Space Engineers

Space Engineers

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Stargate Sarcophagus
   
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Type: Mod
Mod category: Block
ファイルサイズ
投稿日
更新日
19.739 MB
2021年7月21日 20時29分
2022年5月8日 13時58分
14 項目の変更履歴 ( 表示 )

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Stargate Sarcophagus

Sherbert 作成の 1 件のコレクション
Stargate - Lost Civilizations
8 アイテム
解説
Stargate Sarcophagus.

Have a great nights rest in these enclosed sarcophagus.

Comes in two flavors

The royal model, direct from our Goa'uld Overloards activates your regenerative abilities. Healing you over time upon taking damage.

The high-tech model, Channeling our inner Ancient, energizing you and your tech to keep you going longer than a un-named bunny mascot of a certain battery company

WIP Warning- Very much a WIP

Mod publishing and cleanup by sherbert

Coding and animation by Bad_Scr

Models and textures by Arkolis

Grammer policing by Darth Mord
17 件のコメント
Mike Loeven 2023年6月11日 0時56分 
Ever have one of those days you want to sleep in but your servant wakes you up too early so you fry their brain with your hand device?
Duze 2022年9月25日 0時22分 
I got addicted and almost went insane
6/10
Sherbert  [作成者] 2022年5月8日 13時49分 
Code problem still. removed 90% of the functionality, still operates as cryo block with animations but no features until rewrite.
Bad_SCR  [作成者] 2022年5月3日 16時45分 
yah, my code is the problem
Sherbert  [作成者] 2022年5月3日 14時24分 
Temporarily anchient cryo does the same thing as sarcophagus, this is due to some bad code causing crashes
Sherbert  [作成者] 2022年4月20日 16時51分 
What is not to understand my good sir. I simply wanted to let purveyors of this mod know that I added some code to prevent a situational crash. I also wanted to elaborate that I removed the +30 hp from player stats as it partakes in causing collateral damage to interactive video game balance outside the scope of the intended sarcophagus mod.
w00kie 2022年4月20日 8時50分 
Me no understand Mr Sherbert. :ClassicQuack:
Sherbert  [作成者] 2022年4月19日 15時43分 
safety non crash good code added, healthy stuff boost +30 removed prevent balance bad change
Darth Mord 2022年4月16日 15時20分 
@w00kie

It is on our to-do list. Once we shift Lost Civ to Nexus, then we can finish up the work on replacement gates. Preliminary testing has our gates moving grids without the explodey bit (unless there was an armed warhead set to go off). If it fits the gate, it gets transported. It even respects orientation and positioning.
w00kie 2022年4月13日 4時36分 
The way lost civ is going I can't wait for you guys to rewrite and replace the Star Gate code Gwi...mir produced so many many years ago. Wait this came out very wrong. I love that there is still new awesome SG stuff being created and that we all can only profit from it. I can only dream that we might even have non glitchy StarGates at one point. :p2cube: