Total War: WARHAMMER II

Total War: WARHAMMER II

29 ratings
Order of the Knights of the White Wolf—SFO submod(update)
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Units
File Size
Posted
Updated
89.105 KB
2 Oct, 2021 @ 8:41am
29 Nov, 2021 @ 6:35pm
5 Change Notes ( view )

Subscribe to download
Order of the Knights of the White Wolf—SFO submod(update)

In 1 collection by Kaguya(伏龙芝肄业)
SFO合集三号机
103 items
Description
Engilish:
Submod for gelatinous's Order of the Knights of the White Wolf
For this mod,i delete the Knights of the White Wolf because SFO have it yup.As for Teutogen Guard,i make them can be recruited in White Wolf Chapterhouse(One of the Middenheim Lankmark).In my submission when you occupy Middenheim,you want to recruit the Teutogen Guard need to wait 10 turns is so unreasonable....
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2616990446
Credits to:
Venris and the SFO Mod team for SFO: Grimhammer II,
and to Gelatinous for the new units dedicated for Knights of the White Wolf.
If you find any issues or the stats are unbalanced any feedback are appreciated.


Chinese:
这是白狼骑士团的SFO兼容补丁。
在原版的基础上我删除了这个mod的白狼骑士因为SFO原版就已经有这个骑士团了,至于条顿守卫,我把他添加进白狼骑士团总部地标里让他可以被招募,因为我认为你都占领米登海姆了还要等10回合才能招募1队条顿守卫非常不合理= =.
原mod地址:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2616990446
感谢原作者Gelatinous以及SFO团队的出色设计。
如果有什么冲突或者不平衡的地方可以和我反馈,不过这个模组只是平衡一下数据,大概不会因为模组原因产生冲突。
7 Comments
Jon 26 Aug, 2022 @ 8:20pm 
Is the original mod called...
Knights of the White Wolf (+ Teutogen Guard)?
Kaguya(伏龙芝肄业)  [author] 3 Dec, 2021 @ 1:33am 
@Karl Franz I will make it after my mod all was updated
Karl Franz 2 Dec, 2021 @ 11:27pm 
Question, do you plan on making a SFO version of this?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2653299871
Since he has finally consolidated them into a single mod?
Thanks again
Kaguya(伏龙芝肄业)  [author] 2 Oct, 2021 @ 8:28pm 
Fix it yup.Delete one of the White Wolf Knights,Teouton Guard can be recruited in Landmark.
Kaguya(伏龙芝肄业)  [author] 2 Oct, 2021 @ 7:40pm 
@✠♠Kn1gHtFuRy♠✠ I suggest putting submod on the original mod.
1.SFO
2.Submod
3.Original mod

@Karl Franz Yes so i think maybe i need delete two of them.I will fix it later.Thanks for feedback
Karl Franz 2 Oct, 2021 @ 4:28pm 
SFO has its own white wolf cav so maybe as a part of this mod get rid of that unit from sfo? I can see both while using this, seems a little redundant
✠♠Kn1gHtFuRy♠✠ 2 Oct, 2021 @ 11:30am 
Dude, you are awesome! I have tons of SFO submods, thanks only to you :steamthumbsup:
One question - What would be the load order for this mod, the original mod and SFO? Is it
1. SFO
2. Order of the Knights
3. This mod