Wildermyth
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Magpie's Chechen Visuals
   
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3.446 MB
2021. nov. 22., 16:36
1 változásjegyzék ( megnézés )

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Magpie's Chechen Visuals

1 The Gilded Magpie készítette gyűjteményben
Magpie and Calico's Wildermyth Visuals
26 elem
Leírás
Hairstyles and augments inspired by the folk dress of Chechnya -- the aesthetic that defines the North Caucasian mountains and became the foundation of the Cossack military uniform.

This pack includes two male and two female hat/headdress hairstyles, along with the un-accessorized variations thereof to create more variety (comes out to eight total):
- a felt or velvet summer men's hat
- a fuzzy fleece/fur winter men's hat (+ hair only)
- a women's broadcloth cap with a shawl (+ no shawl)
- a pair of long braids with a short veil and ribbon headband (+ no veil, + hair only)

Traditional clothing in the Caucasus is pretty gendered, and it's not super-modular as folk costume goes, so I reworked a few recognizable elements so they'd work individually and on any gender of hero. I came out with five augments:
- a dramatic oversleeve (pauldron slot) with a contrast lining, based on Chechen wedding gown sleeves
- a high-collared busk/cravat thing (scarf slot) based on the bge'wlh, the adorned false front on Chechen women's dresses. The masculine bodies' are squared-off, the feminine bodies' are tapered toward the waist
- a brooch based on gazyri, the little gunpowder/charge tubes found on the front of Chechen men's formal jackets
- a belt with a fancy metalwork buckle
- a set of matching cloth bracers (bracelet slot)

Choose just one of the brooch and scarf -- they look weird together -- but otherwise, everything mixes and matches in your hero's primary and secondary colors.
5 megjegyzés
Robur Velvetclaw 2022. febr. 3., 23:57 
Oversleeves can look odd, but honestly, you've given so much more than you've taken - which I guess is fine. Wish I could simply just have every Mystic I ever had start the game with oversleeves.
The Gilded Magpie  [készítő] 2021. dec. 6., 0:13 
Brooches shouldn't be under straps (particularly not these, which are representing sturdy but still crushable tubes).

The busk is layered in the "scarf" slot to represent a decorative cravat. I'm reluctant to change this over a matter of personal taste -- the layering of character parts is a delicate balance, and as soon as I take something in the scarf slot out of the standard scarf depth range, I've created a potential conflict with other mods.

If it really bugs you, you can crack open the json files and change the depth to be between, say, 2200 and 2800 (bigger number = closer to you) in your personal game. Just be aware that it might not work with future clothing or augment mods that use that range.
Robur Velvetclaw 2021. dec. 5., 17:09 
Okay, there's a graphic issue with the busk. And the capsule brooches.
The busk and capsule brooches all will overlap any straps the hearo wears. It's not a big issue, but perhaps you can change it so that the busk and capsule brooches are overlapped by all over trinket items?
The Gilded Magpie  [készítő] 2021. dec. 2., 21:17 
Shouldn't! They're just augments. Obviously not everything will look good with everything else, but that's what the "Salvage" button is for, right?
Robur Velvetclaw 2021. dec. 2., 18:49 
But will it interfere with any armour mods out there?