I look for that?
=[NK]= Col. Jack O'Neil  [author] 18 Sep, 2021 @ 5:20am 
You're welcome. If there are any other small adjustments you'd like, let me know.
NYET 18 Sep, 2021 @ 3:17am 
This mod is literally what I've been looking for, thank you!!
=[NK]= Col. Jack O'Neil  [author] 13 Aug, 2021 @ 6:56am 
Actually @Shat.. With the unlimited craftables, you'll have to give me specifics of what to unlock. The unlimited craftables mod looks like it was unlocking some wrong stuff, like RoR units and stuff. I've currently unlisted the unlimited craftables mod
=[NK]= Col. Jack O'Neil  [author] 13 Aug, 2021 @ 6:12am 
Alright well I made the mod that is just for the Dwarfen runes, so that they are unlimited in their crafting, that is compatible with this mod. I can also edit that mod so that other races that have craftables that get locked can be unlimited (I think there was something for the lizardmen and dark elves)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2573786898