Thea: The Awakening

Thea: The Awakening

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Crafting Reference Guide
By Seranth
Crafting lists/tables for buildings & items. For version v1.20.3919.0.
   
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Introduction
  • For a more complete list, check out https://thea-the-awakening.fandom.com/wiki/Crafting.
  • Not perfect because there are too many combinations.
  • My guess is that some things have fractional values (like +0.5) and the GUI rounds to whole numbers. For example, Pasture with grain apparently has a base of AttractHuman+3 but adding Moonstone (usually +2) gives 4 instead of 5. And using one Dark wood for a smithy apparently gives no AttractGoblin but using two gives +1. It's probably possible to figure it out but it's more work than I want to do and what I've done gives a good enough reference (for me) for how things work.
  • For buildings, / means you can add more than one copy of the resource (So +3/5 means you get +5 if you use two copies).
  • Beast/Dwarf/Elven/Goblin/Human/Orc are shorthand for Attract [type].
  • Catalysts affect Good-Quality chance.
  • Gems may give a random bonus if used in equipment (except jewellery/artifacts).
  • Food variety counts the same food name multiple times as long as it's made from different ingredients.
Ingredients
  • ~ Means it may not be strictly better than the adjacent ingredient
  • [+Type] only applies to buildings
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Metal
Iron
Steel [+Orc]
Gold [+Dwarf]
Silver
Mithril
Wood
Wood
~Elven Wood [+Elven]
~Dark Wood [+Goblin]
Dryad Wood
Ancient Wood
Stone
Sandstone [+Beast]
~Clay [+Beast]
~Quartz
Obsidian [+Goblin]
Granite
Moonstone [+Human]
Leather
Leather
Fur Leather
Scaled Leather
Dragon Leather
Gem
Amber
Malachite
~Topaz
~Ruby
Diamond (Sometimes worse for items but better for jewellery)
String
String
~Vine (Sometimes better for items)
~Spidersilk (Usually better for buildings)
Straw
Straw
~Wicker (Sometimes better for items)
~Cane (Usually better for buildings)
Nimblewood
Bone
Bone
Monster Bone [+Beast]
Enchanted Bone [+Demon]
Dragon Bone [+Demon]
Food[+Human]
Meat, Bird Meat, Fish, Seaweed, Nuts
Fruit, Exotic Fruit, Vegetable, Mushroom
Grain
Buildings (Palisade-Meeting Hall)

Palisade
  • Base Stats: Shielding+1
  • Recipe: Wood/Stone/Bone + Wood/Stone/Metal/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+1/2, Elven+1/2
+1/2, Goblin+1/2
+2/3
+3/6
Stone
+1/2, Beast+1/2
+2/3, Beast+1/2
+2/3
+2/3, Goblin+3/6
+2/5
+3/6, Human+2/5
Metal
0
+1, Orc+2
+1, Dwarf+2
+2
+3
Bone
0
Beast+5
Demon+2
Demon+3
String
0
+1
+2
Straw
0
+1
+2
+3

Smithy
  • Base Stats: Crafting+1
  • Recipe: Wood/Stone/Bone + Wood/Stone/Metal/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+0/1, Elven+0/1
+0/1, Goblin+0/1
+1/2
+2/4
Stone
+0/1, Beast+0/1
+1/2, Beast+0/1
+1/2
+1/2, Goblin+2/4
+2/3
+2/4, Human+2/3
Metal
0
Orc+1
Dwarf+1
+2
+2
Bone
0
Beast+3
Demon+1
Demon+2
Straw
0
+1
+1
+2

Totem
  • Base Stats: Magic+1
  • Recipe: Wood/Stone + Wood/Stone/Bone/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+1/2, Elven+1/2
+1/2, Goblin+1/2
+2/3
+3/6
Stone
+1/2, Beast+1/2
+2/3, Beast+1/2
+2/3
+2/3, Goblin+3/6
+2/5
+3/6, Human+2/5
Bone
0
Beast+5
Demon+2
Demon+3
Straw
0
+1
+2
+3

Watchtower
  • Base Stats: Vision+1
  • Recipe: Wood/Stone/Bone + Wood/Stone/Metal/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+0/1, Elven+0/1
+0/1, Goblin+0/1
+1/2
+2/4
Stone
+0/1, Beast+0/1
+1/2, Beast+0/1
+1/2
+1/2, Goblin+2/4
+2/3
+2/4, Human+2/3
Metal
0
Orc+1
Dwarf+1
+2
+2
Bone
0
Beast+3
Demon+1
Demon+2
Straw
0
+1
+1
+2

Pasture
  • Base Stats: Food+1
  • Recipe: Wood/Stone + Grain/Fruit/Vegetable
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
0
0
+1
+2
Stone
0
+1
+1
+1, Goblin+2
+2
+2, Human+2
Food
Human+1
Human+2
Human+2
Human+2
Human+2
Human+3

Well
  • Base Stats: Resource+1
  • Recipe: Wood/Stone + String/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
0
0
+1
+2
Stone
0
+1
+1
+1, Goblin+2
+2
+2, Human+2
String
0
+1
+2
Straw
0
+1
+1
+2

Barracks (NOTE: Secondary material output is reduced!)
  • Base Stats: Damage+1
  • Recipe: Wood/Stone/Bone + Wood/Stone/Metal/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+1/1, Elven+1/1
+1/1, Goblin+1/1
+2/3
+3/5
Stone
+1/1, Beast+1/1
+2/3, Beast+1/1
+2/3
+2/3, Goblin+3/5
+2/4
+3/5, Human+2/4
Metal
0
Orc+1
Dwarf+1
+2
+2
Bone
0
Beast+5
Demon+2
Demon+3
Straw
0
+1
+1
+2

Herbalist Hut
  • Base Stats: Healing+1
  • Recipe: Wood/Straw + Wood/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+0/1, Elven+0/1
+0/1, Goblin+0/1
+1/2
+2/4
Stone
+0/1, Beast+0/1
+1/2, Beast+0/1
+1/2
+1/2, Goblin+2/4
+2/3
+2/4, Human+2/3
Straw
0
+1/1
+1/2
+2/4

Cabbage Field
  • Base Stats: Children+2
  • Recipe: Wood/Stone + Grain/Fruit/Vegetable/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+1
+1
+2
+4
Stone
+1
+2
+2
+2, Goblin+2
+3
+4, Human+1
Food
Human+1
Human+2
Human+2
Human+2
Human+2
Human+3

Meeting Hall
  • Base Stats: Will+1 Speech+1 Intelligence+1
  • Recipe: Wood/Stone/Metal + Food/Straw/Bone
  • Food 1: Meat, Bird Meat, Fish, Seaweed, Nuts
  • Food 2: Fruit, Exotic Fruit, Vegetable, Mushroom
  • Food 3: Grain
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+1, Elven+1
+1, Goblin+1
+2
+3
Stone
+1, Beast+1
+2, Beast+1
+2
+2, Goblin+3
+2
+3, Human+2
Metal
0
+1, Orc+2
+1, Dwarf+2
+2
+3
Food
Human+2
Human+3
Human+5
Straw
0
+1
+2
+3
Bone
0
Beast+5
Demon+2
Demon+3
Buildings (Manger-Blessed Paths)

Manger
  • Base Stats: Beast+1 AnimalKinship+1
  • Recipe: Wood/Leather + Grain/Leather/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
0
0
+1
+2
Leather
0
+1/2
+2/3
+2/4
Food (Nuts/Grain)
Human+1
Human+3
Straw
0
+1
+1
+2

Blessed Tree Symbol
  • Base Stats: Permanent Bless+1 Remove Curse+1
  • Recipe: Gem/Stone + Straw/Stone
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Gem
+1
+1
+2
+2
+2
Stone
+0/1, Beast+0/1
+1/2, Beast+0/1
+1/2
+1/2, Goblin+2/4
+2/3
+2/4, Human+2/3
Straw
0
+1
+1
+2

Archery Range
  • Base Stats: Ranged Damage+1
  • Recipe: Wood/Bone + Wood/Bone/Straw
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Wood
0
+1/2, Elven+1/2
+1/2, Goblin+1/2
+2/3
+3/6
Bone
0
Beast+5/10
Demon+2/3
Demon+3/6
Straw
0
+1
+2
+3

Blessed Paths
  • Base Stats: Gathering Radius+1
  • Recipe: String/Straw/Dryad Wood + Gem/Granite/Silver/Mithril/Dryad Wood
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
String
0
0
0
Straw
0
0
0
+1
Dryad Wood
0
Gem
0
0
0
+1
+1
Granite
0
Metal (Silver/Mithril)
0
+1
Weapons & Shields (Quick Comparison)
  • Only shows selected recipes.
1H Weapons & Shields
Weapon Type (Recipe)
Recipe Used
Stats
1H Axes (Metal/Stone/Bone + Metal/Stone/Wood)
Moonstone + Ancient Wood
21Dmg 7PsnDmg 2Magic
1H Axes (Metal/Stone/Bone + Metal/Stone/Wood)
Dragon Bone + Ancient Wood
17Dmg 7PsnDmg 13Leech
1H Swords (Metal/Wood/Stone/Bone + Leather/Gem/Metal/Stone)
Moonstone + Mithril
17Dmg 7Shield 2Magic 2Perception
1H Swords (Metal/Wood/Stone/Bone + Leather/Gem/Metal/Stone)
Ancient Wood + Mithril
12Dmg 6PsnDmg 7Shield 2Perception
1H Swords (Metal/Wood/Stone/Bone + Leather/Gem/Metal/Stone)
Dragon Bone + Mithril
11Dmg 7Shield 6Leech 2Perception
Clubs (Wood/Bone/Metal + Leather/Metal/Clay)
Mithril + Mithril
7BluntDmg 2Perception
Clubs (Wood/Bone/Metal + Leather/Metal/Clay)
Dragon Bone + Mithril
6BluntDmg 4Leech 1Perception
Shields (Wood/Bone/Metal + Leather/Wood/Gem)
Mithril + Diamond
15Armour 15Shield 4Perception RandomBuff
Shields (Wood/Bone/Metal + Leather/Wood/Gem)
Dragon Bone + Dragon Leather
14Armour 12Shield 5Leech


2H Weapons
Weapon Type (Recipe)
Recipe Used
Stats
2H Axes (Metal/Stone/Bone + Metal/Stone/Wood)
Moonstone + Moonstone
44Dmg 6Magic
2H Axes (Metal/Stone/Bone + Metal/Stone/Wood)
Moonstone + Ancient Wood
38Dmg 10PsnDmg 3Magic
2H Swords (Metal/Wood/Stone/Bone + Leather/Stone/Gem/Metal)
Moonstone + Moonstone
35Dmg 8Shield 5Magic
War Hammers (Metal/Wood/Stone + Stone/Metal)
Moonstone + Moonstone
32BluntDmg 4Magic
2H Axes (Metal/Stone/Bone + Metal/Stone/Wood)
Dragon Bone + Ancient Wood
31Dmg 10PsnDmg 22Leech
2H Swords (Metal/Wood/Stone/Bone + Leather/Stone/Gem/Metal)
Ancient Wood + Moonstone
25Dmg 10PsnDmg 8Shield 2Magic
2H Swords (Metal/Wood/Stone/Bone + Leather/Stone/Gem/Metal)
Dragon Bone + Moonstone
24Dmg 8Shield 10Leech 2Magic
War Hammers (Metal/Wood/Stone + Stone/Metal)
Ancient Wood + Moonstone
22BluntDmg 8PsnDmg 2Magic
Pikes (Wood/Metal/Straw + Metal/Bone/Stone)
Mithril + Moonstone
22PierceDmg 3Perception 1Magic
Pikes (Wood/Metal/Straw + Metal/Bone/Stone)
Mithril + Dragon Bone
17PierceDmg 5Leech 3Perception
Pikes (Wood/Metal/Straw + Metal/Bone/Stone)
Ancient Wood + Dragon Bone
13PierceDmg 8PsnDmg 5Leech
Staves (Wood/Metal/Wicker/Nimblewood + Leather/Gem/Clay)
Mithril + Topaz
13PierceDmg 2Perception RandomBuff
Staves (Wood/Metal/Wicker/Nimblewood + Leather/Gem/Clay)
Ancient Wood + Ruby
9PierceDmg 7PsnDmg RandomBuff
Weapons (Detailed, Incomplete)
1H Sword
  • Recipe: Metal/Wood/Stone/Bone + Leather/Gem/Metal/Stone
Ingredient: Primary↓/Secondary→
Dragon Leather
Diamond
Mithril
Moonstone
Moonstone: 12Dmg 6Shield 2Magic
2Leech
2Dmg 2Shield
5Dmg 1Shield 2Perception
4Dmg
Mithril: 8Dmg 7Shield 2Perception
2Leech
2Dmg 1Shield
5Dmg 1Perception
4Dmg -1Shield 1Magic
Ancient Wood: 7Dmg 7Shield 6Poison
2Leech
2Dmg 1Shield
5Dmg 2Perception
4Dmg -1Shield 1Magic
Dragon Bone: 6Dmg 6Shield 6Leech
2Leech
2Dmg 2Shield
5Dmg 1Shield 2Perception
4Dmg 1Magic
Bows/Crossbows
  • Only shows selected recipes.
1H Weapons
Weapon Type (Recipe)
Recipe Used
Stats
Crossbows (Wood/Metal/Bone + String/Leather)
Mithril + Vine/DragonLeather
15RangedDmg
Crossbows (Wood/Metal/Bone + String/Leather)
Dragon Bone+ Vine
15RangedDmg
Crossbows (Wood/Metal/Bone + String/Leather)
Ancient Wood + Vine/DragonLeather
13RangedDmg
Bows (Wood/Wicker/Cane/Nimblewood + String/Leather)
Ancient Wood + Vine
9RangedDmg
Bows (Wood/Wicker/Cane/Nimblewood + String/Leather)
Wicker/Nimblewood + Vine
7RangedDmg
Armour
  • Only shows selected recipes.
1H Weapons
Weapon Type (Recipe)
Recipe Used
Stats
Heavy Armour (Metal/Wood + Bone/Gem/Metal)
Mithril + Mithril
37Armour 9Shield 8Perception
Heavy Armour (Metal/Wood + Bone/Gem/Metal)
Mithril + Dragon Bone
35Armour 8Shield 2Leech 5Perception
Medium Armour (Leather/Bone + Bone/Wood/Leather/Metal)
Dragon Leather + Dragon Leather
26Armour 4Leech
Heavy Armour (Metal/Wood + Bone/Gem/Metal)
Ancient Wood + Dragon Bone
25Armour 7Shield 2Leech
Medium Armour (Leather/Bone + Bone/Wood/Leather/Metal)
Dragon Bone + Mithril
22Armour 3Leech 2Perception
Light Armour (Leather/String + Bone/Wood/Leather/Gem)
Dragon Leather + Dragon Leather
16Armour 2Leech
Light Armour (Leather/String + Bone/Wood/Leather/Gem)
Vine + Dragon Leather
13Armour 1Leech
Clothes (String/Leather + String/Leather/Gem)
Dragon Leather/Vine + Diamond
7Armour RandomBuff
Clothes (String/Leather + String/Leather/Gem)
Dragon Leather + Dragon Leather
6Armour 1Leech
Jewellery
  • Recipe: Metal/Wood/Bone/Gem + Metal/Wood/Bone/Gem
  • Only shows selected recipes.
Ingredient: Primary↓/Secondary→
Mithril
Ancient Wood
Dragon Bone
Diamond
Mithril: 5Sturdy 5Distract 2Tactics
1Sturdy 1Distract 1Tactics
1Sturdy 1Distract 2Magic
2Leech
2Sturdy 2Distract 1Will
Ancient Wood: 5Sturdy 5AdrenalineBoost 2Magic
1Sturdy 1AdrenalineBoost 2Tactics
1Sturdy 1AdrenalineBoost 1Magic
2Leech
2Sturdy 2AdrenalineBoost 1Will
Dragon Bone: 5Sturdy 5FindWeakness 2Leech
2Tactics
2Magic
2Leech
2Sturdy 2FindWeakness 1Will
Diamond: ClearMind Concentration 1Will
2Tactics
2Magic
2Leech
1Will


Alternate Primary Ingredients
  • Uses Diamond as secondary for max stats (apparently sometimes slightly more main stats than Mithril/Ancient Wood/Dragon Bone).
  • The secondary ingredient gives the secondary effect (the +1 not the +7).
Ingredient: Primary↓
Effect with Diamond Secondary
Iron
Distraction+5 Armour+1
Steel
FindWeakness+6 Damage+1
Gold
Feint+7 RangedDamage+1
Silver
FindWeakness+7 Divination+7 Stealth+1
Mithril
Sturdiness+7 Distraction+7 Tactics+2
Wood
Sturdiness+5
Elven Wood
Distraction+6
Dark Wood
Feint+7 Folklore+1
Dryad Wood
Backstab+7 SixthSense+7 Attractiveness+1
Ancient Wood
Sturdiness+7 AdrenalineBoost+7 Magic+2
Bone
Backstab+5
Monster Bone
Divination+5
Enchanted Bone
SixthSense+6 Dexterity+1
Dragon Bone
Sturdiness+7 FindWeakness+7 Leech+2
Amber
Concentration Gathering+1
Malachite
FastReaction
Topaz
LightSteps
Ruby
ClearMind Medic+1
Diamond
ClearMind Concentration Will+1
Artifacts
  • Recipe: Metal/Wood/Bone/Gem + Metal/String/Leather
  • Only shows selected recipes.
Ingredient: Primary↓/Secondary→
Mithril/Spidersilk/DragonLeather
Mithril
4Shield 4Perception
Ancient Wood
4Will 4Medic
Dragon Bone
3Strength
Diamond
4Attractive 4Will 4Intelligence


Alternate Primary Ingredients
  • Uses Mithril as secondary for max stats (apparently sometimes slightly more main stats than Spidersilk/Dragon Leather).
Ingredient: Primary↓
Effect with Mithril Secondary
Iron
Shielding+3
Steel
Stealth+4
Gold
Attractiveness+4
Silver
Tactics+4
Mithril
Shielding+4 Perception+4
Wood
Armour+6
Elven Wood
Intelligence+3
Dark Wood
Damage+4
Dryad Wood
Speech+4 AnimalKinship+4
Ancient Wood
Will+4 Medic+4
Bone
Perception+3
Monster Bone
Dexterity+3
Enchanted Bone
Folklore+4 Herbalism+4
Dragon Bone
Strength+4
Amber
Will+3
Malachite
Traps+4
Topaz
RangedDamage+4
Ruby
Medic+4
Diamond
Attractiveness+4 Will+4 Intelligence+4
Crafting/Gathering Tools
Craft Tools
  • Base Stats: Craft+1
  • Recipe: Metal + Wood/Clay
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Metal
0
+1
+1
+2
+2
Wood
0
+1
+2
+2
+2
Clay
+2


Gathering Tools
  • Base Stats: Gathering+1
  • Recipe: Straw + Leather/String/Clay
Ingredient Class
Ingredient 1
Ingredient 2
Ingredient 3
Ingredient 4
Ingredient 5
Ingredient 6
Straw
0
+2
+1
+2
Leather
0
+1
+2
+2
String
0
+1
+1
Clay
+2
Food
Note: This is just to be complete; Every single ingredient combination counts as a separate food item for food variety purposes. For example, Jerky made from Meat+Meat is different from Jerky made from Meat+Bird Meat.
    Cooked Meals
  • Recipe: 2xMeat/Vegetable/Fish + 2xMeat/Herbs/Seaweed/Fruit = 8x
    • Meat+Meat/Bird Meat=Jerky(2)
    • Bird Meat+Meat/Bird Meat=Cooked Bird(1)
    • Meat/Bird Meat+Herbs=Meat Stew(1)
    • Bird Meat+Seaweed=Meat Stew(1)
    • Meat+Seaweed=Pulpety(1)
    • Meat+Fruit/Exotic Fruit=Rabbit Stew(1)
    • Bird Meat+Fruit/Exotic Fruit=Duck In Plum Sauce(1)
    • Vegetable/Mushroom+Meat/Bird Meat=Bigos(1)
    • Vegetable+Herbs/Seaweed=Cooked Greens(1)
    • Vegetable+Fruit/Exotic Fruit=Leczo(1)
    • Mushroom+Herbs/Seaweed/Fruit/Exotic Fruit=Mushroom Soup(1)
    • Fish+Meat/Bird Meat=Fish Gulash(1)
    • Fish+Herbs=Cooked Fish(1)
    • Fish+Seaweed=Fish Tartare(1)
    • Fish+Fruit=Fish Salad(1)


    Roasted Meals
  • Recipe: 5x Meat/Fish + 2x Grain/Herbs/Vegetable = 18x
    • Meat+Grain/Nuts=Pierogi(1)
    • Bird Meat+Grain/Nuts=Chicken Pie(1)
    • Meat+Herbs=Meat Roast(1)
    • Bird Meat+Herbs=Bird Roast(1)
    • Meat+Vegetable=Sausages(1)
    • Bird Meat+Vegetable=Bird Casserole(1)
    • Meat+Mushroom=Meat Kebabs(1)
    • Bird Meat+Mushroom=Bird Shashlik(1)
    • Fish+Grain/Nuts=Fish Pie(1)
    • Fish+Herbs=Roasted Fish(1)
    • Fish+Vegetable=Fish Casserole(1)
    • Fish+Mushroom=Grilled Fish And Mushrooms(1)


    Baked Meals
  • Recipe: 3x Grain/Seaweed + 2x Grain/Fruit = 10x
    • Grain+Grain=Bread(2)
    • Grain+Nuts/Fruit/Exotic Fruit=Fruit Pie(1)
    • Nuts+Grain=Granary Roll(1)
    • Nuts+Nuts/Fruit/Exotic Fruit=Porridge(1)
    • Seaweed+Grain=Seaweed Pie(1)
    • Seaweed+Nuts/Exotic Fruit=Seaweed Cookies(1)
    • Seaweed+Fruit=Seaweed Fruitcake(1)