Garry's Mod

Garry's Mod

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[HRCS] HL2 Canals APC Battle (d1_canals_12)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
684.212 MB
7 Aug, 2021 @ 10:29pm
8 Jun, 2024 @ 8:09am
2 Change Notes ( view )

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[HRCS] HL2 Canals APC Battle (d1_canals_12)

In 1 collection by legoj15
Half-Life 2 HRCS
28 items
Description
High Resolution Cubemaps & Shadows

This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this.

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to to many vertices or faces being to complex for lightmaps.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam, and mounted in Garry's Mod. Also includes a navmesh.

Progressing backwards upon spawning in will take you to map d1_canals_11_hrcs if you are subscribed to it. Completing the level as you would in Half-Life 2 will take you to map d1_canals_13_hrcs if you are subscribed to it.

Map name is d1_canals_12_hrcs, and can be found in the "Half-Life 2" map section.

Misc info/trivia:
  • The skybox has been completely opened up. This allows you to see more, but also comes at an extreme performance penalty.
  • This map is not from a decompile.

If you don't have Half-Life 2 mounted, it's possible that scripted sequences will not play, or may be bugged.