Halo: Spartan Assault

Halo: Spartan Assault

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Achievements Walkthrough
By Wolveruno
From Operation A to Z, this guide's your intel for flawless achievement execution.
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Overrun
This is story-based and unmissable. Basically complete the 5 missions of the Operation A and you will get this achievement.

Overrun
Complete Operation A
Switched On
This is story-based and unmissable. Basically complete the 5 missions of the Operation B and you will get this achievement.

Switched On
Complete Operation B
Switched Off
This is story-based and unmissable. Basically complete the 5 missions of the Operation C and you will get this achievement.

Switched Off
Complete Operation C
Evacuated
This is story-based and unmissable. Basically complete the 5 missions of the Operation D and you will get this achievement.

Evacuated
Complete Operation D
Terminated
This is story-based and unmissable. Basically complete the 5 missions of the Operation E and you will get this achievement.

Terminated
Complete Operation E
Archeology
This is story-based and unmissable. Basically complete the 5 missions of the Operation F and you will get this achievement.

Archeology
Complete Operation F
Recruit
Load up any mission, run through the mission, once the mission is complete which will take about 5 minutes on the first mission. Depending on your score, you will get a bronze, silver or gold star. Completing the first mission will give you this achievement.

Recruit
Earn a star of any type in an operation mission
Prodigy
The key is to keep moving so you can rack up multi-kill medals. The Assault Rifle you start with in the first mission is good because it is both powerful and has a good rate of fire.

Prodigy
Earn your first Gold star in an operation mission
Skull Combo
Each skull adds a difficulty parameter into the playthrough. I recommend to play with Famine and Blind will have the lowest impact on the difficulty and in the first mission from Operation A because is both short and easy to get this achievement. In the armory selection, you can click on each skull to add.

Skull Combo
Complete any campaign mission with the maximum number of Skulls active
Escort Service
The whole mission is to protect 2 Wolverines from being destroyed. You will want to stick with the tanks and don't let Grunts hop on the turrets as they will take out the tanks pretty quickly. Also do not walk in front of the Wolverines they will run you over and kill you. If you are having difficulty, you can buy a better loadout.

Escort Service
Keep all Wolverines intact in Operation A, Mission 3
Nowhere to Hide
You basically need to kill all jackals from the Mission 3 of the Operation B on the map without letting them recharge their shields. When you break their shields and they run away, after 4 seconds or so the shield will appear again. If this happens, reset the mission.

Nowhere to Hide
Finish the mission without any Jackal regenerating its shield in Operation B, Mission 3
Never Knew What Hit Them
There are 4 turrets called as stationary gun and 6 anti-air Wraiths, a darker painted wraith without cannon, called as convoy target in this mission.

Never Knew What Hit Them
Kill a convoy target with every stationary gun in Operation C, Mission 3
Brute Force
The achievements is easy as punch. Once you spawn in, kill a Brute, the big blue with jetpack, with either grenades or a melee and take his weapon. Use grenades to take down the gate. Sprint straight ahead out of the gate and you'll see a bunker. Blow the door off the bunker with the Brute Shot, walk in and the achievement will unlock.

Brute Force
Finish the objectives using only the Brute Shot, melee and grenades in Operation D, Mission 1
Vidmaster Challenge
With this challenging skulls, you will have only has a shield and the only way to regenerate your shield is by melee hitting an enemy. You come equipped with the cloak armor ability and you definitely should use it when ever it is ready for use. Initially you want to sneak to the Phantom attacking as little as possible. Once at the Phantom you will need to kill enemies that spawn. Use your grenades when needed and stealth often. Be careful to melee the Elites only do so when you are cloaked. If you are having difficulty, you can buy a better loadout.

Vidmaster Challenge
Complete Operation E, Mission 1 with the Hollow and Black Eye Skulls active
Foot Soldier
Once you kill the Grunts and one Elite at the start of the mission, go over to the Ghost (do not hop in the Ghost) and pick up the active camouflage that is sitting right next to the Ghost. Use the active camo to easily sneak past any large vehicles or enemies which you do not want to fight. Stick with the yellow Elites while you are invisible. If you are having difficulty, you can buy a better loadout.

Foot Soldier
Finish the objective without using any vehicles/turrets in Operation E, Mission 4
Silvertip
In this mission, you start with a big tank called Grizzly. You need to kill all the Mega Turrets with the Grizzly's cannon and not with its machine guns. Also make sure that exploding barrels orpassenger marines don't get the killing blows!

Silvertip
Destroy all Mega Turrets with the Grizzly tank in Operation F, Mission 2
Vidmaster Challenge 2.0
You have to use the Blind and Thunderstorm skulls active and complete the level. Blind removes your HUD while Thunderstorm makes the enemies tougher. Killing with melee is easier then bullets if you get an opportunity. In this mission you want to destroy 3 light balls, one in the southwest, another in the southeast, and the last one, in the northeast. You come with the cloak armor ability and have 2 Spartans that respawn and follow you. Use them to distract the enemy while you are completing the objective. The shotgun and grenades take down the balls relatively quickly. Lastly head north and kill the enemies on the bridge and head through the door to complete the level. If you are having difficulty, you can buy a better loadout.

Vidmaster Challenge 2.0
Complete Operation F, Mission 4 with the Blind and Thunderstorm Skulls active
Weapon of Choice
The weapons you need to score kills with are as follows:

From UNSC:
  • Assault Rifle (orange bullets)
  • Shotgun
  • Magnum (pistol)
  • Dual SMGs
  • Sniper Rifle (bought for 500XP in armory selection, sniper kills by AI marines may count, so it may not be necessary to purchase)
  • Spartan Laser (bought for 750XP in armory selection)
  • Rocket Launcher (bought for 1000XP in armory selection)

From Covenant:
  • Plasma Repeater (purple bullets)
  • Plasma Pistol (chargeable weapon)
  • Needler (little pink bullets)
  • Focus Rifle (pink laser)
  • Brute Shot

The last weapon you will obtain is the Brute Shot, which does not appear until Mission D-1.

Weapon of Choice
Score a kill with every handheld weapon in the campaign
Powered by MJOLNIR
Here are the earliest starting missions for each Armor Ability. You do not need to complete the level for the ability use to count.
  • Regen Field: A-1
  • Sprint: A-3
  • Stun Blast: B-1
  • Hologram: B-4
  • Active Camouflage: C-3 (Earliest pickup of this item is in mission B-3)
  • Hardlight Shield: D-2 (Earliest pickup of this item is in mission C-4)
  • Autosentry: A-1 (Must be purchased for 150XP, does not occur as starting ability)
  • Overshield: A-1 (200XP, does not occur as starting ability)
  • Seeker Drone: A-1 (400XP, doest not occur as starting ability)

Powered by MJOLNIR
Use every ability in the campaign at least once
Distinguished Service
These 32 medals are listed in the main menu under Medals. You can check there to see which ones you are missing.
  • 1-9: Double kill through Killionaire: kill 10 enemies within 4 seconds of each other.
  • 10-14: Killing Spree through Untouchable: Kill 20 enemies in a row without being hit.
  • 15, 16, 17: Rifle Spree, Target Practice, and Contact: Kill 10 enemies in a row, with a rifle, without being hit (or killing with another weapon). Does not need to be the same rifle. You can get some kills with an assault rifle and some with a plasma rifle.
  • 18, 19, 20: Pistol Spree, Pistol Perfect, and Gunslinger: Kill 10 enemies in a row, with a pistol, without being hit (or killing with another weapon).
  • 21, 22, 23: Grenade Spree, Cluster Bomb, and Let it Rain: Kill 10 enemies in a row, with grenades, without being hit (or killing with another weapon).
  • 24, 25, 26: Splatter Spree, Road Rage and Sunday Driver: Kill 10 enemies in a row, with a vehicle without being (Significantly) hit. You can use any of the vehicle's weapons for this.
  • 27: Assassin: Kill an enemy with a melee attack from behind. If you walk up to a jackal and keep meleeing it, odds are about 50/50 that it'll count as an assassination.
  • 28: Sentry: Destroy an enemy vehicle with a turret. Easily done on C-3.
  • 29: Anticipation: Kill an enemy with a charged shot (from a plasma pistol). Kill a grunt, take his weapon and kill a enemy with a charged shoot.
  • 30: Demolition: Destroy a structure with a grenade. The second turret you destroy in A-2 is a good target for this. The structure must have had an enemy in it recently to count.
  • 31: Swiss Army: Kill 5 enemy units with 5 different weapons. This doesn't count grenades or vehicles.
  • 32: Wrecking Ball Destroy an enemy vehicle with a vehicle of your own.

Distinguished Service
Earn all medals in the campaign at least once
Pension Plan
One of the fastest way to earn XP is to play mission A-1 with the Hollow and Pacifist skulls on. These give you 5 times the XP for finishing the mission, and, luckily, mission A-1 is an easy and quick mission.

Pension Plan
Earn 25,000 XP throughout your career
Tour of Duty
Here is a list with the operation's number, the score to get gold and some tips for each. Don't forget to buy the Score Booster to increase your score!
  • Mission F1: 95,000 points
    For this one, all your really need to do is milk the time a bit so you have more time to rack up some points (preferably using the turrets for combos). Use the first three minute to slowly move to the two Tyrant Anti-air batteries and blow them up while you clear out every enemy you come across. You will then have another timer to clear out all of the remaining enemies - including any standing turrets and a tank - within two minutes.
  • Mission F2: 110,000 points
    You're rolling around in the most powerful vehicle in the game, so it's not hard to imagine how you get a combo going in this beast. Make sure you clear the whole area, as opposed to just going after the objectives, as there are a couple of vehicles in the right side of the map that can give you some extra points.
  • Mission F3: 95,000 points
    This is the usual defense mission. Just sit on the turret closest to where you start the mission. The relatively frequent spawning of Brutes should help you get the score easier than usual.
  • Mission F4: 120,000 points
    It should go without saying, but you'll probably want to do this before or after doing Vidmaster Challenge 2.0. You might also want to get a sniper rifle to help speed up the killing of the many Brutes and Elites on the level, and also keep the shotgun to quickly clear out crowds of drones. It may take a couple of attempts to get a solid combo/killstreak, but the big points you get from each enemy adds up fast.
  • Mission F5: 100,000 points
    One key thing to note is that you will want to get a solid multi-kill on the groups of grunts that spawn by kiting them around a bit until you get a decent sized group and then grenade them all.

Tour of Duty
Earn all Gold stars in Operation F
117
Don't panic, this achievement is not as hard as it seems, it is actually quite easy. Here is a list of how much points you need for each mission, which is very useful when you can't look in the mission.

Operation-Mission
Bronze
Silver
Gold
A-1
10,000
20,000
35,000
A-2
20,000
30,000
45,000
A-3
25,000
40,000
75,000
A-4
40,000
80,000
105,000
A-5
30,000
45,000
115,000
B-1
30,000
50,000
115,000
B-2
60,000
85,000
175,000
B-3
40,000
50,000
65,000
B-4
45,000
50,000
80,000
B-5
55,000
75,000
115,000
C-1
30,000
50,000
70,000
C-2
35,000
50,000
65,000
C-3
50,000
65,000
100,000
C-4
40,000
75,000
85,000
C-5
60,000
90,000
180,000
D-1
20,000
25,000
60,000
D-2
60,000
80,000
95,000
D-3
80,000
110,000
140,000
D-4
30,000
40,000
85,000
D-5
80,000
250,000
325,000
E-1
70,000
85,000
105,000
E-2
50,000
80,000
135,000
E-3
60,000
75,000
140,000
E-4
85,000
125,000
200,000
E-5
30,000
45,000
55,000
F-1
40,000
65,000
95,000
F-2
45,000
85,000
110,000
F-3
45,000
75,000
95,000
F-4
50,000
90,000
120,000
F-5
20,000
70,000
100,000

The first recommended thing is to complete every mission, and don't worry about the stars at first because once you go through all the missions (which you will have to a few times anyways for the other achievements). You will get an idea of every mission. Also having XP is the most important thing to doing this. If you need XP to go for this achievement to buy some required things then go for the Pension Plan achievement section and follow the way to get XP.

Now once you have a good XP range like 15k if you have plenty of golds or more if not, just run through the missions you don't have gold star in and use this loadout: Overshield as Armor Ability, Score Booster as Booster and don't add skulls, they do not increase your in game score towards this achievement.

If you are comming close to the end of a mission and you know your score isnt near what you need I would recommend restarting the mission so you can keep your XP instead of wasting it. But if you keep trying and cannot get a gold star, just change your primary or secondary weapon into the Spartan Laser or Rocket launcher because those can kill fast.

The best way to get points is by killing enemies really fast and keeping the multikill going, when you hit 10 (Killionaire) it will keep getting Killionaires. Another thing you should know is if you see Covenant vehicles or Turrets laying around, destroying them counts as a kill and gives you points with a medal, just dont waste good ammo on them like Rocket Launcher or Spartan Laser if there is no enemy in them. Using vehicles is also recommended as is usually the best way to get kills without the Spartan Laser or Rocket Launcher.

117
Earn all Gold stars in all operation missions
A for Effort
Finish all 3 unique challenges for each of the 5 missions from Operation F. They're all pretty basic, and over all they are either repetitive and easy, or require a bit more work but only a few times, unlike some of the challenges in the main game.

Your progress towards these challenges continuous amongst all play-throughs of the level. If you die, abort or restart - your progress is still saved. This can allow you to speed up the process by restarting levels once you've progressed towards a challenge located near the beginning. Sometimes it's quicker to restart than finishing the stage.

Here is a list of the missions with the challenge's name, the objective and the XP won for each:

F-1
  • Ballistic Engineering
    Destroy 5 turrets with a magnum. (44XP)
  • Plastered Purple
    Kill 20 Elites with Frag Grenades (144XP)
  • Carpet Bombing
    Kill 60 Covenant with Brute Shot (260XP)
F-2
  • Mauled to Death
    Destroy 10 Ghosts with a Grizzly (164XP)
  • Mine Field
    Kill 20 Suicide Grunts with a Scorpion Tank (104XP)
  • Beyond the Grave
    Kill 60 Covenant with a Ghost (264XP)
F-3
  • Voodoo Doll
    Kill 10 Jackals with a Needler (24XP)
  • Puncture Burn
    Kill 30 Grunts with a Plasma Repeater (70XP)
  • Explosive Arsenal
    Kill 60 Elites with Frag Grenades (384XP)
F-4
    Great Balls of PlasmaKill 10 Elites with a Shade Turret (84XP)
  • Slugger
    Kill 20 Elite Stealths with a melee attack (184XP)
  • Bug Fixer
    Kill 80 Drones with a Plasma Pistol (180XP)
F-5
  • Rain of Pain
    Kill 20 Elites with an SMG (130XP)
  • Return to Sender
    Kill 20 Suicide Grunts with Plasma Grenades (104XP)
  • Laser Surgery
    Kill 40 Elites with a Focus Rifle (250XP)
For descriptions of the enemies, vehicles and turrets, go to Glossary in the final of this guide. The weapon's descriptions are in the Weapon of Choice achievement section.

A for Effort
Complete all Operation F mission Assault Ops
Extra Credit
For this you'll need to focus on finishing the 75 mission-specific challenges, 3 for each mission in the game. The requirements can be found by looking in the challenges section in the main menu. In general, they range rather drastically in difficulty and the amount of time you'll need to spend doing them, so you'll want to look at them early on and try to take them out while you go through your playthroughs and try to get gold on all missions.

Your progress towards these challenges continuous amongst all play-throughs of the level. If you die, abort or restart - your progress is still saved. This can allow you to speed up the process by restarting levels once you've progressed towards a challenge located near the beginning. Sometimes it's quicker to restart than finishing the stage.

Here is a list of the missions with the challenge's name, the objective and the XP won for each:
    A-1
  • Warm up that Pitching Arm
    Kill 3 Grunt Minors with Frag Grenades (80XP)
  • Rookie Target Practice
    Kill 20 Elite Minors (170XP)
  • Sidearm Slaughter
    Kill 50 Grunt Minors with a Magnum (164XP)
A-2
  • A Shady Detonation
    Destroy 2 Shade Turrets with Plasma Grenades (86XP)
  • Scorch Mark
    Kill 20 Grunt Minors with a Plasma Pistol (110XP)
  • Taste Your Own Medicine!
    Kill 40 Elite Minors with Plasma Repeaters (300XP)
A-3
  • Gung Ho!
    Destroy 3 Shade Turrets with a Plasma Pistol (88XP)
  • Expert Target Practice
    Kill 30 Elite Minors with an Assault Rifle (240XP)
  • Sentry Post
    Kill 40 Grunt Minors with a Shade Turret (154XP)
A-4
  • Stick to This!
    Kill 5 Elite Minors with Plasma Grenades (104XP)
  • Burn Ward
    Kill 30 Grunt Minors with a Plasma Repeater (120XP)
  • Wrath of the Wraith
    Destroy 15 Wraiths with a Wraith (314XP)
A-5
  • Meatgrinder Mayhem
    Kill 15 Grunt Minors with a Machine Gun Turret (104XP)
  • Sting Like a Bee
    Destroy 4 Wraiths with a Magnum (128XP)
  • Stand-Off Shootout
    Kill 100 Covenant with the Shotgun (470XP)
B-1
  • Wave Breaker
    Kill 20 Suicide Grunts with a Machine Gun Turret (174XP)
  • Ring of Fire
    Kill 30 Grunt Majors with an Incindiary Grenade (214XP)
  • Power Punch-Out
    Kill 40 Suicide Grunts with a Melee Attack (254XP)
B-2
  • Up Close and Personal
    Kill 20 Elite Minors with a Shotgun (210XP)
  • Chain Reaction
    Kill 50 Suicide Grunts with SMGs (280XP)
  • Burn Baby Burn!
    Kill 100 Covenant with Incindiary Grenades (494XP)
B-3
  • Pincushion
    Kill 20 Jackals with a Needler (114XP)
  • Trigger Happy Demolition
    Destroy 10 Shade Turrets with the Shotgun (150XP)
  • Catch!
    Kill 50 Grunt Majors using Grenades (290XP)
B-4
  • Clean-Up on Aisle Epsilon
    Kill 20 Grunt Majors with a Shotgun (170XP)
  • Plasma Perimeter
    Kill 10 Elite Minors with a Shade Turret (154XP)
  • Staring Death in the Eyes
    Kill 30 Elite Minors with a Wraith (274XP)
B-5
  • Head On!
    Destroy 20 Wraiths with a Scorpion (414XP)
  • Fight Vapor with Fire
    Destroy 30 Ghosts with a Scorpion (514XP)
  • Back to the Grave
    Destroy 20 Wraiths using a Ghost (414XP)
C-1
  • Precision Disassembly
    Destroy 4 Shade Turrets with a Focus Rifle (134XP)
  • Shooting Range
    Kill 50 Covenant using Rifles (310XP)
  • Plasma Burn
    Kill 40 Covenant with Plasma Grenades (284XP)
C-2
  • Explosive Apparition
    Destroy 5 Ghosts usign Frag Grenades (194XP)
  • Moving Target
    Kill 40 Drones with an Assault Rifle (190XP)
  • Beam of Blight
    Kill 80 Covenant with a Focus Rifle (430XP)
C-3
  • A New Sheriff in Town
    Kill 20 Elite Minors with Pistols (234XP)
  • Armed Ambush
    Destroy 10 Wraiths with a Machine Gun Turret (284XP)
  • Dirty Davis
    Kill 20 Elite Majors using a Magnum (274XP)
C-4
  • Razorback
    Kill 10 Elite Majors with a Needler (184XP)
  • Guiding Light
    Kill 20 Stealth Elites with a Focus Rifle (270XP)
  • Iron Fist
    Kill 20 Stealth Elites with Melee Attacks (284XP)
C-5
  • Turn Off Their Lights
    Kill 10 Elite Majors with a Focus Rifle (190XP)
  • Brutal Burnout
    Kill 5 Brute Chieftains with a Shade Turret (184XP)
  • Special Delivery
    Kill 50 Drones with Plasma Grenades (224XP)
D-1
  • All in a Day's Work
    Kill 20 Grunt Minors (160XP)
  • Death from Above
    Kill 20 Jump-Pack Brutes with a Brute Shot (340XP)
  • Premature Detonation
    Kill 50 Suicide Grunts with a Focus Rifle (290XP)
D-2
  • Who's Laughing Now!?
    Kill 10 Jackals with an Assault Rifle (150XP)
  • Grapple Hook
    Kill 20 Jump-pack Brutes with a Needler (324XP)
  • Anvil
    Kill 5 Brute Chieftains with a Brute Shot (200XP)
D-3
  • Bear Hug
    Destroy 10 Wraiths with a Grizzly Tank (304XP)
  • Haunting
    Kill 20 Grunt Minors with a Ghost (184XP)
  • Drive By
    Destroy 20 Wraiths with SMGs (450XP)
D-4
  • Molten Rain
    Kill 10 Elite Majors with a Plasma Repeater (210XP)
  • Punctured Phalanx
    Kill 20 Jackals with SMGs (170XP)
  • Blast of Glory
    Kill 100 Suicide Grunts with a Plasma Pistol (540 XP)
D-5
  • Is This Yours?
    Kill 20 Suicide Grunts with Incendiary Grenades (224XP)
  • Border Patrol
    Kill 100 Covenant with a Machine Gun Turret (544XP)
  • Hammer to a Gunfight
    Kill 10 Brute Chieftains with a Magnum (254XP)
E-1
  • Blind Spot
    Kill 10 Drones with a Wraith (194XP)
  • Let it Rain!
    Kill 20 Stealth Elites with SMGs (320XP)
  • Come Out of the Shade
    Destroy 10 Stealth Elites with a Shade Turret (254XP)
E-2
  • Light at the End of the Tunnel
    Kill 20 Grunt Majors with a Focus Rifle (240XP)
  • Scorched Earth
    Kill 10 Elite Majors using Incendiary Grenades (254 XP)
  • Fight Plasma with Plasma
    Kill 100 Grunts with a Plasma Pistol (370XP)
E-3
  • All Charged Up
    Kill 30 Jackals with a Plasma Pistol (230XP)
  • Dynamite Fishing
    Kill 50 Grunt Majors with Grenades (370XP)
  • Stick Around!
    Kill 100 Covenant with a Needler (554XP)
E-4
  • Ghost Blaster
    Destroy 5 Ghosts using a Plasma Pistol (240XP)
  • Plasma Transfusion
    Destroy 10 Shade Turrets with a Ghost (234XP)
  • Road Warrior
    Kill 50 Covenant with a Ghost (374XP)
E-5
  • Rodent Removal
    Kill 10 Jackals (170 XP)
  • Exterminator
    Kill 25 Elites with a Assault Rifle (310XP)
  • Perosus Latrunculus Exterminatus
    Kill 20 Jackals with a Brute Shot (210XP)
The list for challenges of the Operation F are in the A for Effort achievement section.

For descriptions of the enemies, vehicles and turrets, go to Glossary in the final of this guide.
The descriptions for the weapons are in the Weapon of Choice achievement section.

Extra Credit
Complete all campaign mission specific Assault Ops in campaign A to E
Glossary
Enemies
    Grunts (Unggoy)
  • Grunt Minor - Small enemy wearing a yellow vest that often runs around and squeals funny. Usually carries a plasma pistol.
  • Suicide Grunt - Grunt that runs straight at you holding a plasma grenade in each hand.
  • Grunt Major (Unggoy Ultra) - Grunt in grey fatigues with better weapons than Grunt Minors.
    Elites(Sangheili)
  • Elite Minor - Tall blue enemy that is very agile, has an energy shield and plasma rifle or needler.
  • Elite Major - Looks like regular elites but is red and carries a focus rifle.
  • Stealth Elite - Elite that is camouflaged and carries energy swords. Look for faint shimmers of grey/white for the outline.
  • Elite Zealot - Elite that is yellow, carries a plasma rifle, and is harder to kill.
  • Drones (Yanme'e) - The only flying enemies, usually come out of holes in the ground and carry plasma pistols.
  • Jackals (Kig-Yar Minor) - Little enemies with energy shield 'shields' and a needler.
    Brutes(Jirilhanae)
  • Jump-Pack Brutes - Very stocky bear-like enemies that have more health than other enemies and carry Bruteshot weapons.
  • Brute Chieftain - Just like regular Brutes, except carries a Gravity Hammer and is very dangerous. Also wears a fancy helmet.
Turrets
    Covenant
  • Shade Turret - Stands on a tripod base, is pink, and fires pink/white plasma bolts. Elites and Grunts generally use these.
  • AA Turret - Very dangerous Covenant turret. Fires massive green plasma bolts that cause extreme damage. Not usable by Spartans.
    UNSC:
  • Machine-Gun Turret - Looks like a chain-gun attached to a small metal stand on a metal circular base. Fires bullets at a very high rate of speed and is extremely effective against all enemies.
Vehicles
    Covenant
  • Ghost - Small red/purple vehicle that floats over the ground and has two front facing plasma repeaters. Very effective in any mission where it's usable. Hijack-able.
  • Wraith - Large blue Covenant vehicle that fires Plasma Artillery Balls over long distances in an arc. Massive damage and quite effective. Hijack-able.
  • Anti-Air Wraith - Like the Wraith, except yellow/brownish and not very effective because you can't fire the gun effectively.
    UNSC
  • Elephant - Huge lumbering vehicle that is not Spartan usable but is really cool if only you could use it.
  • Scorpion - Main battle tank of the UNSC, one main high calibre gun and a small secondary machine-gun. Very effective whenever you get to use it. Better than the Wraith.
  • Grizzly - Special battle tank version. It destroys anything and everything with it's twin main cannons and secondary machine-guns to mop up the leftovers.
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6 Comments
rattle 23 Jun, 2024 @ 9:01pm 
I'm almost positive Nowhere to Hide can be completed by not killing any jackals/breaking their shields, I ran through it on my first go and only killed a few jackals (killed them as soon as I engaged) and still got the achievement
FishKing03 1 Apr, 2024 @ 1:59pm 
thank for the clarifications that skulls do not help get a better score
i always put them on and was confused why i couldnt get gold for chapters E and F
VQ350GeTsome 16 Sep, 2022 @ 4:23am 
Dang grind time
17 Aug, 2022 @ 4:58am 
Got the "Weapon of Choice" achievement. Don't forget the grenades :) [Incendiary/Plasma/Fragmentation]
25 Jul, 2022 @ 1:23am 
Having problem with the "Weapon of Choice" achievement. I'm sure I got kills for all weapons, but it doesn't pop up :(
25 Jul, 2022 @ 1:08am 
tysm