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Uni – Goddess of marriage and fertility, wife of Tinia; equivalent to Hera/Juno
Menrva – Goddess of wisdom, war, and art; equivalent to Athena/Minerva
Turan – Goddess of love and beauty; equivalent to Aphrodite/Venus
Laran – God of war; equivalent to Ares/Mars
Velchans – God of fire and the forge; associated with Hephaestus/Vulcan
Fufluns – God of wine, health, and vegetation; equivalent to Dionysus/Bacchus
Vanth – Winged spirit of death, often seen guiding souls to the underworld
Charun – Demon of death, often depicted with a hammer; guardian of the underworld
Nortia – Goddess of fate and destiny, associated with time and prophecy
Letham – Goddess of the dead or death itself
Selvans – God of forests and boundaries, similar to Roman Silvanus
Usil – Sun god; equivalent to Sol
Thesan – Goddess of the dawn and childbirth
Catha – Mysterious solar or lunar goddess, sometimes conflated with Thesan
Artume (Aritimi) – Goddess of the hunt and nature; equivalent to Artemis/Diana
Etruscans colonised northern Italy and the Alps before 500 BC, spreading their alphabet—derived from Greek.
Rhaetians, culturally linked to the Etruscans, used similar scripts in what is now Austria and Switzerland.
Germanic tribes near the Alps (e.g. Noricum, South Germany) likely had contact with these scripts via trade or migration.
Several rune shapes (like ᚠ, ᚱ, ᚹ) resemble letters in Etruscan and Rhaetian scripts.
The timing fits: Elder Futhark appears c. 2nd century AD, long after Etruscan script but near former Etruscan-Rhaetian zones.
Germanic runes were likely a modified adaptation of older Alpine-Italic scripts, filtered through contact zones rather than pure invention.
I accidentally uploaded a testing version with the last update that disables the reform requirements.
It's fixed now, but you'll have to start a new game / load a save from before turn 5 to have the reforms work correctly
Did you maybe hit the alternative requirements? They're imperium level 3 and turn 120 iirc