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black hole in isaac and my item has infinite charges, I think it's a bug, how do I fix it?
6) After the E#, you should see a number (probably 0). Remove the number and put 485 (this is the ID of Crooked Penny) in its place. If there was nothing, just put the 485.
7) The section related to Tainted Keeper should now look like this: ~33#E#485
Save the save1.dat file and close it. The next time you boot the game, Tainted Keeper should have the Crooked Penny, and this should be kept even after you exit the game.
PS: I had to split the reply in parts because Steam has a 1000 characters limit per comment.
2) Open the save1.dat file (You can use a notepad)
3) You'll probably see a bunch of really weird things involving E, D, ~, # and some numbers.
4) Use Ctrl + F to find ~33# (Tainted Keeper has the ID 33)... If you find nothing, you can safely create these characters at the end of the code line inside the save1.dat file.
My guess would be that for some reason the modconfigmenu isn't properly saving the changes you made, even though it should... I dunno what causes this kind of issue, and I actually had this kind of issue before with some of my other mods, so I don't have a clue on how to fix it.
That said, I know a work around:
If you prefer to do the challenge "Properly", I suggest just disabling the mod for that character for that challenge~
And glad you liked the mod! ^^)/
i did find a minor limitation with the mod though (i don't think its necessarily a bug): if you have it set so isaac gets the d6 pocketed he still gets it in challenge runs where you're not supposed to start with it. i haven't tested with other characters but it might also work with their challenges (judas in onan's streak, bethany in bloody mary)