rFactor 2

rFactor 2

292 vurderinger
Road Atlanta 2022
7
2
6
3
2
3
5
4
2
2
2
2
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Filstørrelse:
Offentliggjort:
Opdateret:
963.851 MB
19. okt. 2021 kl. 12:04
6. mar. 2023 kl. 22:08
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Road Atlanta 2022

Beskrivelse
👏 original track created for AC by Johnr777 - thanks for permission👏
- converted and updated for rfactor2 by digga (Facebook SimRacingTeam)

good race for all, have fun 🏁
47 kommentarer
mdapted 31. maj 2024 kl. 5:14 
Thanks for the great track, one of the best looking/most immersive I've found in RF2.
HiYannick 7. nov. 2023 kl. 1:19 
This track is amazing! Thank you for this. Great with the 992 Porsche cup car, honestly!
VernWozza 10. aug. 2023 kl. 1:57 
Hey Odb. I love this track it is probably my favourite in the whole game.

One issue though. AI struggle on this track. Especially the last corner. Is there any chance of an update to fix it?
S.R.Lemke 19. juli 2023 kl. 9:33 
Hello,
Not sure you still are actively maintaining this track, in any case:

There seems to be a performance issue:
Race at night, with a few AI, GPU load increases massively if you chase another car down the hill on the first corners. Also on T7 there is a similar case, but seems less.

Other then that, really well done track.

thanks!
AngusRZK 23. apr. 2023 kl. 6:26 
Great Track, however there is an issue with the AI slowing down in the last corner which makes the easy to overtake through that section, possible need of a refreshed aiw
fl0wf1r3 10. mar. 2023 kl. 8:53 
beautiful
Devopskill 23. nov. 2022 kl. 17:06 
Amazing job !!!
lmitch007 23. juli 2022 kl. 20:28 
I am subbed to the workshop but I can't download the Road Atlanta track?! where and how do I do this? New to steam.
BetOn 1. juni 2022 kl. 16:21 
My all time favorite track and the job done by you is awesome, thank you.
I have only one issue: please forbid the AI from touching the kerb on the left in turn one, I noticed with right handed cars (some LMPs, BTCC cars, maybe other cars aswell) that if they touch it a lot of the time they spin causing a pile-up or a crash. I think you don't have to redo the fastest path, just move the corridors a bit closer to the road.
Thank you.