Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

77 ratings
Mario Kart 64 BlockFort DM
   
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Content: Maps
Game Mode: Versus
File Size
Posted
Updated
1.236 MB
30 Apr, 2014 @ 4:37pm
12 May, 2014 @ 2:58pm
8 Change Notes ( view )

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Mario Kart 64 BlockFort DM

In 1 collection by Red.Pig
Red.Pig's SSR $H!T
13 items
Description
Block Fort From Mario Kart 64 Recreated in Serious Sam.

I made this a few months ago in TSE, in preparation of SSR's Launch.
23 Comments
Red.Pig  [author] 24 Jan, 2016 @ 7:58pm 
I appreciate the offer, but sadly I have to decline.

due to various happenings in my life I really have no time to work on massive projects, and I still technically work for alligator pit (the SS Revolution development team)

so if I ever found the time to return to massive serious sam projects I would personally feel obligated to resume my work on revolution.

sorry bro.
Serious Mkbewe 24 Jan, 2016 @ 12:24pm 
Hey dude!
Probably you don't know me. I am working on one mod for SS Classic, and i am looking for mappers. My mod is called SS Next Encounter (game from console). Are you interested in helipng us?
Sincerely Mkbewe
Space Coward 18 Jun, 2014 @ 3:30pm 
Aside from the stupid joke, though, awesome map. If it doesn't do this already, you need to put weapon/ammo/health pickups on the spots where items were supposed to go.
Space Coward 18 Jun, 2014 @ 3:29pm 
Take that banana right there. Yeah, pick it up. Now go throw it at that one guy. Good job, you popped a balloon by hitting his wheel! Wait, what...
Peace|Of Mind ✌ 12 May, 2014 @ 9:37pm 
Yes, on so many levels of awesome :break:
spacken666 12 May, 2014 @ 5:21am 
Aww, thank you for your time, I knew, that you have to use the revolution packer, but I never was really sure, because all the error mesages. Well, I'll try it. Thank you again!

Stay Serious! :kungfusam:
Red.Pig  [author] 11 May, 2014 @ 2:58pm 
Once you have all your files added, click the brown box in the top left corner to create the .GRO file, it will typically say it couldn't find any of the weapons, items and power ups in the levels (this is just because those are stored in the main game .GRO files and don't even need to be in your .GRO file, so just click ok on all the messages)

When your .GRO is packed and ready to go, open serious editor, go to the file tab and select upload content to steam and follow the directions it provides.

I hope this helps, and i look forward to playing your maps.
Red.Pig  [author] 11 May, 2014 @ 2:58pm 
In the Revolution Toolkit there is a program called Revolution Packer.

on Start up you'll need to find the Serious Sam Revolution folder (usually located at "Program Files (x86)\Steam\SteamApps\common\Serious Sam Revolution")

After you've found the SSR folder go to the files tab in Revolution Packer and Add your .WLDs and .TBNs (all custom textures, models, music, sounds ect are added automatically)
the .TBNs take awhile to add and typically prompts an error message, just click continue and all should be fine.
spacken666 11 May, 2014 @ 6:01am 
Sorry, maybe I'm 2 unexperienced in something like that. ._.
spacken666 11 May, 2014 @ 6:00am 
Red.Pig, this is a nice map. :) I worked on 2 new maps, and I wanted to upload my first one, but I'm not sure, how it works, I searched for some tut's, found nothing. You can help me? :kungfusam: