Total War: WARHAMMER II

Total War: WARHAMMER II

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Dogs of War submod: Thanquol and Boneripper
   
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Tags: mod, Campaign
File Size
Posted
Updated
522.328 KB
24 Oct, 2021 @ 10:38am
31 Oct, 2021 @ 3:20pm
2 Change Notes ( view )

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Dogs of War submod: Thanquol and Boneripper

Description
This submod adds the awesome units from Thanquol and Boneripper mod to Dogs of War cross-faction recruitment system

Note: The submod only adds the units

To enable the cross-faction recruitment system you need to download Dogs of War by prop joe AND it's requirement: UI Modding Framework made by Vanishoxyact

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1910430680

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1354363596

you also need Thanquol and Boneripper made by dilaguna to add the units to your game

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2633262260

After downloading the core mods just download my submod to add the units from Thanquol and Boneripper to the Dogs of War recruitment UI

I used the prices in the pack file of the Bonerippers so most of them cost around 3000 for recruitment (since their names are too long the price couldn't fit in the UI alongside the name)

Please let me know if you come by any issues. I'll do my best to solve them.

Animations problems were solved
12 Comments
realmadryt 2 Nov, 2021 @ 5:48am 
will there be a nice fso
phf 1 Nov, 2021 @ 1:24pm 
WORKS NOW PERFECTLY :steamhappy: just tested with Dark Elves and Lizardmen
WingedGardener  [author] 31 Oct, 2021 @ 3:28pm 
updated this mod as well since some bonerippers had faction-binded animations. Should be working properly now
phf 30 Oct, 2021 @ 3:54am 
hey Cinnabar, many thanks for your work. I use the mods where they work, which is already great. good job
WingedGardener  [author] 29 Oct, 2021 @ 3:42pm 
Thanks for letting me know about the issues with both mods, I'm gonna be updating the descriptions to warn that the mods have issues, if necessary I'll hide them. For the time being it doesn't seem to be something gamebreaking so there souldn't be a problem on letting them up. I'll take some time to learn and work everything out, and as I said since I'm kinda new to modding it will take some time before I get everything working correctly as I don't have a lot of free time. If more serious problems appear let me know.
phf 29 Oct, 2021 @ 2:59pm 
Hi Cinnabar, also here there are animation issues when used with other factions like Empire, but seems to work with Dwarfs. These animations issues are really strange. Also here the boneripper mark 15 magnus unit is mostly working without issue
WingedGardener  [author] 28 Oct, 2021 @ 11:22am 
The submod for the Imperium units is up and should be working with no problems, but do tell me if something is going wrong or buggin
phf 28 Oct, 2021 @ 5:24am 
Hi Cinnabar, thats great to hear. look forward. Hope to have some time over christmas to also learn how to do submods :steamhappy:
As of now, I only can honor with Steampoints.
Thanks and keep up the great work
All the best from switzerland :steamthumbsup:
Phil
WingedGardener  [author] 27 Oct, 2021 @ 4:45pm 
Hello y'all, sorry for my really late response. I'm glad the submod is working with no problems so far.

phf, I took a look at the mod you linked and I should be able to do it without problems so I'll be working on it :steamthumbsup:

omeletinaomeletina, I don't know which mod you're talking about, would you have a link by any means? because I really only know one mod that adds Karond Kar LL which is Parte's Legendary Lords and this one already has compatiblity with Dogs of War
phf 27 Oct, 2021 @ 2:57pm 
Hi Cinnabar,
excellent work, I was hoping someone did a Dogs of War submod. I love it, you can tell it from my over 4000h with Warhammer 2 :-)

Would you be able to do a Dogs of War submod to add these units?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2614172700

:steamhappy:
Thanks for your great work
Phil