Axial Drift

Axial Drift

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Official FAQ
By Gibbous
Frequency asked questions and answers regarding the game.
   
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General Modding
  • How to learn to mod Axial Drift:

    See the "Learn to Mod Axial Drift" playlist on Youtube here:
    https://www.youtube.com/watch?list=PL2iLIPXvyay7vnYiCdpAkVqyTYjCaK2LC

  • How to update your mod kit:

    + Download the latest version from here: https://atomiclollypop.com/AxialDriftModKit.zip
    + Copy, paste, and overwrite your mod kit's Content folder (e.g. C:\UE_4.26\Projects\AxialDriftModKit\Content) with the Content folder from the new mod kit .zip.
    + Open UE4.sln, make sure ArenaVR is set to "Startup Project" (right click), and then Control-F5 to build and run.
    + Your mod kit editor will now be up to date and you can create new mods as usual.

  • The in-game mod upload gets stuck on Uploading:

    Your thumbnail file is unsupported or corrupt.

  • After updating mod and joining the map, you get returned to the main menu:

    You need to restart your Steam client to force the update to be detected and download locally.

  • Mod fails to build and you get a compile error after running Package UGC (e.g. bSucceeded = false):

    After building the mod kit, in Visual Studio run it using Debug >> Run without Debugging, in Unreal Engine 4 run Window >> Project Launcher, create a new custom launch profile by clicking the + at the bottom right, and setup the profile with the following settings:

    + Project >> Profile: ArenaVR (find your mod kit's .uproject file by browsing to it)
    + Build >> Build Configuration: Shipping
    + Cook >> Dropdown: By the Book
    + Cook >> Cooked Platform: WindowsNoEditor
    + Cook >> Cooked Maps: All unchecked
    + Cook >> Release/DLC/Patching >> Create a release version of the game for distribution: Checked
    + Cook >> Release/DLC/Patching >> Name of the release version: 1.0
    + Cook >> Advanced Setttings >> Cooked build config: Shipping
    + Package >> Dropdown: Package and Store Locally
    + Deploy >> Dropdown: Do Not Deploy
    + When done: click "Back" at the top right, click the icon next to your new profile to "Launch this profile", let it run until complete

    AND/OR

    You need to load your UE4.sln file and rebuild the Automation Tool and SimpleUGC Tool.

  • You get the "error : Found XXXX plugin in two locations" error during Visual Studio or Project Launcher compile:

    + Edit the mod kit's ArenaVR.uproject file
    + Delete the following chunk of code including the comma behind it:

    "AdditonalPluginDirectories": [
    "Mods"
    ]

  • Files are not loading into your .pak file after running Package UGC (e.g. the .pak filesize is very small and/or your map/content is not showing when testing):

    Create a folder with a random name (e.g. 34584748) in the mod's content folder, move all files into it, re-run Package UGC.

  • You update your mod, restart steam, but steam never downloads the updated .pak file from the Workshop:

    + Go to the workshop in your web browser here: https://steamhost.cn/steamcommunity_com/app/1707030/workshop/
    + Unsubscribe and re-subscribe to the mod you want updated
    + This will explicitly force steam to download the latest
Map Modding
  • You create a landscape with smooth/hilly terrain but your character keeps slowing down and seemingly hitting invisible walls while skiing:

    Click on your Landscape object in the level editor and set the Collision Mip Level from 0 to 2.

  • When you capture a flag, the flags get stuck together and you are also on team None:

    Set the Use Teams variable to true in your mod kit's game mode child class.
HUD Modding
  • How to create a customized HUD:

    + Copy the mod kit's Levels/MapTemplate to your mod's Content folder and rename it.
    + Copy the mod kit's Core/UI/HUD/WBP_HUD to your mod's Content folder and rename it.
    + Create and move child classes of Core/Gameplay/Base/BP_GameMode_Base, BP_GameState_Base, BP_PlayerController_Base, and BP_PlayerState_Base to your mod kit's Content folder and rename them.
    + Open your new level you made, open the World Settings tab, set Game Mode Override to your new child class and set Player Controller Class / Game State Class / Player State Class to your new child classes.
    + Open you new Player Controller Class and set Class Defaults/HUDClass to your new HUD class.

    Now you can modify your HUD, build the mod, and your new HUD class should appear in game.
Virtual Reality
  • When playing the game in VR mode, your view is rotated off of center:

    Click Guardian in Quest 2 menu and re-calibrate it.
Controls
  • My mouse axis (e.g. Mouse X-Axis) bound to one of my abilities and now i can't look around:

    Delete this folder:
    C:\Users\YourUsername\AppData\Local\ArenaVR\Saved\Config\WindowsNoEditor\

    Restart the game.

  • My mouse buttons stop working after a while in game:

    Go to Settings >> Graphics and choose Fullscreen mode. This will lock your mouse cursor to your game screen and keep your mouse buttons working.
Dedicated Servers
  • How to setup a dedicated server:

    https://www.youtube.com/watch?v=4-G9007CSew&list=PL2iLIPXvyay7vnYiCdpAkVqyTYjCaK2LC&index=9

  • How to automatically download and update mods with your dedicated server:

    + Edit setup-server.bat in Notepad
    + Look for "Repeat lines for every mod." in three areas of the .bat file
    + For each mod, make a new line like the existing one, increment the variable number, and change the mod ID number
    + Now, the mods you specify will download, update, and be moved into the correct folder every time you update your server

  • Minimum memory (RAM) settings for a dedicated server:

    One dedicated server can run on an Internet server with 2GB of RAM but i would recommend a server with 4GB of RAM for performance and scalability (i.e. things load faster and you can host more than one dedicated server).

  • If your server does not show up in the Steam master server list:

    Check that ports 7777 and 27015 are forwarded for both TCP and UDP on your wireless router and Windows Firewall

  • If you join your server and you get kicked back to the main menu:

    Check that you have added the correct Mod ID to:
    C:\axialdriftserver\ArenaVR\Mods\WorkshopItems.txt

    Check that your map names are correct in MapNames.txt and DedicatedServer.ini. Map names can change when mods are updated so make sure to check update notes or ask the mod creator.