Garry's Mod

Garry's Mod

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Left 4 Dead 2 Boomer Bile Textures Fix
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
File Size
Posted
50.319 KB
1 Nov, 2021 @ 10:07pm
1 Change Note ( view )

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Left 4 Dead 2 Boomer Bile Textures Fix

Description
Since a while ago I saw that in Left 4 Dead 2 models contain another skin, which seems to be the bile-filled version of Boomer however they don't work.

So I took the trouble to fix it and now it works correctly on all 8 survivor models.

Ellis is the only one that resisted, so you have to do it manually with the Submaterial Tools.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=405793043&searchtext=Sub+material+tool

Make sure you don't have any other Left 4 Dead model addons or it won't work.

And yes, you need to have the L4D2 mounted.

Thanks for read.
41 Comments
agent0444 21 Sep, 2024 @ 1:03pm 
p:steamthumbsup:
anormalgamer54432 23 Jul, 2024 @ 8:03am 
ok
Ed  [author] 22 Jul, 2024 @ 11:20pm 
@anormalgamer54432 the wounds and blood of the survivors are purely decals that stick to them during the game, it would be to attack them with weapons or use the paint tool, if you want the blood to be static would be to edit the texture and put it with an external editor and then overwrite it.
anormalgamer54432 21 Jul, 2024 @ 1:56pm 
Isn't there a texture of them being bloody from when the hunter is killing them?
Coal 13 Apr, 2024 @ 1:47pm 
Hey I got it to work! Appreciate it big time man, thanks!
Ed  [author] 13 Apr, 2024 @ 12:17pm 
@Coal The L4D2 models works in two different ways, one that replaces the boomer texture through the .qc and others through the .vtm, in the default textures, you must remove from patch to insert to correct it; and if the variants of the vtm textures that end in "_it" do not exist, you create it and to those you leave the code of patch-insert. :health:
Coal 12 Apr, 2024 @ 6:20am 
Well this is what the .vmt for the coach model looks like:

patch
{

include "materials/models/survivors/survivors_it_shared.vmt"
insert
{
$basetexture "models\survivors\coach/beanie"
$bumpmap "models\survivors\coach/beanie_normal"
$phong 1

$phongexponent 6
$phongboost 0
$phongfresnelranges "[.3 .65 30]"
$ambientocclusion 1
$halflambert 0

$diffuseexp "1.5"
}
}

I hardly have a clue what I'm looking at but maybe you see a problem in here that I don't. I appreciate the help
Ed  [author] 11 Apr, 2024 @ 10:39pm 
@Coal That's weird, because the textures it replaces are the ones that end in "_it" and in the vtm itself I just use $detail "models/survivors/survivor_it.vtf" to make it work.
Coal 10 Apr, 2024 @ 8:05pm 
For some reason certain modded l4d models (but not all) I have downloaded are stuck with the bile texture on both their skins. For example the aftermath bill from the aftermath pack and the "Survivalist style Coach" which I ported from the l4d2 workshop myself have this problem. It's strange because for a long time they worked normally but recently this happened, I assume it has something to do with the most recent gmod update and I hoped this mod would fix it, but no luck. If you have any idea what might be causing this it'd be a huge help, thanks.
Male_09 15 Feb, 2024 @ 9:08am 
WARNING! shut the fuck up and stop copy pasting, youre fatherless with no fucking life if you copy paste.