Unfortunate Spacemen

Unfortunate Spacemen

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Traitor Beginner's Guide (WIP)
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The Traitor is a new role in Unfortunate Spacemen, and I want to make sure that all agents of BRIGADE know what they are doing.
   
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What is the Traitor?
The traitor is a new role in Unfortunate Spacemen. It will only appear in games with 6 or more players, and the server has the setting on. The setting can be changed to as little as 4 players necessary, and a maximum of 17, which will turn the traitor off.
About the Traitor
The traitor will start with 90 HP, or 100 if they have the RECRUIT PERK, and is UNABLE to pick up power weapons except for the SUITCASE NUKE. (Power weapons: Shotgun, Railgun, Flamethrower, Auto-Shotty... etc).

The traitor can, however, can see all players through walls, and has one traitor perk that goes along with their spacemen loadouts. The monster and the traitor do not know who each other's colours are at the start of the game, however, if they run into each other, then it will show that they are the monster or traitor.


1.5.1 Update - The monster and traitor will know where each other are once they see each other for the first time, as the icon will now permanently be above their head. This change was made because the traitor would be consistently killed by the monster, because during a fight, it would be difficult to see if the person you are attacking is your friend.


The traitor's death is very important to the spacemen. If the traitor dies, everyone in the game gets informed, and there is no murderer penalty for killing the traitor, and it will be easier then killing the monster, as they don't have as many options to run away with. The traitor is not designed for combat, however if need be, it can be done, but will usually end with the traitor dying if the spacemen are smart and can aim.


The traitor can vent, and sabotage like the monster, although without a remote arm, so you have to physically be there to do it, and investigator can scan them to get your colour.
The B.R.I.C.K
The B.R.I.C.K is the device that the traitor can use in order to help in the sabotage. The B.R.I.C.K is a long-range hacking device that will be able to do certain actions. When the traitor hacks something, they have to pull out their B.R.I.C.K, and it takes about 2 seconds to do the hack. While doing it, any spacemen around you can see what you are doing, and you can't move or look around during it. The default button to use the B.R.I.C.K is N, which is the same as remote arm when you are the monster.

• HP station - Puts it on cooldown
• Camera - Triggers the alarm
• Sealed Research Sample - Unseals it
• Doors - Locks it (The B.R.I.C.K can NOT unlock doors)
• Landing Pad Debris - Makes it harder to clean off (multiple interacts by spacemen)
• Vending Machine - Causes the next person to interact with it (even if they don't have enough points to buy it) to get stuck in place for about 5 seconds. No points get spent during it.
Perks
As the traitor, you have some perks to choose from. Each perk is unique and will give different advantages to them. All perks are infinate use with a cooldown. The button to use each of the perks is G, the same button as changing your colour as the monster.

Red Alert - Mostly blocks use of cameras + ability causes all cameras to get alarmed (red alarm).

Haywire - Causes hacked security bots to shoot at anyone nearby for a period of time.

Translocator - You can place your translocator down, and teleport to it at a later time, it can be destroyed by damage and bad placement.

Man Traps - You can have up to 4 man traps down at a time. They act like bear traps, and will damage and lock someone in place for a few seconds. Throwing one at somebody's feet DOES work.

Flasher - Provides a flashbang effect in a radius and destroys all cameras in line of sight (any distance). The monster also gets flashed from this but it is a shorter duration.
The Investigator / Playing Against One
Any investigators who are level 2 are able to scan clues you leave behind. The way that investigators are able to level up is by scanning your ship (image). You will get a hud notification when this happens. When the investigator scans a clue, they are told what happened there (image), for example, if you hacked a door, or if someone stepped in a man trap. It also will tell them how long ago that it happened. It does not provide much information, however, it is enough to figure you out. For the investigator, any unscanned clues are orange, and any scanned ones are

When you sabotage, or effect items or players, because you can't change your own colour, Investigators will get it under your original colour, these include things like bodies you murder, colourblind jar, power switch, communications jammer, broken cameras, broken doors, welded doors, locked doors, ect.
Strategies
I, personally, do not want to put strategies in a guide, however, I do believe that it is necessary for new players to have some sort of knowledge of how to play traitor, and going in with a whole bunch of facts isn't as good as going in with a bunch of facts, and some knowledge on how to play the game. Not all of these strategies are mine, feel free to DM them to me in discord at, my discord id is GamEsnitzhel#0261, or feel free to send it in the comments here or some other way of contacting me.

Strategies
• Unseal samples as much as possible, it is still marked with the egg icon on the hud, although needs to be resealed.
• <Allan please add details>
6 Comments
DimIdiot 24 Aug, 2021 @ 2:45pm 
I Guess Should put this here
Atleast it functoned like this for me but I noticed how you can't re-hack something, atleast not a certain number of times.
Its good to keep this in mind because you can spend vulnerable secounds Animation locked while you could be help the monster.
This goes for Containers and doors. at first I thought I wasn't close enough, but then noticed this strange feature. I don't believe theres a indicator of what you can and can no longer hack
So I Would put that reminder in Strategies
.  [author] 20 Aug, 2021 @ 8:25pm 
I will, thanks for the suggestion.
jtm_alaska 20 Aug, 2021 @ 10:58am 
You should include a tips section against investigators.

For example I can scan these things to determine who last affected it. Makes finding the traitor out easier, but the monster is a bit harder to track with this method since he can change color.

Character corpses
Broken Cameras
Virus Jar
Power Switch

Once is usually enough to make me suspicious, but if there turns out to be a trend, then it's usually more solid proof. An investigator can convince a group to kill you if he has solid proof.
.  [author] 19 Aug, 2021 @ 2:37pm 
Thank you Crimson, I even have a damn screenshot of a hacked vending machine I haven't put up yet.
Niko 19 Aug, 2021 @ 1:28pm 
you forgot the vending machine for available hacks
TheOnlyGaming 18 Aug, 2021 @ 11:22am 
fcking hate the investigator, it doesnt do anything, great guide! im giving a like