Garry's Mod

Garry's Mod

31 ratings
[HRCS] HL2 Ravenholm Town Center (d1_town_02)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
778.248 MB
29 Aug, 2021 @ 10:04am
7 Jul, 2024 @ 6:15pm
3 Change Notes ( view )

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[HRCS] HL2 Ravenholm Town Center (d1_town_02)

In 1 collection by legoj15
Half-Life 2 HRCS
28 items
Description
High Resolution Cubemaps & Shadows

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to to many vertices.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam, and mounted in Garry's Mod. Also includes a navmesh.

Map name is d1_town_02_hrcs, and can be found in the "Half-Life 2" map section.

Progressing backwards upon spawning in will take you to map d1_town_01a_hrcs if you are subscribed to it. Completing the first part of the level as you would in Half-Life 2 will take you to map d1_town_03_hrcs if you are subscribed to it. Completing the second part of the level as you would in Half-Life 2 will take you to map d1_town_02a_hrcs if you are subscribed to it when it releases.

Misc info:
  • Skybox was opened up a little bit
  • Decals may act wonky due to the engine being overloaded
  • This map is not from a decompile
2 Comments
844box 1 Sep, 2021 @ 11:55pm 
Try that HRCS method to cs_officef from CS: Source
hyperix 1 Sep, 2021 @ 9:10am 
what if you try that with gm_construct