RimWorld

RimWorld

25 ratings
The Formic Race
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.286 MB
28 Oct, 2021 @ 5:48pm
12 Jul @ 6:37pm
22 Change Notes ( view )

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The Formic Race

In 2 collections by Zaljerem
Zal's Original Mods
104 items
Race Mods
56 items
Description
The Formic Race returns!

Not since the dark days of 0.16 have these formics shown their ugly mugs. I had to bring them back. They're basically an ant race.

Formics are slightly faster than humans, with slightly faster mining speed and slightly higher mining yield.

Two factions: black, friendly, outlander - red, hostile, tribal
Player faction/scenario included (black formics crashlanded, red formic tribal)

They are insectoids; they'll butcher to insect meat, and sometimes drop insect jelly when killed.

No additional items, etc.

To do:

Flesh out the factions - they're basic civil outlander and hostile tribal
Ideology settings for the factions (these guys were made to be Tunnelers)
More faction/pawn/settlement names


Thanks to Nackblad for the textures, and to Catatafish and anyone else involved from the old RimFactions mod. [It was a bit of a pain to clean up the old colored textures, but in case anyone's curious, use a hue tool to turn red to yellow, then greyscale, then lighten. Now we have textures that can use Humanoid Alien Races' coloring.]

14 Comments
Zaljerem  [author] 17 Apr @ 1:59pm 
I'm actually to the point with C# that I might be able to do it. We'll see!
ShadowEater25 14 Apr @ 1:30pm 
What are ants and other formic species known for? that's right, its numbers, and having an ant mod that doesn't embrace the large numbers of a hive, are they really ants?

jokes aside I like this mod and have a nice texture to them but yeah, having a queen system would be very nice if you can do it
Vagus 21 Dec, 2022 @ 8:20pm 
it will be cool if a system of birth through the queen appears
Zaljerem  [author] 30 Jul, 2022 @ 8:28am 
This mod seems to have something along those lines: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506643795
Zaljerem  [author] 30 Jul, 2022 @ 8:27am 
No, but that seems like an excellent suggestion.
Joselito 30 Jul, 2022 @ 7:51am 
This mod add a queen with a egg laying system?
ib2grh8 2 Jan, 2022 @ 9:08am 
you have done gods work, i loved this mod all those years ago, thank you man thank you
Zaljerem  [author] 29 Oct, 2021 @ 5:40pm 
Thank YOU. Feedback always appreciated. I actually had been looking to implement the insectoid meat/blood/flesh thing awhile back but got distracted and forgot about it. I'll look into getting you your trade tags also here shortly.
TurtleShroom 29 Oct, 2021 @ 5:37pm 
Thank you!

Actually, you put Trade Tags in Human-Level Pawn the same way as animals, apparently.

If you want to see an example of tagging a Human-Level Pawn, download the Amogus Mod here: https://www.steamcommunity.com/workshop/filedetails/?id=2485905115 .
Zaljerem  [author] 29 Oct, 2021 @ 5:04pm 
As humanoids, I'm pretty sure they're handled by slavers/royal tribute collector ... not sure where I'd put the trade tags, as they're not animals (and I dare you to say that to the face of a red formic, in fact, may a tribe of them descend on your unsuspecting settlement for your insolence). :)

They should really be walking larders now; they'll still sometimes drop insect jelly and more insect meat when killed.