Avorion

Avorion

172 ratings
1.0 Orders and Looping [2.0+]
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Mods: Mod
File Size
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26.603 KB
3 Aug, 2021 @ 1:35pm
24 Nov, 2022 @ 2:02pm
16 Change Notes ( view )

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1.0 Orders and Looping [2.0+]

Description
Description
Restores several map orders from Avorion 1.3.8 that were removed in Avorion 2.0, while still working alongside the new captain missions. As of the Avorion 2.0 stable release, only stable versions are supported.

Restored Map Orders
  • Mine
  • Refine
  • Salvage
  • Loop

How To Loop
From the galaxy view, you are able to issue orders by selecting a ship and clicking an order. If you hold down the `Shift` key while clicking orders you can queue them to run one after another.

While queueing orders, if the orders have a loop in them (ie. An order later in the queue returns the ship to a sector it was in earlier in the queue), the Loop order will appear in the list of available orders.

Note that there is/was a minor bug where the Loop order does not show if all orders are in the ship's current sector. The workaround is to add a jump order to the current sector at the end (essentially a do-nothing) which should allow the Loop order to appear.

(Optional) Configuration
If there are certain new or old orders/missions that you do not wish to see in the galaxy map, they can be shown/hidden based on settings in a config file.

The dependency AzimuthLib is required to use this filtering feature, but is not needed to just restore the old 1.0 orders.

The configuration file will be auto-generated after loading a galaxy with both AzimuthLib and 1.0 Orders and Looping enabled and is located at:
%appdata%/Avorion/moddata/1.0 Orders and Looping/1.0 Orders and Looping.lua

Disabling or removing AzimuthLib will simply cause all orders and missions to be shown again.
Popular Discussions View All (2)
0
25 Jul, 2022 @ 9:06am
Commands clipping out of bounds
Bluetail
0
1
23 May, 2022 @ 3:08pm
Petition to get this handsome individual to update their mod
Hurrican999
210 Comments
Crisp 2 Jun @ 5:39pm 
why not just make a git repository so that this mod can be actively maintained by the community? It'll make things a lot easier for sure
Firnaka 17 Mar @ 6:38pm 
Broken when you try to send cap on standard area missions it crashes my entire server 100% of the time please update and fix.
Zandy man 28 Dec, 2024 @ 7:15pm 
When I try to use this mod I get black and yellow boxes and the bottom says the mod is not working.
twystd 29 Nov, 2024 @ 10:43am 
is it possible to copy a looped set of orders from one ship to another?
Laevathea 6 Nov, 2024 @ 1:26pm 
What the heck?

How on earth did this mod start working with absolutely no update to it?
Huh?
Echo 26 Oct, 2024 @ 4:18am 
Good news, everyone!
The mod works perfectly fine.

That being said, is there a way you can give stations orders? The only order I can give stations (with captains) is attacking enemies.
Grabby LaToosh 22 Aug, 2024 @ 9:42pm 
For those saying it is not working, the mod works fine for me, luv it.
Grabby LaToosh 21 Aug, 2024 @ 2:36pm 
I have 2 questions please: Sector Mining Loops, I can run this on more than one ship at a time on same machine, and will it run while I am on another ship? Thanks you, and I am loving this!
sleite 21 Aug, 2024 @ 12:37pm 
This mod stopped working for me. Can't play this game without it. Anyone know of any alternative? <sigh>
Snuggy 19 Aug, 2024 @ 5:32pm 
Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update Update

MOD BROKEN REEE FIX MOD
MAFIA GUY FIX IT

Downvoted and reported