Cities: Skylines

Cities: Skylines

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A2021 Trumpet to Parallel Feeder
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Assets: Intersection
File Size
Posted
Updated
540.256 KB
11 Oct, 2021 @ 2:42pm
25 Jan, 2022 @ 5:08pm
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A2021 Trumpet to Parallel Feeder

In 1 collection by MaxFX
CS Service Interchanges (modded)
41 items
Description
This is a Trumpet to Parallel Feeder Interchange. It's a 'service interchange', connecting a highway to a regular 4-lane road, running parallel to the highway.

Interested in more service interchanges? Check out the Collection

This interchange is made useing NCR and IMT. What you see in the screenshots is what you get after placing it, including the markings on the junctions. The interchange can be placed without the 'Intersection Marking Tool' mod. But without it the markings on the junctions will not be visible.

- Cost: 24.500,-
- Maintenance: 338,-
- Size: 84x36
- Max. height: 4.5m
- Min. height: -4.5m
- Nodecount: 34
- Lane mathematics are applied for a good traffic flow.
- Lane connections have been applied.
- No clipping lightposts/streetlights (lights going through roads situated above them)

- As always; flatten the entire area the blueprint/template covers.
- Smooth out the terrain after placing.
- To fully enjoy this interchange you need to subscribe to a couple of mods. These mods do not affect your games performance. They only add extra very handy tools to your game.

Because '3-lane highways' are the most commonly used highway type on maps, I've created this interchange to be connected (the highway ends on the interchange) to these 3-lane highways. The 4th lane on the 4-lane highways are used as exit and entry lanes.

Enjoy!


Want to know how 'Lane mathemetics' work and how to use the functions of TM:PE? I recommend watching some of Biffa's traffic fixing video's on Youtube

Any comments, suggestions and/or feedback is much appreciated! And if you like this collection so much that you think others should see it as well, then please rate it!

10 Comments
chronosphaenon 10 Jul, 2022 @ 4:01pm 
Just how amazing is this interchange, here is a screenshot: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2833535235
Flosk89 14 May, 2022 @ 9:21am 
Ahahaha. Thanks, @MaxFX.
Works now, forgot to activate the mods :steamhappy:
MaxFX  [author] 14 May, 2022 @ 6:21am 
@Fl0sk: Can you confirm that you are subscribed to the 'Node Controller Renewal' mod and that the mod is activated in the 'Content Manager?

Make sure you do not have a different version of Node Controller subscribed. If so, unsubscribe that one (simply deactivating that mod isn't enough).
Flosk89 14 May, 2022 @ 5:02am 
@MaxFX I am subscribed to all the required things.
I really like all your intersections but I have that problem with like 1/3 of them - even tho I flatten out the ground first.
MaxFX  [author] 13 May, 2022 @ 11:06pm 
@Fl0sk: You need to be subscribed to the 'Node Controller Renewal' mod (see required items on the right side of this page). If you are, the interchanges look as they should be.
Flosk89 13 May, 2022 @ 4:17pm 
I really like to use this interchange too but there is grass in the middle of the highway https://i.imgur.com/IC9j5Ft.jpg
calvobread 21 Nov, 2021 @ 8:16am 
I think the parallel feeder is a service interchange which a expressway would have.
MaxFX  [author] 2 Nov, 2021 @ 8:23am 
@Underdome Riot: Thanks! I'll keep your suggestion in mind.
Underdome Riot 1 Nov, 2021 @ 6:40pm 
Nice work! Can you do more service interchanges to parallel feeder? Thanks for your work
Nicklion (Italy) 11 Oct, 2021 @ 11:27pm 
Wow!