Paint the Town Red

Paint the Town Red

38 ratings
The BH: ep1 Prison break
   
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60.380 KB
1 Aug, 2021 @ 4:53pm
2 Aug, 2021 @ 7:35am
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The BH: ep1 Prison break

Description
******EASY MODE DOWN IN DISCUSSIONS*****

*****CREDITS****
texture packs:

SECPT SWAT Heavy & Light Operators - Both made by yeetadog and Pulmig

player testers:
Dahcuesta * TheReanimatedGentleman * The Juggernaut (Seal) * stuckcup

**** For a better experience ****
Please increase or decrease your brightness to 1.0
Lower down the sound effects bar in sound settings and increase the music volume (by at least halfway or more)
Try looking around and admire the detail!
Turn on "bloom" in settings (might cause lag)

***IMPORTANT***
A lag spike could occur at the end of the level.
When playing CO-OP try to enter rooms at the same time as some doors will be shut behind you as soon you enter it

***STORY***
-- BH LOG --
At exactly 9PM (earth time) a special prisoner with the ID number CK1467 or nick named " Cult Killer " by the staff stationed at the extension site. Escape from their enclosure and killed 15% of site security. and suspected to escape through a supply train that was heading to main prison known as the " The tri-cell " It is also suspected that the "Cult Killer" received some sort of outside help, as the extension site's main security systems were over ridden. It is requested that The tri-cell's gets heavy reinforcements before the prisoner arrives. More investigation will have to follow to find any more details -- END OF LOG --

Its been seven years since they threw you in this cage, Then one day a familiar voice went through the speaker. Your brother, he has told you the layout of the prison and how to escape, The site's security are swarming to your location. It is time to exterminate a new darkness.
Popular Discussions View All (1)
0
3 Aug, 2021 @ 7:52am
EASY MODE: for people who just want a fun time with the level
Bones
6 Comments
john fazbear 8 Aug, 2021 @ 6:17pm 
Love the detail, especially how the music timed with that one bit, never seen something like that before.
mrcipolla 5 Aug, 2021 @ 9:01am 
This is great. Really hoping they correct the problem of low-effort levels taking the new-level spotlight as opposed to very high-effort ones such as this. I only found it via random search and that's a shame.
PotaDOH 2 Aug, 2021 @ 2:03pm 
thx
Bones  [author] 2 Aug, 2021 @ 7:35am 
Alright, the lag should be a lot lower now.
Bones  [author] 1 Aug, 2021 @ 7:43pm 
Strange I will see what I can do to fix it
PotaDOH 1 Aug, 2021 @ 7:21pm 
Level became uplayably laggy around the point of the spike doors.