XCOM 2
191 ratings
Long War of the Chosen [Experimental]
13
4
4
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.224 GB
25 Nov, 2021 @ 11:43am
17 Jul @ 10:52pm
287 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Long War of the Chosen [Experimental]

Description
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging.

This version is used to trial experimental changes to the mod. Use at your own risk! It's mostly stable and mainly for testing new functionality and balance changes.

See the main mod for more details:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2683996590
Popular Discussions View All (7)
2
15 Dec, 2024 @ 11:35pm
Supply crate extraction doesn't give me the supply or any reward
Latis
3
18 Nov, 2023 @ 1:41pm
Bring back Original Templar Abilities from WOTC Please ( Remove useless Shield )
TheSuit
1
13 Jun, 2024 @ 3:59am
Can't do the final assult
Joshua or Ryan Gosling
151 Comments
Tedster  [author] 6 Jul @ 11:42am 
This version will always be the "beta" version in a sense that it is for testing new features and balance changes. The stable release is updated much less frequently.
advans 6 Jul @ 2:19am 
Is this still beta?
Inksu 30 Jun @ 5:01am 
New maps are really cool!
tiktaalik 21 Jun @ 3:30am 
Cheers to the mega-map update!
Some of the mods in tedjam+ require this mod, is it still needed?
Gerarderloper 1 Jun @ 7:40pm 
If possible can someone in LWOTC team allow music mods to work again with LWOTC.
It has been a long standing issue.
If someone has found out a config file fix, then please share. There is SO MUCH information out there that Its near impossible to understand the issue or find a solution even if one was posted.
Alexandr 13 Feb @ 9:01pm 
ABN_GOps_Skyranger is from TLE/TLP. TLP is also the source of the 'oops the mission has a big hole in it' problem that comes up once in a while.
Alexandr 29 Jan @ 9:27am 
Tedster, I dunno if here's a good method of pestering you but I THINK, and this might be wrong so just don't worry about it if it turns out to not be the case, but! It feels like the new RemoveWeaponUpgrade function is causing all the UI elements everywhere in squad loadout to refresh too often. Changing a utility slot item and highlighting a new item causes all the button UI elements on the bottom to refresh. I am fairly sure that wasn't happening before this update, so I figured I'd inform.
Alexandr 18 Jan @ 5:32pm 
Khuru, that means you are using Mod Jam. MJ (and Ted Jam, etc) change those to require corpses from enemy mods.
Khuru 10 Jan @ 3:21am 
In the Proving Ground, I can't choose the projects: Acid grenade, Gas Grenade, Sabot rounds, Corrosive Rounds, or Dragon rounds, even though I have one unit of each one in stock to start the project. In each info window, it doesn't show the item's name, just the number (1) in red, which is weird. Is there anyone else with the same issue?