BLUE REFLECTION: Second Light

BLUE REFLECTION: Second Light

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Fragment Details (Inc. DLC)
By abarax
Effects and values for each Fragment. Some incomplete entries due to inconclusive test results.
   
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Introduction + Disclaimer
This is a list of all the Fragments you can obtain and their numerical effects, including the DLC and unreleased ones. Thanks KT/Gust for releasing an update right before I was about to publish the Facility stuff. In return for that, we'll show the future DLC Facilities and Fragments.

You'll notice that some are blank or may have an asterisk next to their name.

If they are blank, I haven't been able to confirm the specific effect or I don't have the Fragment to check it. If there is an asterisk, I have tested the effect but have come across inconclusive or inconsistent results and am still looking into it.

I'll update this whenever I get confirmation on anything.

There are multiple categories for the same classification of Fragments due to character limits.

Known possible mistakes:

Attack
  • Something Vital/Something Dear: Unsure on how the damage increase scales specifically
  • Ever Closer/Ever More Familar: Unsure on how the damage increase scales specifically

Permanent:
  • Hoping/Wishing: Unsure on specific scaling
  • Relieving Light/Trustworthy Light: Have not tested whether stat bonus is additive or multiplicative
  • Spreading Joy/Sharing Joy: Have not tested whether stat bonus is additive or multiplicative
  • Don't Over Do It: Have not tested whether stat bonus is additive or multiplicative
  • The Meaning of a Wish/The Meaning of a Prayer: Have not tested whether stat bonus is additive or multiplicative
  • Individual Sensibility/Personal Sensibility: Unsure on specific scaling
  • Warm Heart/Warm Feelings: Have not obtained
  • With Effort/With Love: Unsure on specific scaling
  • Dream Divergence/Dreams and Reality: Have not tested whether stat bonus is additive or multiplicative
  • Natural Euphoria/Natural Joy: Unsure on specific scaling
  • Courageous Advance/Hopeful Advance: Have not tested whether stat bonus is additive or multiplicative
  • Dreamgazing/Dreamseeking: Unsure on specific scaling
  • Any of the "Proof of Bonding" series: Unsure on specific scaling

WHEN THIS WAS MADE: One of the DLC Fragments had an inconsistent caption and effect - this Fragment is Vois Feelings. The caption implies that it increases drop rate at the cost of EXP gain, however the internal parameters indicate that it actually gives you a chance to recover Ether after using a skill. I have chosen to go with the effect that the internal parameters say it has (which is the correct one through testing). The caption seems to have been updated with one of the DLC releases if you own that.
Attack
Name
Size
Gear
Type
Effect
Description
Effect Value
Unexpected Flaw
1
1
Attack
Critical Hit Rate Up
Increases critical hit rate.
Critical Hit Rate +5%
Unexpected Fault
1
3
Attack
Critical Hit Rate Up +1
Increases critical hit rate.
Critical Hit Rate +10%
Something Vital
2
1
Attack
Dmg Dealt Up: Scaled to Combo
Increases damage dealt based on combo length.
Damage Scaled to 2x Combo
Something Dear
2
1
Attack
Dmg Dealt Up: Scaled to Combo
Increases damage dealt based on combo length.
Damage Scaled to 2x Combo
Natural Allure
1
3
Attack
Furious Assault
Increases damage dealt with attributes the enemy is weak against.
Damage + 10% when targeting weakness
Genuine Allure
2
1
Attack
Furious Assault
Increases damage dealt with attributes the enemy is weak against.
Damage + 10% when targeting weakness
Severed Memories
1
1
Attack
Ailment Assailant
Increases duration of inflicted status ailments.
Ailment duration +10%
Gained Memories
2
1
Attack
Ailment Assailant +1
Increases duration of inflicted status ailments.
Ailment duration +20%
Unseen World
2
1
Attack
Damage Dealt Up +1
Increases damage dealt to the enemy.
Damage Dealt +6%
Uncharted World
3
1
Attack
Damage Dealt Up +2
Increases damage dealt to the enemy.
Damage Dealt + 10%
Trend Setter
1
2
Attack
Damage Dealt Up
Increases damage dealt to the enemy.
Damage Dealt +3%
From the Country
3
1
Attack
Combo Count Up: On Critical Hit
Increases combo count by 1 when a critical attack occurs.
Critical Hit: Combo +1
From the Wilderness
2
4
Attack
Combo Count Up: On Critical Hit
Increases combo count by 1 when a critical attack occurs.
Critical Hit: Combo +1
A Moment of Solace
1
1
Attack
Improved Knockdown
Increases the likelihood of knocking a target down.
Knockdown rate +10%
Simple Sincerity
1
1
Attack
Critical Hit Rate Up
Increases critical hit rate.
Critical Hit Rate +5%
Simple Efforts
1
3
Attack
Critical Hit Rate Up +1
Increases critical hit rate.
Critical Hit Rate +10%
An Unexpected Side
1
1
Attack
Improved Knockdown
Increases the likelihood of knocking a target down.
Knockdown rate +10%
A Hidden Side
2
1
Attack
Improved Knockdown +1
Increases the likelihood of knocking a target down.
Knockdown rate +20%
A Bare Interior
3
2
Attack
Combo Up: On Enemy Knockdown
Increases combo count by 1 when attacking an enemy in Knockdown.
Enemy Knocked Down: Combo +1
A Plain Interior
2
4
Attack
Combo Up: On Enemy Knockdown
Increases combo count by 1 when attacking an enemy in Knockdown.
Enemy Knocked Down: Combo +1
Feeling of Liberation
1
2
Attack
Damage Dealt Up
Increases damage dealt to the enemy.
Damage Dealt +3%
Feeling of Exceptionalism
2
1
Attack
Damage Dealt Up +1
Increases damage dealt to the enemy.
Damage Dealt +6%
With Friends
1
4
Attack
Damage Dealt Up +1
Increases damage dealt to the enemy.
Damage Dealt +6%
Collaborative Survival
1
5
Attack
Damage Dealt Up +2
Increases damage dealt to the enemy.
Damage Dealt + 10%
Blossoming Friendship
2
3
Attack
Critical Hit Rate Up +2
Increases critical hit rate.
Critical Hit Rate +15%
Insatiable Desire
1
3
Attack
Improved Knockdown +1
Increases the likelihood of knocking a target down.
Knockdown rate +20%
Unlimited Desire
2
3
Attack
Improved Knockdown +2
Increases the likelihood of knocking a target down.
Knockdown rate +30%
Focusing on the Future
2
3
Attack
Ailment Assailant +2
Increases duration of inflicted status ailments.
Ailment duration +30%
The Search for Fun
1
1
Attack
Ailment Assailant
Increases duration of inflicted status ailments.
Ailment duration +10%
Moderate Exercise
3
1
Attack
Improved Knockdown +2
Increases the likelihood of knocking a target down.
Knockdown rate +30%
Comfortable Security
2
2
Attack
Furious Assault +1
Increases damage dealt with attributes the enemy is weak against.
Damage +15% when targeting weakness
Comfortable Acceptance
3
2
Attack
Furious Assault +2
Increases damage dealt with attributes the enemy is weak against.
Damage +20% when targeting weakness
Fantasy and Reality
1
4
Attack
Furious Assault +1
Increases damage dealt with attributes the enemy is weak against.
Damage +15% when targeting weakness
Reality and Fantasy
2
4
Attack
Furious Assault +2
Increases damage dealt with attributes the enemy is weak against.
Damage +20% when targeting weakness
Spirit of Devotion
3
1
Attack
Critical Hit Rate Up +2
Increases critical hit rate.
Critical Hit Rate +15%
Ever Closer
2
1
Attack
Dmg Dealt Up: Scaled to Combo
Increases damage dealt based on combo length.
Damage Scaled to 2x Combo
Ever More Familar
2
1
Attack
Dmg Dealt Up: Scaled to Combo
Increases damage dealt based on combo length.
Damage Scaled to 2x Combo
Impervious Domain
2
4
Attack
Combo Up: On Enemy Knockdown
Increases combo count by 1 when attacking an enemy in Knockdown.
Enemy Knocked Down: Combo +1
Impenetrable Domain
2
4
Attack
Combo Count Up: On Critical Hit
Increases combo count by 1 when a critical attack occurs.
Critical Hit: Combo +1
Reverent Soul
2
1
Attack
Ailment Assailant +1
Increases duration of inflicted status ailments.
Ailment duration +20%
Devoted Soul
3
1
Attack
Ailment Assailant +2
Increases duration of inflicted status ailments.
Ailment duration +30%
One on One
Name
Size
Gear
Type
Effect
Description
Effect Value
Personal Rhythm
1
1
One on One
Combat Boost: Dodge
Increases the chances of dodging attacks during One-on-One.
One on One Dodge +30%
Faultless Rhythm
1
1
One on One
Combat Boost: Attack
Increases damage dealt to the enemy during One-on-One.
One on One Damage +20%
A Friendship, Connected
3
5
One on One
One on One Finisher Boost +2
Increases the damage of One-on-One Finishers.
One on One Finisher DMG +100%
A Friendship, Unbreakable
3
5
One on One
One on One Finisher Boost +2
Increases the damage of One-on-One Finishers.
One on One Finisher DMG +100%
The Easygoing Arts
1
1
One on One
Counter Cooldown Reduction
Decreases Counter cooldown during One-on-One.
One on One Counter Cooldown -30%
The Tranquil Arts
1
1
One on One
Counter Cooldown Reduction
Decreases Counter cooldown during One-on-One.
One on One Counter Cooldown -30%
Stick or Carrot
1
1
One on One
Combat Boost: Dodge
Increases the chances of dodging attacks during One-on-One.
One on One Dodge +30%
Spoiled Rotten
1
1
One on One
One on One Boost: Defense
Decreases damage taken during One-on-One.
One on One Defense +30%
Sweet Tooth Alliance
1
1
One on One
One on One Finisher Boost
Increases the damage of One-on-One Finishers.
One on One Finisher DMG +25%
Sweets Alliance
2
1
One on One
One on One Finisher Boost +1
Increases the damage of One-on-One Finishers.
One on One Finisher DMG +50%
Congenial Performance
2
1
One on One
Combo Count Up: On Counter
A successful counter increases the combo count by 1 during One-on-One.
Successful Counter: Combo +1
Heartfelt Performance
2
1
One on One
Combo Count Up: On Counter
A successful counter increases the combo count by 1 during One-on-One.
Successful Counter: Combo +1
A Little Adventure
1
1
One on One
Combat Boost: Attack
Increases damage dealt to the enemy during One-on-One.
One on One Damage +20%
A Little Breather
1
1
One on One
One on One Boost: Defense
Decreases damage taken during One-on-One.
One on One Defense +30%
Dazzling Radiance
2
1
One on One
Combo Count Up: On Counter
A successful counter increases the combo count by 1 during One-on-One.
Successful Counter: Combo +1
Dazzling Light
2
1
One on One
Combo Count Up: On Counter
A successful counter increases the combo count by 1 during One-on-One.
Successful Counter: Combo +1
An Understanding of Love
2
1
One on One
One on One Boost: Combo Guard
Decreases the chance of your combo being broken when taking damage during One-on-One.
One on One Combo +30% to not drop when attacked
An Interest in Love
2
1
One on One
One on One Boost: Combo Guard
Decreases the chance of your combo being broken when taking damage during One-on-One.
One on One Combo +30% to not drop when attacked
Beautiful Melody
2
1
One on One
One on One Boost: Combo Guard
Decreases the chance of your combo being broken when taking damage during One-on-One.
One on One Combo +30% to not drop when attacked
Pretty Melody
2
1
One on One
One on One Boost: Combo Guard
Decreases the chance of your combo being broken when taking damage during One-on-One.
One on One Combo +30% to not drop when attacked
The Purpose of Companionship
2
1
One on One
Attack Cooldown Reduction
Decreases Attack cooldown during One-on-One.
One on One Attack Cooldown -30%
The Purpose of Friendship
2
1
One on One
Attack Cooldown Reduction
Decreases Attack cooldown during One-on-One.
One on One Attack Cooldown -30%
Reckless Radio
1
1
One on One
Support Cooldown Reduction
Decreases Support cooldown during One-on-One.
One on One Support Cooldown -30%
Nonstop Radio
1
1
One on One
Support Cooldown Reduction
Decreases Support cooldown during One-on-One.
One on One Support Cooldown -30%
Feeling of Apology
2
1
One on One
Order Ring Speed Up +2
Greatly increases damage dealt, but greatly increases damage taken during One-on-One.
Order Ring Speed Up +15%
Feeling of Atonement
2
1
One on One
Order Ring Speed Up +2
Greatly increases damage dealt, but greatly increases damage taken during One-on-One.
Order Ring Speed Up +15%
Treasuring Bonds
1
1
One on One
One on One Finisher Boost
Increases the damage of One-on-One Finishers.
One on One Finisher DMG +25%
Bonds and Affection
2
1
One on One
One on One Finisher Boost +1
Increases the damage of One-on-One Finishers.
One on One Finisher DMG +50%
Alluring Trap
1
1
One on One
Dodge Cooldown Reduction
Decreases Dodge cooldown during One-on-One.
One on One Dodge Cooldown -30%
Alluring Light
1
1
One on One
Dodge Cooldown Reduction
Decreases Dodge cooldown during One-on-One.
One on One Dodge Cooldown -30%
Recovery
Name
Size
Gear
Type
Effect
Description
Effect Value
A Short Break
2
3
Recovery
Heal On Recovery +1
Recover an amount of extra HP when using recovery skills and items.
Heals to target with this equipped heal an extra 10 HP
A Hard Worker's Break
2
4
Recovery
Heal On Recovery +2
Recover an amount of extra HP when using recovery skills and items.
Heals to target with this equipped heal an extra 15 HP
The Heart of Science
1
3
Recovery
Heal On Recovery
Recover an amount of extra HP when using recovery skills and items.
Heals to target with this equipped heal an extra 5 HP
The Desires of Science
2
1
Recovery
Heal On Recovery
Recover an amount of extra HP when using recovery skills and items.
Heals to target with this equipped heal an extra 5 HP
A Strong Bond
1
1
Recovery
Recovery Up
Increases effects of recovery skills.
Healing Effect +10%
A Unique Bond
1
3
Recovery
Recovery Up +1
Increases effects of recovery skills.
Healing Effect +20%
Corrupt Seduction
2
4
Recovery
Recovery Up +2
Increases effects of recovery skills.
Healing Effect +30%
Flippant Seduction
3
1
Recovery
Recovery Up +2
Increases effects of recovery skills.
Healing Effect +30%
Trial and Error
1
2
Recovery
Recovery Up
Increases effects of recovery skills.
Healing Effect +10%
Challenge Seeker
2
3
Recovery
Recovery Up +1
Increases effects of recovery skills.
Healing Effect +20%
Invigorating
2
3
Recovery
Heal On Recovery +1
Recover an amount of extra HP when using recovery skills and items.
Heals to target with this equipped heal an extra 10 HP
Refreshing
2
5
Recovery
Heal On Recovery +2
Recover an amount of extra HP when using recovery skills and items.
Heals to target with this equipped heal an extra 15 HP
My Own Role
1
2
Recovery
Recovery Up
Increases effects of recovery skills.
Healing Effect +10%
What I Can Do
2
3
Recovery
Recovery Up +1
Increases effects of recovery skills.
Healing Effect +20%
Promises Shared
3
1
Recovery
Overheal
Allows HP recovery to surpass maximum HP (max 200%).
Enable Overheal to 200%
Feelings Shared
3
1
Recovery
Overheal
Allows HP recovery to surpass maximum HP (max 200%).
Enable Overheal to 200%
Skills
Name
Size
Gear
Type
Effect
Description
Effect Value
Free Ideas
2
1
Skill
Skill: Gentle Soleil
Allows use of skills that increase Ether recovery speed.
Enables Skill: Gentle Soleil
Multifaceted Ideas
2
1
Skill
Skill: Gentle Soleil
Allows use of skills that increase Ether recovery speed.
Enables Skill: Gentle Soleil
A Relaxing Space
2
2
Skill
Skill: Proud Naissance
Allows use of skills that have a chance of afflicting paralysis.
Enables Skill: Proud Naissance
A Calming Space
2
2
Skill
Skill: Proud Naissance
Allows use of skills that have a chance of afflicting paralysis.
Enables Skill: Proud Naissance
Private Hobby
2
1
Skill
Skill: Elegant Cascade
Allows use of skills that cure status ailments.
Enables Skill: Elegant Cascade
Secret Hobby
2
1
Skill
Skill: Elegant Cascade
Allows use of skills that cure status ailments.
Enables Skill: Elegant Cascade
Only One
2
2
Skill
Skill: Persistent Éveil
Allows use of skills that revive allies.
Enable Skill: Persistent Éveil
Special One
2
2
Skill
Skill: Persistent Éveil
Allows use of skills that revive allies.
Enable Skill: Persistent Éveil
Special Ambition
2
1
Skill
Skill: Healing Amour
Allows use of skills that recover HP.
Enables Skill: Healing Amour
Exceptional Ambition
2
1
Skill
Skill: Healing Amour
Allows use of skills that recover HP.
Enables Skill: Healing Amour
Support
Name
Size
Gear
Type
Effect
Description
Effect Value
Amiable Relationship
1
1
Support
Support Activation Up
Increases chance to activate support skills.
Support Activation Chance +5%
Comfortable Relationship
2
1
Support
Support Activation Up +1
Increases chance to activate support skills.
Support Activation Chance +10%
Enchanting Sound
2
1
Support
Support: Recover HP
Recovers HP after each time around the Order Ring while supporting.
Support: Recover 5% HP
Charming Sound
2
1
Support
Support: Ether Charge
Charges Ether after each time around the Order Ring while supporting.
Support: Charge Ether by 30
A Warm Gaze
2
1
Support
Support: Recover HP
Recovers HP after each time around the Order Ring while supporting.
Support: Recover 5% HP
A Loving Gaze
2
1
Support
Support: Recover HP
Recovers HP after each time around the Order Ring while supporting.
Support: Recover 5% HP
Honest Emotions
2
1
Support
Support: Ether Charge
Charges Ether after each time around the Order Ring while supporting.
Support: Charge Ether by 30
Positive Emotions
2
1
Support
Support: Ether Charge
Charges Ether after each time around the Order Ring while supporting.
Support: Charge Ether by 30
A New Perspective
2
1
Support
Order Ring Speed Up +1
Increases speed of the Order Ring when supporting.
Order Ring Speed Up +10%
A Fresh Perspective
3
1
Support
Order Ring Speed Up +2
Increases speed of the Order Ring when supporting.
Order Ring Speed Up +15%
A Proactive Attitude
1
1
Support
Order Ring Speed Up
Increases speed of the Order Ring when supporting.
Order Ring Speed Up +5%
A Proactive Stance
1
1
Support
Support Activation Up
Increases chance to activate support skills.
Support Activation Chance +5%
Fluffy Comfort
1
1
Support
Order Ring Speed Up
Increases speed of the Order Ring when supporting.
Order Ring Speed Up +5%
Cute Comfort
2
1
Support
Order Ring Speed Up +1
Increases speed of the Order Ring when supporting.
Order Ring Speed Up +10%
Untapped Romanticism
3
1
Support
Order Ring Speed Up +2
Increases speed of the Order Ring when supporting.
Order Ring Speed Up +15%
Infinite Romanticism
3
1
Support
Support Activation Up +2
Increases chance to activate support skills.
Support Activation Chance +15%
The Fancy of Creation
2
1
Support
Support Activation Up +1
Increases chance to activate support skills.
Support Activation Chance +10%
The Diversity of Creation
3
1
Support
Support Activation Up +2
Increases chance to activate support skills.
Support Activation Chance +15%
Defense (1)
Name
Size
Gear
Type
Effect
Description
Effect Value
Everyday Scenery
1
1
Defense
Ailment: Slow Immunity
Grants slow immunity.
Slow Immunity
Unusual Scenery
1
1
Defense
Ailment: Slow Immunity
Grants slow immunity.
Slow Immunity
A Better Life
1
1
Defense
Dodge Up
Increases the chance to dodge attacks.
Dodge +5%
A Comfortable Life
2
1
Defense
Dodge Up +1
Increases the chance to dodge attacks.
Dodge +10%
Assorted Favorites
1
1
Defense
Determination
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
5% chance to survive fatal blow
Assorted Delights
2
1
Defense
Determination +1
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
10% chance to survive fatal blow
Trend Follower
1
2
Defense
Damage Reduction
Decreases damage taken.
Damage Taken -3%
A Moment of Joy
1
1
Defense
Knockdown Resist
Decreases the likelihood of being knocked down.
Knockdown Resist +10%
A Penchant for Food
1
1
Defense
Dodge Up
Increases the chance to dodge attacks.
Dodge +5%
An Obsession with Food
1
3
Defense
Dodge Up +1
Increases the chance to dodge attacks.
Dodge +10%
Unrivaled Courage
1
1
Defense
Ailment: Poison Immunity
Grants poison immunity.
Poison Immunity
Unrivaled Daring
1
1
Defense
Ailment: Poison Immunity
Grants poison immunity.
Poison Immunity
A Thorough Exam
1
3
Defense
Knockdown Resist +1
Decreases the likelihood of being knocked down.
Knockdown Resist +20%
A Careful Exam
2
3
Defense
Knockdown Resist +2
Decreases the likelihood of being knocked down.
Knockdown Resist +30%
Theoretical Thinking
1
1
Defense
Ailment Mitigation
Decreases duration of afflicted status ailments.
Ailment duration -10%
Logical Thinking
2
1
Defense
Ailment Mitigation +1
Decreases duration of afflicted status ailments.
Ailment duration -20%
Measured Distance
1
1
Defense
Ailment: Blind Immunity
Grants blind immunity.
Blind Immunity
Examined Distance
1
1
Defense
Ailment: Blind Immunity
Grants blind immunity.
Blind Immunity
Unlimited Use
1
1
Defense
Ailment Resist
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist +10%
Unrestricted Use
1
3
Defense
Ailment Resist +1
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist +20%
Conveyed Passion
2
1
Defense
Steadfast Guard
Decreases damage taken from attributes you resist.
Take 10% less damage when taking damage to weakness
Conveying Passion
2
1
Defense
Steadfast Guard
Decreases damage taken from attributes you resist.
Take 10% less damage when taking damage to weakness
Tender Timbre
3
2
Defense
Determination +2
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
15% chance to survive fatal blow
Soft Sound
2
4
Defense
Determination +2
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
15% chance to survive fatal blow
With Everyone
1
4
Defense
Damage Reduction +1
Decreases damage taken.
Damage Taken -6%
Time Never Forgotten
1
3
Defense
Determination +1
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
10% chance to survive fatal blow
Feelings Never Forgotten
2
4
Defense
Determination +2
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
15% chance to survive fatal blow
Cooperative Survival
1
5
Defense
Damage Reduction +2
Decreases damage taken.
Damage Taken -10%
Blossoming Smile
2
3
Defense
Dodge Up +2
Increases the chance to dodge attacks.
Dodge +15%
The Power of Hospitality
1
1
Defense
Knockdown Resist
Decreases the likelihood of being knocked down.
Knockdown Resist +10%
The Power of Welcome
2
1
Defense
Knockdown Resist +1
Decreases the likelihood of being knocked down.
Knockdown Resist +20%
Fighter's Rest
1
1
Defense
Ailment: Paralysis Immunity
Grants paralysis immunity.
Paralysis Immunity
Fighter's Relaxation
1
1
Defense
Ailment: Paralysis Immunity
Grants paralysis immunity.
Paralysis Immunity
With Heart and Soul
1
1
Defense
Ailment: Bleed Immunity
Grants bleed immunity.
Bleed Immunity
With All You’ve Got
1
3
Defense
Ailment: Bleed Immunity
Grants bleed immunity.
Bleed Immunity
Overcoming the Past
2
1
Defense
Ailment Resist +1
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist +20%
Rewriting the Past
3
1
Defense
Ailment Resist +2
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist + 30%
Facing the Future
2
3
Defense
Ailment Mitigation +2
Decreases duration of afflicted status ailments.
Ailment duration -30%
Night Sky
1
1
Defense
Ailment Resist
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist +10%
Starry Sky
2
1
Defense
Ailment Resist +1
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist +20%
The Pursuit of Fun
1
1
Defense
Ailment Mitigation
Decreases duration of afflicted status ailments.
Ailment duration -10%
Defense (2)
Name
Size
Gear
Type
Effect
Description
Effect Value
Secret Skills 101
3
1
Defense
Ailment Resist +2
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist + 30%
Tips & Tricks 101
2
3
Defense
Ailment Resist +2
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist + 30%
One for All
2
3
Defense
Damage Reduction +1
Decreases damage taken.
Damage Taken -6%
For Everyone
3
1
Defense
Damage Reduction +2
Decreases damage taken.
Damage Taken -10%
Happy Together
2
1
Defense
Ailment: Curse Immunity
Grants curse immunity.
Curse Immunity
Double the Happiness
2
1
Defense
Ailment: Curse Immunity
Grants curse immunity.
Curse Immunity
Moderate Stimulation
3
1
Defense
Knockdown Resist +2
Decreases the likelihood of being knocked down.
Knockdown Resist +30%
Special Flavor
1
2
Defense
Damage Reduction
Decreases damage taken.
Damage Taken -3%
Handmade Flavor
2
1
Defense
Damage Reduction +1
Decreases damage taken.
Damage Taken -6%
Enjoying Freedom
3
4
Defense
Immunity to All Ailments
Status ailments will have no effect.
Immunity to All Ailments
Extolling Freedom
3
4
Defense
Immunity to All Ailments
Status ailments will have no effect.
Immunity to All Ailments
Sense of Contradiction
2
1
Defense
Ailment Mitigation +1
Decreases duration of afflicted status ailments.
Ailment duration -20%
Sense of Distinction
3
1
Defense
Ailment Mitigation +2
Decreases duration of afflicted status ailments.
Ailment duration -30%
A Proud Wish
1
1
Defense
Dodge Up
Increases the chance to dodge attacks.
Dodge +5%
A Noble Wish
1
3
Defense
Dodge Up +1
Increases the chance to dodge attacks.
Dodge +10%
Spirit of Servitude
3
1
Defense
Dodge Up +2
Increases the chance to dodge attacks.
Dodge +15%
A Sense of Better Fortune
1
1
Defense
Furious Assault +2
Greatly increases dodge chance, but greatly increases damage taken.
Damage +20% when targeting weakness
A Sense of Growing Fortune
1
1
Defense
Furious Assault +2
Greatly increases dodge chance, but greatly increases damage taken.
Damage +20% when targeting weakness
Transcending Memory
2
1
Defense
Resistance to All Attributes
Grants resistance to all attributes.
Grant resistance to all attributes
Transcending History
2
1
Defense
Resistance to All Attributes
Grants resistance to all attributes.
Grant resistance to all attributes
Irresistible Desire
1
1
Defense
Determination
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
5% chance to survive fatal blow
Instinctual Desire
2
1
Defense
Determination +1
Gives a chance that HP will go to 1 when taking damage that would reduce HP to 0.
10% chance to survive fatal blow
Reaching Prayer (DLC)
1
1
Defense
Ailment Resist
Decreases the likelihood of being inflicted with status ailments.
Ailment Resist +10%
Permanent (1)
Name
Size
Gear
Type
Effect
Description
Effect Value
Interest in Others
1
3
Permanent
Attack Up +1
Increases attack.
Attack +10
Interest in the Unknown
1
3
Permanent
Defense Up +1
Increases defense.
Defense +10
Time to Warm Up
2
1
Permanent
Solitary Struggle
Increases attack and defense when all other allies have been KO'd.
Attack and Defense +30 when Allies KO'd
Time to Chill Out
1
3
Permanent
Solitary Struggle
Increases attack and defense when all other allies have been KO'd.
Attack and Defense +30 when Allies KO'd
Use of Time
1
1
Permanent
Attack Up: Scaled to Gear
Increases attack based on Gear.
Attack + (Gear -1)
Use of Freedom
1
1
Permanent
Defense Up: Scaled to Gear
Increases defense based on Gear.
Defense + (Gear -1)
Source of Hunger
2
1
Permanent
Ether Recovery Speed Up +1
Increases Ether recovery speed at the start of battle.
Ether Recovery Speed +15
Origin of Hunger
3
1
Permanent
Ether Recovery Speed Up +2
Increases Ether recovery speed at the start of battle.
Ether Recovery Speed +25
The Factors of Fitness
2
1
Permanent
Dark Horse
Increases damage dealt and decreases damage taken when the enemy is 3 or more levels above you.
If Enemy 3+ levels higher: Damage Dealt +20%, Damage Taken -20%
The Key to Fitness
2
1
Permanent
Defensive Instinct
Decreases damage taken and increases dodge chance when the enemy is 3 or more levels above you.
If Enemy 3+ levels higher: Dodge +20%, Damage Taken --15%
A Premium Experience
1
1
Permanent
Attack Up
Increases attack.
Attack +5
A Unique Experience
1
1
Permanent
Defense Up
Increases defense.
Defense +5
Close Supervision
2
1
Permanent
e/s Speed Up +1
Increases Ether recovery speed on skill use.
e/s Speed +10
Short-Range Supervision
2
3
Permanent
e/s Speed Up +2
Increases Ether recovery speed on skill use.
e/s Speed +15
Acclimating to the Wild
1
3
Permanent
Gear Shift: Cure Ailments
Cures all status ailments when shifting Gears for the first time in battle.
First Gear Shift: Cure all Ailments
Acclimating to Nature
1
3
Permanent
Gear Shift: Cure Ailments
Cures all status ailments when shifting Gears for the first time in battle.
First Gear Shift: Cure all Ailments
Pursuant
1
1
Permanent
Ether Recovery Speed Up
Increases Ether recovery speed at the start of battle.
Ether Recovery Speed +10
Persevering
1
1
Permanent
e/s Speed Up
Increases Ether recovery speed on skill use.
e/s Speed +5
Inescapable Fear
1
1
Permanent
Center of Attention
Increases likelihood of being targeted by the enemy.
Aggro Increased
Insuppressable Fear
1
1
Permanent
Faint Shadow
Decreases likelihood of being targeted by the enemy.
Aggro Decreased
Fruitful Knowledge
2
3
Permanent
Attack Up +2
Increases attack.
Attack +15
Abundant Knowledge
2
3
Permanent
Defense Up +2
Increases defense.
Defense +15
Sharing Youth
1
1
Permanent
Center of Attention
Increases likelihood of being targeted by the enemy.
Aggro Increased
Shared Youth
1
1
Permanent
Faint Shadow
Decreases likelihood of being targeted by the enemy.
Aggro Decreased
Definition of a Masterpiece
2
4
Permanent
Gear Shift: HP Recovery
Fully recovers HP when shifting Gears for the first time in battle.
First Gear shift: Recover 100% HP
Criteria of a Masterpiece
2
4
Permanent
Gear Shift: HP Recovery
Fully recovers HP when shifting Gears for the first time in battle.
First Gear shift: Recover 100% HP
Working Together
2
1
Permanent
EXP Up +1
Increases party's EXP gain.
EXP Gain +20%
Struggling Together
2
1
Permanent
EXP Up +1
Increases party's EXP gain.
EXP Gain +20%
Hoping
1
1
Permanent
Equip Multiplier: Attack
Increases attack based on the number of attached Fragments.
Attack +3% per Fragment Equipped
Wishing
1
1
Permanent
Equip Multiplier: Attack
Increases attack based on the number of attached Fragments.
Attack +3% per Fragment Equipped
A Luxurious Decision
2
1
Permanent
Attack Up +1
Increases attack.
Attack +10
A Luxurious Concern
2
1
Permanent
Defense Up +1
Increases defense.
Defense +10
Relieving Light
2
1
Permanent
One on One Finisher Boost
Gear limit is capped at 3, but attack and defense are increased.
One on One Finisher DMG +25%
Trustworthy Light
2
1
Permanent
One on One Finisher Boost
Gear limit is capped at 3, but attack and defense are increased.
One on One Finisher DMG +25%
Intense Interest
1
1
Permanent
One on One Finisher Boost +2
Greatly increases attack, but greatly decreases defense.
One on One Finisher DMG +100%
Copious Curiosity
1
1
Permanent
Dodge Cooldown Reduction
Greatly increases defense, but greatly decreases attack.
One on One Dodge Cooldown -30%
The Unfamiliar Self
1
1
Permanent
Center of Attention
Increases likelihood of being targeted by the enemy.
Aggro Increased
The Unknown Self
1
1
Permanent
Faint Shadow
Decreases likelihood of being targeted by the enemy.
Aggro Decreased
Overflowing Ideas
1
1
Permanent
Attack Up
Increases attack.
Attack +5
Infinite Ideas
1
3
Permanent
Attack Up +1
Increases attack.
Attack +10
Naive Reaction
1
1
Permanent
Attack Up
Increases attack.
Attack +5
Innocent Reaction
1
1
Permanent
Defense Up
Increases defense.
Defense +5
Permanent (2)
Name
Size
Gear
Type
Effect
Description
Effect Value
Unyielding Nature
1
1
Permanent
Defense Up
Increases defense.
Defense +5
Unrelenting Nature
1
3
Permanent
Defense Up +1
Increases defense.
Defense +10
Overcoming Fear
1
1
Permanent
EXP Up
Increases party's EXP gain.
EXP Gain +10%
Overcoming Weakness
1
1
Permanent
EXP Up
Increases party's EXP gain.
EXP Gain +10%
The Days Longed For
2
1
Permanent
Ether Recovery Speed Up +1
Increases Ether recovery speed at the start of battle.
Ether Recovery Speed +15
The Life Longed For
1
3
Permanent
e/s Speed Up +1
Increases Ether recovery speed on skill use.
e/s Speed +10
Spreading Joy
1
1
Permanent
Willpower
Increases attack and defense when HP is under 25%.
When HP is under 25%, Attack and Defense +15%*
Sharing Joy
2
1
Permanent
Willpower +1
Increases attack and defense when HP is under 25%.
When HP is under 25%, Attack and Defense +30%*
Impromptu Vacation
1
1
Permanent
e/s Speed Up
Increases Ether recovery speed on skill use.
e/s Speed +5
Impromptu Charade
1
1
Permanent
Ether Recovery Speed Up
Increases Ether recovery speed at the start of battle.
Ether Recovery Speed +10
Serious Playtime
1
1
Permanent
Attack Up: Scaled to Gear
Increases attack based on Gear.
Attack + (Gear -1)
Full-on Playtime
1
1
Permanent
Defense Up: Scaled to Gear
Increases defense based on Gear.
Defense + (Gear -1)
A Short Breather
2
1
Permanent
Triumph: Recover HP
Recovers HP when an enemy is defeated.
Kill Enemy: Recover 10% HP
Don't Over Do It
2
1
Permanent
Triumph: Stat Boost
Increases attack and defense when an enemy is defeated.
Kill Enemy: Attack +10%, Defense +10%
Open-Minded Feeling
1
1
Permanent
Combo Count Up: On Counter
Significantly increases chance of knocking down an enemy, but significantly increases chance of being knocked down.
Successful Counter: Combo +1
Open-Minded Sensation
1
1
Permanent
Furious Assault +1
Significantly decreases chance of knocking down an enemy, but significantly decreases chance of being knocked down.
Damage +15% when targeting weakness
The Meaning of a Wish
2
3
Permanent
Willpower +2
Increases attack and defense when HP is under 25%.
When HP is under 25%, Attack and Defense +50%*
The Meaning of a Prayer
3
1
Permanent
Willpower +2
Increases attack and defense when HP is under 25%.
When HP is under 25%, Attack and Defense +50%*
Looking for an Interest
2
1
Permanent
Gear Determination
Instead of falling in battle, Gear shifts down by 2. (Will not activate when Gear is at 1)
If fatal blow taken and above Gear 1, survive and shift Gear down by 2
Looking for a Favorite
2
1
Permanent
Gear Determination
Instead of falling in battle, Gear shifts down by 2. (Will not activate when Gear is at 1)
If fatal blow taken and above Gear 1, survive and shift Gear down by 2
A Compassionate Break
1
5
Permanent
Attack Up +2
Increases attack.
Attack +15
A Tranquil Break
1
5
Permanent
Defense Up +2
Increases defense.
Defense +15
Curious Eyes
2
1
Permanent
Triumph: Recover HP
Recovers HP when an enemy is defeated.
Kill Enemy: Recover 10% HP
Intellectual Curiosity
2
1
Permanent
Triumph: Stat Boost
Increases attack and defense when an enemy is defeated.
Kill Enemy: Attack +10%, Defense +10%
Individual Sensibility
2
1
Permanent
Attack Up: Scaled to Gear +1
Increases attack based on Gear.
Attack + (Gear +1)
Personal Sensibility
2
1
Permanent
Defense Up: Scaled to Gear +1
Increases defense based on Gear.
Defense + (Gear +1)
Warm Heart
3
1
Permanent
EXP Up +2
Increases party's EXP gain.
EXP Gain +30%
Warm Feelings
3
1
Permanent
EXP Up +2
Increases party's EXP gain.
EXP Gain +30%
Our Recollection
2
1
Permanent
Dark Horse
Increases damage dealt and decreases damage taken when the enemy is 3 or more levels above you.
If Enemy 3+ levels higher: Damage Dealt +20%, Damage Taken -20%
Our Time
2
1
Permanent
Defensive Instinct
Decreases damage taken and increases dodge chance when the enemy is 3 or more levels above you.
If Enemy 3+ levels higher: Dodge +20%, Damage Taken --15%
A Bold Challenge
1
1
Permanent
Double-Edged Sword
Significantly increases chance of knocking down an enemy, but significantly increases chance of being knocked down.
Knockdown chance +30%, Knockdown resist -30%
A Bold Trick
1
1
Permanent
Steady and Reliable
Significantly decreases chance of knocking down an enemy, but significantly decreases chance of being knocked down.
Knockdown chance -30%, Knockdown resist +30%
The Strangeness of Fate
3
1
Permanent
Ether Recovery Speed Up +2
Increases Ether recovery speed at the start of battle.
Ether Recovery Speed +25
The Miracle of Fate
3
1
Permanent
e/s Speed Up +2
Increases Ether recovery speed on skill use.
e/s Speed +15
A Mutual Relationship
2
1
Permanent
Attack Cooldown Reduction
Greatly increases attack, but greatly decreases defense.
One on One Attack Cooldown -30%
An Equal Relationship
2
1
Permanent
Counter Cooldown Reduction
Greatly increases defense, but greatly decreases attack.
One on One Counter Cooldown -30%
With Effort
2
1
Permanent
Attack Up: Scaled to Gear +1
Increases attack based on Gear.
Attack + (Gear +1)
With Love
2
1
Permanent
Defense Up: Scaled to Gear +1
Increases defense based on Gear.
Defense + (Gear +1)
Permanent (3)
Name
Size
Gear
Type
Effect
Description
Effect Value
Resolute Promise
2
1
Permanent
Support Activation Up +2
Greatly increases damage dealt with, and received from, attributes that the enemy and the equipped character are weak against.
Support Activation Chance +15%
Resolute Faith
2
1
Permanent
Support Activation Up +2
Greatly increases damage dealt with, and received from, attributes that the enemy and the equipped character are weak against.
Support Activation Chance +15%
Dream Divergence
1
1
Permanent
Willpower
Increases attack and defense when HP is under 25%.
When HP is under 25%, Attack and Defense +15%*
Dreams and Reality
1
3
Permanent
Willpower +1
Increases attack and defense when HP is under 25%.
When HP is under 25%, Attack and Defense +30%*
Natural Euphoria
1
1
Permanent
Equip Multiplier: Attack
Increases attack based on the number of attached Fragments.
Attack +3% per Fragment Equipped
Natural Joy
1
1
Permanent
Equip Multiplier: Defense
Increases defense based on the number of attached Fragments.
Defense +3% per Fragment Equipped
Courageous Advance
2
1
Permanent
One on One Finisher Boost +1
Increases attack and defense when inflicted with a status ailment.
One on One Finisher DMG +50%
Hopeful Advance
2
1
Permanent
One on One Finisher Boost +1
Increases attack and defense when inflicted with a status ailment.
One on One Finisher DMG +50%
Unanalyzable Emotion
3
1
Permanent
Support Cooldown Reduction
Greatly increases attack, but greatly decreases defense.
One on One Support Cooldown -30%
Unexperienced Emotion
3
1
Permanent
One on One Boost: Combo Guard
Greatly increases defense, but greatly decreases attack.
One on One Combo +30% to not drop when attacked
Dreamgazing
1
1
Permanent
Equip Multiplier: Defense
Increases defense based on the number of attached Fragments.
Defense +3% per Fragment Equipped
Dreamseeking
1
1
Permanent
Equip Multiplier: Defense
Increases defense based on the number of attached Fragments.
Defense +3% per Fragment Equipped
The Courage to Choose
2
1
Permanent
Proof of Bonding: Attack
Increases attack based on T.Lv.
Attack + 3% x Talent Level*
What I Can Do
2
1
Permanent
Proof of Bonding: Attack
Increases attack based on T.Lv.
Attack + 3% x Talent Level*
Moving Forward Together
2
1
Permanent
Proof of Bonding: Attack
Increases attack based on T.Lv.
Attack + 3% x Talent Level*
Everybody's Roles
2
1
Permanent
Proof of Bonding: Attack
Increases attack based on T.Lv.
Attack + 3% x Talent Level*
Feeling Free
2
1
Permanent
Proof of Bonding: Defense
Increases defense based on T.Lv.
Defense + 3% x Talent Level*
The Power to Believe
2
1
Permanent
Proof of Bonding: Defense
Increases defense based on T.Lv.
Defense + 3% x Talent Level*
The Weakness to Share
2
1
Permanent
Proof of Bonding: Defense
Increases defense based on T.Lv.
Defense + 3% x Talent Level*
Constant Cheer
2
1
Permanent
Proof of Bonding: Defense
Increases defense based on T.Lv.
Defense + 3% x Talent Level*
Warm Guidance (DLC)
1
1
Permanent
EXP Up
Increases party's EXP gain.
EXP Gain +10%
Silent Support (DLC)
1
1
Permanent
Attack/Defense Up
Increases attack and defense.
Attack Up 5, Defense Up 5
Preparing for the Unknown (DLC)
2
1
Permanent
Dark Horse
Increases damage dealt and decreases damage taken when the enemy is 3 or more levels above you.
If Enemy 3+ levels higher: Damage Dealt +20%, Damage Taken -20%
DLC: Hidden Southern Island (1)
Name
Size
Gear
Type
Effect
Description
Effect Value
Atlases's Feelings 1
2
1
Permanent
Physical Boost 1
Increases attack and defense, but lowers initial Ether recovery speed.
Attack/Defense +10, initial Ether Recovery Speed -5.
Atlases's Feelings 2
2
1
Permanent
Physical Boost 2
Increases attack and defense, but lowers initial Ether recovery speed.
Attack/Defense +10, initial Ether Recovery Speed -3.
Atlases's Feelings 3
2
1
Permanent
Physical Boost 3
Increases attack and defense, but lowers initial Ether recovery speed.
Attack/Defense +15, initial Ether Recovery Speed -5.
Atlases's Feelings 4
2
1
Permanent
Physical Boost 4
Increases attack and defense, but lowers initial Ether recovery speed.
Attack/Defense +15, initial Ether Recovery Speed -3.
Atlases's Feelings 5
2
1
Permanent
Physical Boost 5
Increases attack and defense, but lowers initial Ether recovery speed.
Attack/Defense +20, initial Ether Recovery Speed -3.
Vois's Feelings 1
3
1
Permanent
Lucky Bump 1
Chance of recovering Ether after using a skill.
90% chance to recover 10 Ether after using a skill.
Vois's Feelings 2
3
1
Permanent
Lucky Bump 2
Chance of recovering Ether after using a skill.
90% chance to recover 15 Ether after using a skill.
Vois's Feelings 3
3
1
Permanent
Lucky Bump 3
Chance of recovering Ether after using a skill.
85% chance to recover 15 Ether after using a skill.
Vois's Feelings 4
3
1
Permanent
Lucky Bump 4
Chance of recovering Ether after using a skill.
85% chance to recover 20 Ether after using a skill.
Vois's Feelings 5
3
1
Permanent
Lucky Bump 5
Chance of recovering Ether after using a skill.
80% chance to recover 25 Ether after using a skill.
Gale Creature's Feelings 1
2
1
Attack
Momentum 1
Increases damage dealt when HP is beyond maximum, but reduces damage dealt when it is below maximum.
DMG dealt at or above full HP +10%, DMG dealt when below full HP -20%
Gale Creature's Feelings 2
2
1
Attack
Momentum 2
Increases damage dealt when HP is beyond maximum, but reduces damage dealt when it is below maximum.
DMG dealt at or above full HP +15%, DMG dealt when below full HP -20%
Gale Creature's Feelings 3
2
1
Attack
Momentum 3
Increases damage dealt when HP is beyond maximum, but reduces damage dealt when it is below maximum.
DMG dealt at or above full HP +20%, DMG dealt when below full HP -20%
Gale Creature's Feelings 4
2
1
Attack
Momentum 4
Increases damage dealt when HP is beyond maximum, but reduces damage dealt when it is below maximum.
DMG dealt at or above full HP +25%, DMG dealt when below full HP -20%
Gale Creature's Feelings 5
2
1
Attack
Momentum 5
Increases damage dealt when HP is beyond maximum, but reduces damage dealt when it is below maximum.
DMG dealt at or above full HP +30%, DMG dealt when below full HP -20%
Naga's Feelings 1
2
1
Recovery
Backup 1
Increases recovery amount when healing an ally, but decreases recovery amount when being healed.
Healing to ally +15%, Healing to self -20%
Naga's Feelings 2
2
1
Recovery
Backup 2
Increases recovery amount when healing an ally, but decreases recovery amount when being healed.
Healing to ally +20%, Healing to self -20%
Naga's Feelings 3
2
1
Recovery
Backup 3
Increases recovery amount when healing an ally, but decreases recovery amount when being healed.
Healing to ally +25%, Healing to self -20%
Naga's Feelings 4
2
1
Recovery
Backup 4
Increases recovery amount when healing an ally, but decreases recovery amount when being healed.
Healing to ally +25%, Healing to self -15%
Naga's Feelings 5
2
1
Recovery
Backup 5
Increases recovery amount when healing an ally, but decreases recovery amount when being healed.
Healing to ally +30%, Healing to self -15%
Corpus Vulnera's Feelings 1
2
1
Permanent
Frontline Defense 1
Decreases the likelihood of being inflicted with status ailments, but decreases damage dealt.
Ailment resistance +40%, dealt 30% less DMG
Corpus Vulnera's Feelings 2
2
1
Permanent
Frontline Defense 2
Decreases the likelihood of being inflicted with status ailments, but decreases damage dealt.
Ailment resistance +40%, deal 25% less DMG
Corpus Vulnera's Feelings 3
2
1
Permanent
Frontline Defense 3
Decreases the likelihood of being inflicted with status ailments, but decreases damage dealt.
Ailment resistance +40%, deal 20% less DMG
Corpus Vulnera's Feelings 4
2
1
Permanent
Frontline Defense 4
Decreases the likelihood of being inflicted with status ailments, but decreases damage dealt.
Ailment resistance +40%, deal 10% less DMG
Corpus Vulnera's Feelings 5
2
1
Permanent
Frontline Defense 5
Decreases the likelihood of being inflicted with status ailments, but decreases damage dealt.
Ailment resistance +40%, deal 5% less DMG
Dyneslave's Feelings 1
2
3
One on One
On Guard 1
Being attacked during One-on-One will not decrease combo count, but Attack cooldown will increase.
One-one-One combo will not decrease, but Attack cooldown is increased by 50%
Dyneslave's Feelings 2
2
3
One on One
On Guard 2
Being attacked during One-on-One will not decrease combo count, but Attack cooldown will increase.
One-one-One combo will not decrease, but Attack cooldown is increased by 45%
Dyneslave's Feelings 3
2
3
One on One
On Guard 3
Being attacked during One-on-One will not decrease combo count, but Attack cooldown will increase.
One-one-One combo will not decrease, but Attack cooldown is increased by 40%
Dyneslave's Feelings 4
2
3
One on One
On Guard 4
Being attacked during One-on-One will not decrease combo count, but Attack cooldown will increase.
One-one-One combo will not decrease, but Attack cooldown is increased by 35%
Dyneslave's Feelings 5
2
3
One on One
On Guard 5
Being attacked during One-on-One will not decrease combo count, but Attack cooldown will increase.
One-one-One combo will not decrease, but Attack cooldown is increased by 25%
DLC: Hidden Southern Island (2)
Name
Size
Gear
Type
Effect
Description
Effect Value
Elaphe's Feelings 1
2
1
Support
Rapid Support 1
Increases speed of the Order Ring when supporting, but decreases support skill activation chance.
Order Ring Speed Up by 15%, but Support Skill activation chance decreased by 10%
Elaphe's Feelings 2
2
1
Support
Rapid Support 2
Increases speed of the Order Ring when supporting, but decreases support skill activation chance.
Order Ring Speed Up by 20%, but Support Skill activation chance decreased by 10%
Elaphe's Feelings 3
2
1
Support
Rapid Support 3
Increases speed of the Order Ring when supporting, but decreases support skill activation chance.
Order Ring Speed Up by 25%, but Support Skill activation chance decreased by 10%
Elaphe's Feelings 4
2
1
Support
Rapid Support 4
Increases speed of the Order Ring when supporting, but decreases support skill activation chance.
Order Ring Speed Up by 30%, but Support Skill activation chance decreased by 10%
Elaphe's Feelings 5
2
1
Support
Rapid Support 5
Increases speed of the Order Ring when supporting, but decreases support skill activation chance.
Order Ring Speed Up by 30%, but Support Skill activation chance decreased by 5%
Animus Vulnera's Feelings 1
2
1
Attack
Late Bloomer 1
Increases damage dealt when combo count is 10 or more, but decreases damage dealt when it is less than 10
When combo count is 10 or more: deal 15% more damage, else, deal 20% less damage.
Animus Vulnera's Feelings 2
2
1
Attack
Late Bloomer 2
Increases damage dealt when combo count is 10 or more, but decreases damage dealt when it is less than 10
When combo count is 10 or more: deal 20% more damage, else, deal 20% less damage.
Animus Vulnera's Feelings 3
2
1
Attack
Late Bloomer 3
Increases damage dealt when combo count is 10 or more, but decreases damage dealt when it is less than 10
When combo count is 10 or more: deal 25% more damage, else, deal 20% less damage.
Animus Vulnera's Feelings 4
2
1
Attack
Late Bloomer 4
Increases damage dealt when combo count is 10 or more, but decreases damage dealt when it is less than 10
When combo count is 10 or more: deal 30% more damage, else, deal 20% less damage.
Animus Vulnera's Feelings 5
2
1
Attack
Late Bloomer 5
Increases damage dealt when combo count is 10 or more, but decreases damage dealt when it is less than 10
When combo count is 10 or more: deal 40% more damage, else, deal 10% less damage.
Shaula's Feelings 1
3
5
One on One
Master's Striking Distance 1
Increases combo count by three on a successful counter during One-on-One, but greatly increases damage taken.
Successful One-one-One Counter grants 3 Combo count, but DMG taken +200%.
Shaula's Feelings 2
3
5
One on One
Master's Striking Distance 2
Increases combo count by three on a successful counter during One-on-One, but greatly increases damage taken.
Successful One-one-One Counter grants 3 Combo count, but DMG taken +175%.
Shaula's Feelings 3
3
5
One on One
Master's Striking Distance 3
Increases combo count by three on a successful counter during One-on-One, but greatly increases damage taken.
Successful One-one-One Counter grants 3 Combo count, but DMG taken +150%.
Shaula's Feelings 4
3
5
One on One
Master's Striking Distance 4
Increases combo count by three on a successful counter during One-on-One, but greatly increases damage taken.
Successful One-one-One Counter grants 3 Combo count, but DMG taken +125%.
Shaula's Feelings 5
3
5
One on One
Master's Striking Distance 5
Increases combo count by three on a successful counter during One-on-One, but greatly increases damage taken.
Successful One-one-One Counter grants 3 Combo count, but DMG taken +100%.
DLC (Night Pool, Photo Studio, Fireworks, Ryza etc.)
Name
Size
Gear
Type
Effect
Description
Effect Value
Conflict with Restraint
3
1
Permanent
Knockdown Recovery: HP Restore
Fully restores HP upon recovering from Knockdown.
Fully restores HP upon recovering from Knockdown.
Loyalty to Greed
3
1
Attack
Reduce EP Consumed
Chance of recovering Ether after using a skill.
50% chance to recover 25 Ether after using a skill.
Desire for Acceptance
3
1
Attack
Damage Up During Enemy Ailment
Increases damage dealt when the enemy is inflicted with a status ailment.
DMG dealt increased by 20% when enemy is inflicted with a status ailment.
Invitation to Indolence
3
1
Permanent
Knockdown Master
Increases the likelihood of knocking a target down and decreases the likelihood of being knocked down.
Increases the likelihood of knocking a target down by 25%, decreases the likelihood of being knocked down by 25%.
Thirst for Revelry
3
1
Permanent
Indominable Soul
Return to battle at 3rd Gear after being revived for the first time.
Return to battle at 3rd Gear after being revived for the first time.
Pursuit of Freedom
2
1
Recovery
Cure Ailment on Recovery
Recovers a single status ailment after being healed by another party member.
Recovers a single status ailment after being healed by another party member.
Powerful Fighter
2
1
Permanent
Knockback Up
Increases Knockback dealt to opponent when attacking a weakness.
Increases Knockback when attacking a weakness by 8.
Great Warrior
2
1
Permanent
Knockback Resist
Decreases Knockback taken when weakness is attacked by opponent.
Decreases Knockback taken when weakness is attacked by 8.
Undefeated Champion
3
1
Recovery
Blessing of Emotions
Chance of doubling recovery amount.
Grants 20% chance to recover double the amount.
Secret Photo
2
1
Attack
Knockback Up
Increases Knockback dealt to opponent when attacking a weakness.
Increases Knockback when attacking a weakness by 8.
Unique Photo
2
1
Attack
Knockback Up
Increases Knockback dealt to opponent when attacking a weakness.
Increases Knockback when attacking a weakness by 8.
Sweets Beat Fireworks
2
1
Permanent
Attack Up During Ailment
Increases attack when inflicted with a status ailment.
Attack +30 when inflicted with a status ailment.
Gluttony First
2
1
Permanent
Defense Up During Ailment
Increases defense when inflicted with a status ailment.
Defense +30 when inflicted with a status ailment.
Scary is Scary
2
3
Defense
Ailment Resist/Mitigation
Decreases the likelihood of being inflicted with status ailments and decreases duration if inflicted.
Ailment resistance +15%, Ailment duration on self -20%
Nothing but Scary Stuff
3
1
Defense
Ailment Resist/Mitigation
Decreases the likelihood of being inflicted with status ailments and decreases duration if inflicted.
Ailment resistance +15%, Ailment duration on self -20%
Danger in the Air
3
1
Permanent
Knockdown Recovery: HP Restore
Fully restores HP upon recovering from Knockdown.
Fully restores HP upon recovering from Knockdown.
Dangerous Atmosphere
3
1
Permanent
Knockdown Recovery: HP Restore
Fully restores HP upon recovering from Knockdown.
Fully restores HP upon recovering from Knockdown.
Bold Destruction
3
1
Recovery
Blessing of Emotions
Chance of doubling recovery amount.
Grants 20% chance to recover double the amount.
Divergent Destruction
3
1
Recovery
Blessing of Emotions
Chance of doubling recovery amount.
Grants 20% chance to recover double the amount.
Great as Always
2
5
One on One
Combat Boost: Support
Makes support skills easier to activate when user is in One-on-One.
One-one-One Support skill activation rate +20%
Great as Usual
3
3
One on One
Combat Boost: Support
Makes support skills easier to activate when user is in One-on-One.
One-one-One Support skill activation rate +20%
Mean Communication
2
1
Recovery
Cure Ailment on Recovery
Recovers a single status ailment after being healed by another party member.
Recovers a single status ailment after being healed by another party member.
Awkward Communication
2
1
Recovery
Cure Ailment on Recovery
Recovers a single status ailment after being healed by another party member.
Recovers a single status ailment after being healed by another party member.
Just Us Two Goofs
2
1
Defense
Knockback Resist
Decreases Knockback taken when weakness is attacked by opponent.
Decreases Knockback taken when weakness is attacked by 8.
Our Sky
2
1
Defense
Knockback Resist
Decreases Knockback taken when weakness is attacked by opponent.
Decreases Knockback taken when weakness is attacked by 8.
Worry Suppression
3
1
Support
Self Support Boost
Recovers HP and charges Ether after each time around the Order Ring while supporting.
Recovers 5% HP and 40 Ether each time the Order Ring is filled.
Sister Power Suppression
3
1
Support
Support Boost
Increases speed of the Order Ring and increases support skill activation chance while supporting.
Increases Order Ring Speed by 10% and increases Support skill activation rate by 10%
Memories of an Adventure
2
1
Permanent
HP Gain at End of Battle
Recover a small amount of HP when returning to the map after a battle.
Recovers 10% HP after battle.
Memories of a Meeting
3
1
Permanent
Indominable Soul
Return to battle at 3rd Gear after being revived for the first time.
Return to battle at 3rd Gear after being revived for the first time.
Memories of Growing
2
1
Permanent
Enables Fast
Chance of recovering Ether after using a Item.
50% chance to recover 200 Ether after using an Item.
Memories of Friends
3
1
Recovery
Overheal Recovery Up
Allows HP recovery to surpass maximum HP (max 200%) and increases recovery amount when being healed.
Enables Overheal (200%) and increases recovery amount by 20.
World Transcendent Feelings
3
1
Permanent
Economizer
Chance of getting an item back after use.
50% chance to not use an item.
Changelog
17th November 2021: List is now completed.
23rd November 2021: Added preliminary DLC Fragments.
8th December 2021: Fixed error with two of Mio's Fragments.
4th Jan 2022: Ryza DLC Fragment effects confirmed (no changes made to guide).
5 Comments
abarax  [author] 13 Mar, 2022 @ 1:17pm 
One on One is useless because if you can offset the need for the fragments with skill (i.e. timing dodges and counters correctly). It is also very hard to control *who* enters a One on One (especially if the enemy triggers it) so unless you have the Fragments on all 3 active party members it's unreliable.
HEld 13 Mar, 2022 @ 4:56am 
thank you a lot! this helps. i only triggered the ultimate attack once in a regular battle/Bossfight outside of the "training arena" even though my gear was lvl 4 even in normal enemy fights so i thought i did something wrong with my fragments maybe..i wanna see those ultimates more often.

i think 1on1 is useless cause you can only engage in 1on1s on the premade bossfights?
abarax  [author] 12 Mar, 2022 @ 7:13pm 
Defense:

Can ignore, otherwise Attribute Resistances and Ailment Res can be safety net on higher difficulties.

Perma:

e/s Speed and Ether Recovery Speed very useful (at least until you get Sunflower Bed).
Attack% per fragment is alright.
Gear Determination as a safety net on higher difficulties (provided you can build ether to raise gear).
Triumph: Boost for some boss fights with ads.
Dark Horse is good.

If I didn't mention them (like flat stat increase) they probably suck.

Also I noticed some issues in the tables, not going to regenerate them (haven't done so since Dec 2021 but values in last column are all correct, just some "descriptions" are wrong.
abarax  [author] 12 Mar, 2022 @ 7:13pm 
This isn't really a game where you need "builds" exactly, unless you are going for 100 million combo damage Hinako in the DLC. On higher difficulties you might want to take some more defense options, but in general just take the best Attack/Perma stuff.

Attack:

DMG Scaled to Combo (very good in mid/late game)
Crit Hit Rate+ (just don't overcap through talents/facilities)
Furious Assault
Enemy Knocked Down Combo+ (esp. when combined with high gear Rena)

One on One:

Don't bother, all useless.

Recovery:

Only good early game, generally Healing Effect%+ is all you need. Overheal can be a safety net in some boss fights.

Skills:

Persistent Eveil and Proud Naissance can work on Shiho/Kokoro/Rena if you need them.

Support:

Generally wouldn't recommend any of these due to how they work. Apart from Activation Chance, the effects are only granted to the off-field reflector.
HEld 12 Mar, 2022 @ 6:45pm 
i still dont know who i should best equip with which fragments, some builds would be nice or maybe some direction..but thanks for the list, helps a lot!