Left 4 Dead 2

Left 4 Dead 2

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m60 script (reloadable) v3
   
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Game Content: Scripts
File Size
Posted
Updated
4.629 KB
16 Oct, 2021 @ 6:15pm
5 Nov, 2021 @ 4:58pm
3 Change Notes ( view )

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m60 script (reloadable) v3

In 1 collection by not_requested49
dumb script mods
24 items
Description
"another version? whats wrong with you?"

a lot of things really.. so kindly move on and leave me to my own scripts or download it if you want

the screenshot here really says a lot about me..

anyways, what this changes:

-vertical punch (recoil) increased to 3.5 [default was 2]
-spread per shot (inaccuracy increase per shot) increased to 5 [default was 1.6]
-max spread (max inaccuracy) increased to 50 [default was 35]
-spread decay (accuracy recovery) increased to 12.5 [default was 7]
-max movement inaccuracy (inaccuracy while moving) increased to 9 [default was 6]
-air inaccuracy (inaccuracy while airborne) increased to 5 [default was three]
-clip size increased to 200, 4 extra clips of reserve ammo, so thats 1000 shots in total [default was 150 and no extra clips]
-reload time increased to 9 because its a freaking machine gun [default was.. well, none because there weren't any clips to reload with lol]
-damage increased to 53 [default was 50]
-range modifier increased to 1.0, which means constant 53 damage regardless of distance [default was 0.97]
-cycle time (fire rate) increased to 0.10597 [default was 11]
-range increased to 4000 [default was 3000]

i actually kept the default muzzleflash on this one because it turns out it looks better with the model i have (3rd person muzzleflash is still autoshotgun's though)

the required addon is optional, but it is highly, highly recommended to use with this as it fits it perfectly. its animations, shooting sounds, and overall feel will make it really enjoyable to use with this mod. but again its entirely optional if you already have and enjoy another model replacer

also continued credit to Alex_D_Vasilkov for the reload script
4 Comments
not_requested49  [author] 2 Aug, 2023 @ 3:46pm 
plus i think that also has some to do with models, which isnt my forte exactly
(^^^) Xeno 18 Apr, 2022 @ 4:43pm 
Alright.
not_requested49  [author] 18 Apr, 2022 @ 11:27am 
rn i am on hiatus sorry

but im not really sure thats possible anyway lol

mabye someone with advanced scripting knowledge might know tho
(^^^) Xeno 17 Apr, 2022 @ 12:18pm 
Can you make a script when the boomer explodes it covers the common/special infected with the boomer goo?