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The Metranese Theocratic Empire (Guide)
By DylanBlackstream
   
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Basic Information
The Metranese Theocratic Empire, or MTE as it will be referred to from now on, is a relatively advanced civilisation, with all nearby moons and planets under its control or influence. Originally from Metra, a lush planet in which orbits a gas giant along with six other planets and moons. The Metranese are located in the Primitus System of the Ackra's Light Sector in Epsilon.

The Metranese evolved over millions of excruciating years, with their planet being full of dangerous predators and devastating natural disasters, due to this difficult upbringing, the Metranese possess more rough skin, superior reflexes and strength, incredible eyesight and vast intelligence.

Stats:

Status of Race: Active
ETRS: 4
Behaviour: Civilised
Skin tone: Ashy-Grey
Height: Common
Feeding Type: Omnivorous
Military Speciality: Naval (Space)
Main Planet: Metra
Government Type: Theocracy
Capital City: Esron (Metra)
History of Metra
Five hundred years previous to the present day, 512 AU (After Unification), there was a great war raging, those who believed in Ackra and the Church, and those who did not. The war raged for two hundred years, countless millions were lost and the planet was nearly destroyed, in the end however, the Church came out on top after a Pyrrhic victory, once the war was over the Unification process began.

This involved the cleansing of all nonbelievers, their idols, their organisations were all destroyed, further hundreds of thousands died in the Cleanse, but the world was better for it. It took around twenty years of constant sweeping to complete the Cleanse, and another 350 years to recover from the great war.

The Church believed that the primary way to get closer to Ackra and to appreciate his creations was to expand off of the planet. The colonisation of the other planets began, and with Metra now in full unity and more peaceful than ever, it was swift and efficient.

To this day the Church and the Representatives of Ackra rule the Empire, in peace and prosperity.
Planets
METRA


Metra is the homeworld and birthplace of the Metranese, rich in natural resources, forests and the famous Black Mountains.
Metra has a diameter of around 14 Thousand km. It has slightly more gravitational force due to its size, making the Metranese a bit stronger than most.

Type: Terrestrial Wet Planet
Average Summer Temperature: 52°C
Inhabitants: Metranese, non intelligent lifeforms.



TOURASH


An ice planet with a dense atmosphere and recorded temperatures of -100°C. Extremely large deposits of natural gasses and oil, visible on the surface as black spots. Very risky but very rewarding mining colony for the Metranese.



PRENDAR


Prendar is a lava planet encased in a crust of molten rock and searing hot volcanic material, completely uninhabitable, the only things that reside on the planet are Thermal Generators put there via probe by the Metranese, very large source of energy to the Empire, almost limitless.



IRHA


A planet filled with small islands and vast oceans, it has a lithium rich atmosphere which causes a deep red colouration on the clouds, habitable with breathing apparatus. Used as a research post on foreign lifeforms, as there are many large creatures and insects that reside here,



ZALTO


A dry planet with a thin atmosphere and vast deserts, habitable via artificial cities. Zalto is rich in a rare metal called Identanite, used to create Plasmo-Steel.



BELIDIN


This planet's surface level is entirely in an ocean state, it has a temperate atmosphere and habitable temperatures, it is orbited by Encatra which keeps the oceans in a calm state. Used by the Metranese as a holiday destination and is the home to many research facilities.



ENCATRA


Encatra is the moon of Belidin. Barren, without atmosphere and dusty, yet heavy with metals and does contain ice deposits in craters, very useful resource to the Metranese.

Further information on the planets:

Each planet/moon name is in reference to one of the heads of Ackra, which represent a virtue of the Ackran Church.

Metra - Glory

Tourash - Courage

Prendar - Sympathy

Irha - Selflessness

Zalto - Patience

Belidin - Chastity

Encatra - Good Will



ISTHMIA


Isthmia is the gas giant that all above planets orbit, it is unknown what causes the bright blue gases and why they don't mix with the orange, theories suggest that the blue is [CLASSIFIED]. Efforts have been made to break into the atmosphere but they have all been unsuccessful so far.
The Metranese
The Metranese are a highly intelligent humanoid race that live in the MTE. They possess rough, grey skin and they rarely have hair.

Standard of life in the Empire is very pleasant, with the Unification Wars over and society as one, the efforts of everyone is felt within the MTE, production quality, healthcare, transportation and internet are all remarkable. Around 80% of the population are employed in full time work and only 5% sit on or under the poverty line. 100% of the population is a member of the Church of Ackra and go to thousands of churches all over the world every weekend. The HDI score of Metra would far exceed any nation on Earth.

Behaviour:
Very civilised, almost no crime exists on Metra itself or any of the colonies, their behaviour to other civilisations is overall kind and well mannered. The only thing they harbour is the wish to spread the light of Ackra to others. However if their god is insulted they may grow agitated.

Language:
The MTE developed the ATD (Automatic Translation Device) which transmits your language as understandable to others no matter what they speak. Their native language is similar to Afrikaans however.

Religion:
The Church of Ackra is everything on Metra, every single known Metranese resident is a follower of the church and without it there would be no order. They worship Ackra the Seven Headed, an omnipotent and omniscient seven headed eagle.

Clothing:
Most outfits for civilians are the Church mandated dress code, must contain black, red and grey in various shades, however on certain holidays and festival events you are permitted to dress as vibrantly as you want.

Settlements:
Around 65% of Metra's surface is habitable solids, almost all of this is settled, there are some areas in the Black Mountains that cannot be built on. There are also some cities constructed on or in the ocean, these are experimental for now.

Other Data:
Average IQ - 152
Average Height - 6'0
Average Lifespan - 90-110Y
Lifespan, IQ and strength is all highly improved due to the quality of life and education on Metra.
Flag
The MTE flag:


Military
The Metranese Military, also called the Champions of Ackra is a fairly well developed and well balanced military force, with ground forces being well trained, well armoured and well equipped.

The Metranese Military employs around 400 Million personnel, including engineers and maintenance staff. The estimated active combat personnel number is around 380 Million. From a population of about 35 trillion across the sector.

There are three main branches to the Metranese Armed Forces (MAF), the Metranese Navy, Ground Forces and Special Forces/KoA.


The Navy.

The Metranese Holy Fleet or just The Navy is a mainly space focused fleet of ships and vessels. A very powerful fleet that expands across multiple systems, it is home to over three hundred thousand ships and growing. The fleet's job is to protect Metranese assets and to escort merchant ships, if necessary the fleet is also capable of taking on other fleets in battle and executing planetary invasions. The Capital Ship of the fleet is the AHS Vilkray, a gigantic Dreadnaught which alone could probably take on a medium sized fleet.


The Ground Forces.

The Metranese Ground Forces are a large branch of the MAF, everything involved in planetary warfare, ground troops and planet defence is under their jurisdiction. Across the sector it employs around 110 Million active combat personnel, with about 12 million extra for maintenance and non-combat roles. The MGF are spread throughout the sector but there remains enough expertise and elite soldiers to maintain control over their territory.


The Knights of Ackra (KoA).

The Knights of Ackra are an incredibly elite special forces unit devoted to Ackra and to The Church. They are tasked with high priority and intensive missions like assassinations, espionage, sabotage and terrorist takedowns. Their training lasts around two years with a 95% failure rate, some activities they must complete during training are swimming two miles in 50 minutes on Belidin, in full combat gear, surviving alone for three weeks in the Black Mountains with no provisions, a full building clearance with no hostile survivors in under two minutes and many more gruelling tasks. What results is the most elite fighting force in the sector and perhaps the galaxy, with around a million active personnel they are stretched thin across a sector but when used they are incredibly effective.
Technology and Developments
The MTE has developed the technology to travel to other celestial bodies but they haven't quite reached FTL engines as of yet. The primary efforts for the MTE is resource extraction and utilisation, they have vast mining colonies on multiple planets and some asteroid mining stations.

There is also the [CLASSIFIED] project, making use of [CLASSIFIED] to create [EXPUNGED].

The MTE has several classified and hidden projects in the background.

Efforts are being made to create a permanent space station above Encatra which will be used as a slingshot station in efforts to reach other civilisations and allies faster.
Laws and Government
All citizens of the MTE must obey the laws of the Church, written below.

Basic laws: No murder, no stealing, no paedophilia or bestiality, no sexual relations with relatives or other races.

Church Laws: You must wear the dress code unless it is a festival event or holiday. Conspiracy to uncover the identity of the 25 will result in execution.

All citizens must attend education or work until the age of 23.
No ownership or access to firearms to anyone not certified by the Church.

Government:

The Metranese Government consists of local councils, whom each take ideas and suggestions from their constituents, they then take this to the Church and put forward the ideas to be voted on. The 25 Representatives of Ackra will then vote on it, there can never be an indecision due to the number of Representatives.
Economy
The MTE is a very rich and prosperous civilisation, this is due to their access to raw materials on their planets, especially Tourash, which contains innumerable barrels of oil.

Currency:

1 Herkon = 120 USD
1 Xefon = 300 USD
1 Ackron = 1000 USD

Physical money is slowly becoming a rarity as online banking is taking the stage.
Relations
The MTE tries to maintain positive relations with all.

No known civilisations as of yet.
Major Industries
The MTE doesn't have many industry companies as most are Church owned, there are a few however.

Aphram:
Manufacturer of almost all weapons and munitions for the Metranese Army.

The UMSA (Unified Metranese Space Agency)

Hesserson Materials Industries:
Manufacturer of most of the materials used by Aphram and the UMSA.

Torbam Mining Inc.
The company responsible for most of the asteroid mining and shipping.
4 Comments
Harbinger of Flame 1 Feb, 2022 @ 2:34am 
MTE is gone.

And so claims another in the exodus...
Antmancini 22 Sep, 2021 @ 5:01pm 
Thank you.
DylanBlackstream  [author] 21 Sep, 2021 @ 7:58am 
Yeah I do Dave, if you go to my profile and then workshop you can go to my collection and get it.
Antmancini 20 Sep, 2021 @ 4:01pm 
Do you have like a unit collection pack or anything?