Conquest of Elysium 5

Conquest of Elysium 5

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15 Oct, 2021 @ 8:00pm
23 Oct, 2021 @ 3:33pm
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Description
Summary

Do you like dwarves but wish they had guns, robots, and cute insect pets? Do you think that the vanilla dwarves sit in their mines until the end of the game?
If you answer yes to any of these, then this the mod for you!

This mod adds a new class with new monsters and rituals based on the game Deep Rock Galactic. There are four different dwarves each with two subtypes, quite a few robots, three new insects, and a few unique monsters.

Feature List
Dwarves:
  • Scout: A fast stealthy unit meant to take out elite troops.
  • Driller: Burns his enemies to the ground (great for crowd control).
  • Gunner: Has giant guns to unload on the enemy.
  • Engineer: Summons turrets and shoots purple beams or explosives.

Insects (Glypids):
  • Glyphid Swarmers: Super wimpy and tiny units meant to swarm the enemy.
  • Glyphid Slashers: Somewhat tanky monsters that hit pretty hard.
  • Glyphid Guards: Tanky bugs that will soak up some damage.

Robots:
  • Tipping Jar: A happy robot that will increase your trade by 2.
  • Bosco: An armored patrol drone (APD) that can provide support fire.
  • Lloyd: A better version of a Bosco.
  • Mini M.U.L.E: A small robot that will trample your enemies.
  • M.U.L.E: A medium sized robot that will trample your enemies.
  • Mining Crew: A Bosco and a M.U.L.E that will increase the income of the square they occupy.
  • BET-C: A large M.U.L.E that shoots a powerful gun and explosives.
  • Drilldozer: A big bulldozer with a drill on the front.

Unique:
  • Ommoran: Summons flying rocks and beamers to protect itself.
  • Karl: Big dwarf with many many many guns....
  • Barrel: It is a barrel.

Balance and Defects
  • We tried to balance this in relation to the Complete Overhaul mod (by Commisar Jon).
  • This class seems to get powerful late game, but it is hard to compare it to all other late-game builds.
  • Feedback is welcome -- either balance issues or defects. Please let me know!

    Compatibility
    Your previous saved games will most likely break if you enable this mod. No other issues are known.

    Credits
    I pulled most of the images off the internet.
    Thank you to Commisar Jon for his mining rituals from the dwarf overhaul (we borrowed them for ours).

    version 1.0
Popular Discussions View All (4)
2
23 Oct, 2021 @ 3:36pm
Balance Issues
FrozenDrake
1
25 Oct, 2021 @ 2:00pm
Glyphid Mod Suggestions
FrozenDrake
0
15 Oct, 2021 @ 8:23pm
General Feedback
FrozenDrake
11 Comments
alphabros522 22 Jan @ 11:09pm 
I'm guessing this mod is in hiatus?
FrozenDrake  [author] 30 Oct, 2021 @ 1:01pm 
Yes, I am planning on releasing it as a separate mod and it will have similar balance to this mod.
Curious 28 Oct, 2021 @ 9:30am 
Would the Glyphid faction mod be seperate to this one, but also balanced around Commisar's modpack?
FrozenDrake  [author] 25 Oct, 2021 @ 1:24pm 
If you have any suggestions for a glyphid faction mod, you can put them in the discussion.
臭名昭著的卡彭PLA 24 Oct, 2021 @ 9:45pm 
Glyphid faction when?
Commisar Jon Fuklaw 21 Oct, 2021 @ 4:05am 
Yer a good bug, Steve.
Curious 20 Oct, 2021 @ 5:04am 
Good fun, makes me want to play as only the aliens and swarm everything!
FrozenDrake  [author] 16 Oct, 2021 @ 9:44pm 
Glad you like it. Also, that is exactly why I made this mod.
Big Papa 16 Oct, 2021 @ 6:58pm 
dude this is awesome. i love both these games so much
Kode-Man 16 Oct, 2021 @ 12:50pm 
I am totally down with mod balancing around that total overhaul
seems like a fun mod will give it a spin