Total War: WARHAMMER II

Total War: WARHAMMER II

190 ratings
Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup
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Tags: mod, Units
File Size
Posted
Updated
527.805 KB
24 Sep, 2021 @ 4:52am
26 Dec, 2021 @ 10:31pm
20 Change Notes ( view )

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Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup

In 1 collection by Kaguya(伏龙芝肄业)
SFO合集初号机
113 items
Description
A fix mod for Mixu LL 1 SFO submod,reblance Talabheim‘s units.
Thanks for saebbi and Mixu.

If this mod make your game crash to desktop(Maybe conflict with some mod,i am not sure which one),you can use this version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2620836530
93 Comments
=[NK]= Col. Jack O'Neil 2 Sep, 2022 @ 7:38pm 
You're welcome:)
Banzai Guns 2 Sep, 2022 @ 7:13pm 
@=[NK]= Col. Jack O'Neil

Thanks, man. Greatly appreciated.
=[NK]= Col. Jack O'Neil 11 Aug, 2022 @ 7:59pm 
Haha
Sophist88 11 Aug, 2022 @ 7:22pm 
Did you know that the TWW3 Mixu's LL doesn't have a SFO submod? =)
=[NK]= Col. Jack O'Neil 9 Aug, 2022 @ 9:42am 
I've found out how to fix the UI bug, I may create a new version of this mod sometime :)
Commodus 19 Jul, 2022 @ 8:48am 
As Grom, has anyone come up with a way to defeat parravon?

taking on added extra royal Pegasus knights just seems impossible:(
桑乔自助探店 11 Apr, 2022 @ 2:29pm 
LL’s trait need to strengthen
some imperial electors are worse than ordinary Lords
Unkindled (Ashen) 17 Mar, 2022 @ 11:24am 
this and the 2nd mod does not work with sfo
Nalier 17 Feb, 2022 @ 5:54am 
I tried that mod as soon as I noticed the white square bug. It didn't help, though.