XCOM 2
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Section 9 Weapon Pack [WOTC]
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40.023 MB
11 Oct, 2021 @ 10:41am
3 Aug, 2024 @ 5:22pm
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Section 9 Weapon Pack [WOTC]

Description
"Your effort to remain what you are is what limits you."

This pack introduces four weapons from Ghost In The Shell series:

Seburo C-26A: Section 9 standard issue tactical bullpup rifle; featured in Ghost in the Shell Stand Alone Complex/2nd Gig/First Assault Online

Seburo C30: Heavy caliber bullpup rifle; featured in Ghost in the Shell Stand Alone Complex/2nd Gig/First Assault Online

Crvena Zastava Nosle CZN-M22: 5.7x28mm submachine gun used by Motoko Kusanagi in Ghost in the Shell (1995)

Seburo M5: Section 9 compact SA/DA handgun; featured in Ghost in the Shell Stand Alone Complex/2nd Gig/First Assault Online

All weapons come with:

- Three weapon tiers
- Custom fire and reload animations with particle effects
- Custom sounds
- Config for weapon and ability stats
- Ghost Template functionality ("hidden" weapons to be used as skins)
- Blacklist option

Extra features:

- Alternate Fire Modes support for all rifles

- Attachments for Seburo rifles:
Seburo C-26A: Dual Magazine, Heavy Barrel, Wooden Grip, Holo Sight
Seburo C30: Dual Magazine, Heavy Barrel, Bipod, Scope

- Tintable textures for Seburo rifles (C-26A, C30)

- Primary Secondaries support for Seburo M5

Can be added to inventory mid-campaign.
All weapons upgrade alongside respective weapon tiers (rifles/pistols).

Weapon tier stats, ghost template and blacklist settings can be adjusted in XComSection9WeaponPack.ini file.

Requirements:
Template Master is required to preview attachments in-game. Also required for adding single fire/full auto abilities when using Alternate Fire Modes mod.

Credits:

Model rigging, porting, weapon fire/reload animations and Unreal setup by Aquilio

Seburo C-26A/C30 models, textures and sounds from Ghost in the Shell: First Assault Online.

CZN-M22:

Model/UV/original normal maps[gamebanana.com] by RedRogueXIII.
Baked original AO maps by Kill[a]s_
Diffuse/metallic/roughness maps, normal/AO map modifications by Aquilio
Fire and reload sounds: FAMAS Sounds[gamebanana.com] by Bengty. LICENSE[creativecommons.org]

Seburo M5:

Model/UV/original maps[sketchfab.com] by Tuuttipingu. LICENSE[creativecommons.org]
Fire sounds from Ghost in the Shell: First Assault Online.
Reload sounds: M9 Sounds[gamebanana.com] by Magmacow. LICENSE[creativecommons.org]

This mod uses:
Template Master by Iridar
Primary Secondaries by Musashi for Seburo M5's primary variant.

Special thanks:

Additional mods used in the previews:

Section 9 Uniforms: SECTION 9: CUSTOMIZATION PACK #1, MOTOKO PACK, SAITO PACK by TeK DeLorean
Togusa's Mateba: Big Iron Weapon Pack by ∑3245
Saito's Sniper Rifle: M82 from Resistance Firearms by ∑3245
Batou's Head Accessories: Augmentations by Musashi and Modular Helmets by Stenchfury
37 Comments
Jaws 12 May @ 3:52pm 
I dont know if anyone else is having this problem but the gun sounds seem really quiet
fgbrooks 6 Mar @ 10:31am 
Same as Colomeitor and others, they don't appear anywhere: no Proving Ground, no normal workshop, no research, no weapon skin.
Colomeitor 5 Feb @ 9:57pm 
I can't get it to work they don't appear do they need an investigation first?
IKARA_621 5 Jan @ 11:20pm 
@Sovietdominion IDK what mods you have, but have alot and researched my weapons at the workshop and got them added to my roster
Sovietdominion 30 Sep, 2024 @ 12:27am 
Where do find these weapons? They don't show up in inventory
Aquilio  [author] 4 Aug, 2024 @ 11:21am 
The warnings can be removed using "Remove Missing Mods" mod
Aquilio  [author] 4 Aug, 2024 @ 10:34am 
You can ignore it, sorry for the inconvienience
Arcturus7777 4 Aug, 2024 @ 10:20am 
the update makes my save say the mod is not installed
Aquilio  [author] 3 Aug, 2024 @ 5:24pm 
NEW UPDATE:
- Cooked the mod
- Adjusted the volume of the weapon sound effects (guns are quieter now)
- Added optional WSR config for weapon scaling
RS5-DiDi 22 Jun, 2023 @ 8:49pm 
This mod cant support LWotC, how to fix that with config.int?