RimWorld

RimWorld

176 ratings
Precept 'Fungus' Expanded
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Mod, 1.3, 1.4, 1.5, 1.6
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32.319 KB
23 Aug, 2021 @ 3:50pm
13 Jul @ 8:47am
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Precept 'Fungus' Expanded

Description
Description:
Small mod that adds new options for the 'Fungus' precept.

- Tolerated:
Gives neither a mood buff when consuming fungus, nor a debuff when consuming other plant foods.
- Appreciated (Tunneler only):
Gives a mood buff when consuming fungus, but no mood debuff for consuming other plant foods.

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Compatibility:
This mod should be fine to add to a save.
You should not remove it from a save though. It will remove the Fungus-precept from your ideology and possible cause other issues.

No known incompatibilities yet.

Please report any issues.

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Info:
Feel free to include this into your own mod, just tell me when you do, so I can add a note about it here.
71 Comments
gunns22 13 Jul @ 11:23am 
:steamthumbsup:
Zairya 13 Jul @ 9:13am 
\o/
Syrus  [author] 13 Jul @ 8:47am 
Update to 1.6
gunns22 13 Jul @ 7:46am 
@Syrus 1.6?
Zairya 12 Oct, 2024 @ 6:34am 
@JDECF

Well, I haven't tried "mushrooms are ok" but they shouldn't interact that much with each other. That mod is disbaling the "despice fungus" default option and this mod here is adding variety to the precept itself. I tihnk, if you use idelogy developement +, this mod and that mod you get a nice synergy as ID+ makes quickly picked, static ideos into fluids, mushrooms are ok remove the penalty and fungus precept gives you more options to develope your ideo.
NerdEmoji 18 Aug, 2024 @ 3:16am 
Ok, between this and "Mushrooms are ok" which do y'all think is better
Jaggid Edje 4 Jun, 2024 @ 2:15pm 
Mushrooms are one of my favorite foods irl; it drove me crazy I couldn't do a fungus precept like what you have added with this mod. Loving something doesn't mean you hate everything else...the vanilla game's all-or-nothing take on it is kind of ridiculous.

Thank you for making and sharing this mod.
graublau 23 May, 2024 @ 3:20pm 
Thanks a bunch for the quick answer <3
Syrus  [author] 23 May, 2024 @ 3:19pm 
Never tested.
At worst one would overwrite the other (depending on load order, if both defs are named the same).
It could also be that both mods add their options, in that case you'd have both "Tolerated" options available (if the defs are not named the same). Potentially without being able to tell which comes from which mod.

As the author states that its an XML-only mod, I don't see why there'd be any issues aside from the above.

So there should not be anything game breaking - just overwriting or duplication.
graublau 23 May, 2024 @ 2:39pm 
Is this compatible with the survivalist meme, which also adds Fungus Tolerated, but not Appreciated? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799400398