Black Mesa
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Headcrab repositioned on Zombie Black Mesa guards with improved headshot hitbox.
   
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2.320 MB
15 AGO 2021 a las 2:39 p. m.
17 AGO 2021 a las 3:53 a. m.
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Headcrab repositioned on Zombie Black Mesa guards with improved headshot hitbox.

Descripción
Im a bit bothered at how the headcrab is attached on security guards when they infect them. They barely latched on them at all. This mod simply made the headcrabs attached a bit tightly to their heads. I also fixed the surprisingly small headshot hitbox on them too (Apparently the headshot is sized to the head of the ACTUAL guard instead of the whole headcrab).

I also removed the gun holstered to the zombie's legs since, well firstly the gun in it is not the same as the glock in the game and secondly, before the guards were latched by the headcrabs, they are most likely holding their gun (to shoot crabs) instead of being holstered.
8 comentarios
Phantron 30 MAR 2024 a las 12:59 p. m. 
so yeah it should work without any problems
Phantron 30 MAR 2024 a las 12:59 p. m. 
BMCE only alters CHARACTERS you can speak and such, not enemies etc @TheBeastUnleashed
Tiso (Hollow Knight) 25 ENE 2024 a las 2:18 p. m. 
Does this work with BMCE?
Tromingus 9 JUL 2023 a las 1:09 p. m. 
Small question... when moving a bunch of mods into my custom folder I found that there are two source addons this installs. Zombie Guard_000 and Zombie Guard_dir. what's the difference between them?
1v4n94 20 AGO 2021 a las 9:26 p. m. 
@Dr. JOJO
yes indeed!! Like when assassins die, they drop their guns off of their hands.
Dreamwave_Arcades 17 AGO 2021 a las 2:33 p. m. 
also the zombie guard gun would had been taken by any one who is alive.
MR. San Tiago  [autor] 17 AGO 2021 a las 4:55 a. m. 
@1v4n94 welcome!
1v4n94 16 AGO 2021 a las 1:51 p. m. 
Nice mods with three small yet stunning fixes. Thank you very much, Santiago 😌