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Merging % Crossing collision:
Here the path signal is overpowered: a simple block signal will do.
Heads on collision: if possible you should place one way signals so that pathfinding can determite the side of tracks where trains should be driving. Rest look for single reverse track
Single reverse track:
on your first example pic the signal near C is close to the intersection, which can lead to long waiting times or a deadlock.
Intersection:
It might be useful to put the block balaise signal one train length away from the intersection to keep that intersection clear. Its very important if you have multiple intersections next to each other. It might give a deadlock if trains come to stop within an intersection.
Drive through stations:
There is another signal called no way, with that you can tell which trains are using which tracks.
My conclusion too. But nice to have it confirmed by someone who understands signalling.
Unfortunately path signals won't do any good in your situation.
With the current implementation of the timetables, there are no way to make the local services departs behind express services.
The best you can do is to set a longer stop time for the local services and hope that is enough for the fast services to leave first.
One option that I did not see and that I have not yet found a satisfactory solution to is where both a fast train and a stopping train use the same route, single track, but each have their own platform at the terminus. In real life the Fast train leaves, followed directly by the stopper. 2 trains in the same direction on a single track.
The express then goes straight through several stations non stop, whilst the stopper stops and gets further behind.