Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Tags: mod, Campaign
File Size
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176.314 KB
9 Sep, 2021 @ 8:51am
1 Change Note ( view )

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Income changes

Description
This mod changes the income of all factions. It is based upon Emperor Nuclear's mod: More Income

It has been specifically designed for my own personal mod list for the Grand Campaign but it also includes income changes to Emperor Augustus.

The one and only mod list for Rome II

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2461310412

This was set due to my wish of fighting some major factions and see them grow, both in armies and cities. Some was nerfed since they grew too big too fast.

Boosted factions:
Rome
Carthage
Seleucid
Egypt
Macedon
Parthia

Nerfed factions:
Baktria
Massalia
Galatia
Suebi

Should work with most other mods as well but best with the mod list mentioned!!

Enjoy! Roma Invicta!
10 Comments
Yenza  [author] 23 Apr @ 11:35am 
@LVL : Also affect EA campaign! Description updated.
LVL 23 Apr @ 11:20am 
Only Grand Campaign? What about Imperator Augustus Scenario?
Yenza  [author] 23 Oct, 2022 @ 12:30pm 
@IceSquidd : Ah great! Yes, me too! It is def. necessary if you want to face the historical enemies of Rome! You could check out my other mod, Nova Roma. Perhaps it is the mod you are looking for!
IceSquidd 23 Oct, 2022 @ 11:24am 
@Yenza just tried it out, it is save-game compatible! Thanks btw, i'm using "Guaranteed Major Faction Empires" but i dont think it fixes the problem by itself. I like the idea of having the so-called minor faction have advantages, because it adds a lot of flavour and different possibilities for the campaign, but after a lot of campaigns played now i just want to see Rome, Carthage, Egypt etc build their empires and have huge fight at the end game. My last campaign was with Parthiaa and my main goal was to basically conquer everything towards Italy and then make a huge war with Rome, but instead i had to fight the Boii and the Insubres, which was kinda of a let down.
Yenza  [author] 23 Oct, 2022 @ 2:58am 
@IceSquidd : Yes, I believe it is!
IceSquidd 23 Oct, 2022 @ 1:19am 
Hello, is this mod save-game compatible?
Yenza  [author] 22 Nov, 2021 @ 12:48pm 
@KillerKarl - haven't tried
DeathNote 22 Nov, 2021 @ 11:53am 
work with dei?
Yenza  [author] 22 Sep, 2021 @ 1:25pm 
@Tommyboy : Yes!
Tommyboy 22 Sep, 2021 @ 12:48pm 
Hate to feel like im asking a stupid question...but does the AI also benefit from these changes?