Rivals of Aether

Rivals of Aether

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Foreman Spike
   
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1.453 MB
27 Nov, 2021 @ 7:04pm
13 Jul @ 5:28pm
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Foreman Spike

Description
Foreman Spike from Wrecking Crew joins Rivals of Aether and he's gonna hammer
everyones faces to Timbuktu!

Foreman Spike is my first character and he is very basic. But I feel like
that's a good start for any modder.

Foreman Spike comes with his own stage which you can get here.

*** Specials ***
NSpecial:
Throws hammer in an arc like a hammer bro. The hammer can be angled. Holding
down special will keep Spike from throwing the hammer. This has no effect on the
hammer, it's meant for delay purposes.

FSpecial:
Pulls out a remote and barrel appears above him. Holding down special
will move the barrel forward, and releasing it will drop the barrel, catching anyone
underneath (Spike included.) You can also press shield to cancel the drop and leave
it hanging for later use. If Spike dies and the barrel hasn't been dropped, it'll despawn.
Dropping another barrel while one is already in place will destroy the old one.

USpecial:
Rises upward as he rapidly spins with his hammer.

DSpecial:
Places a bomb on top of a pedestal. Explodes when hit. Spike can also hit his own
bombs without harm.

*** Notes for other moves ***
DAttack can be canceled into a jump, shield, or attack. Jab cannot be used
since Spike will just flick his finger forward

DAir can be canceled into an attack or airdodge before the stomp. If the stomp
hits someone, you can cancel into a jump or airdodge.

*** Workshop Compatability ***
Toon Link
Dracula
Daroach
Outskirts Invasion (hud only)

--- CREDITS ---
Pixel Art From = Wrecking Crew 98
Victory Theme From = Wrecking Crew 98
In-Game and Other Sprites By = NO Body (I edited some sprites of my
own for reasons)
Bomb sprite = Kirby and the Amazing Mirror

Includes jokes :)
Credits have to be in the character's folder. (It is way too late for that, though. I should've done this ever since this character was released. What is wrong with me?):
7 Comments
Maker Man  [author] 24 Apr, 2023 @ 8:06pm 
Ok! They've been released! (Also nobody even said anything for my last comment... oh well.)
Maker Man  [author] 22 Apr, 2023 @ 2:32pm 
Ok, so I know it's been a few years since I released this character and I have been developing another character, but there was a huge stretch of nothing happening. I just want people to know that this character is still in the works and that I do want to make more including some boss characters as well. I'm not going to say who this next character (or characters) is going to be (it's a surprise!). I don't when he'll be released but it should be sometime soonish I hope.
(fun)gi 21 Apr, 2023 @ 10:46am 
aged
MrSwiss 21 Dec, 2021 @ 12:00pm 
And to think this guy's gonna be in the mario movie, but not Wario.
Maker Man  [author] 4 Dec, 2021 @ 6:27pm 
I fixed his stats and hurtbox so he should be less like Sandbert now. I also fixed his Uair hurtboxes so it should be a bit easier to hit people with it.
Renlira 28 Nov, 2021 @ 4:07pm 
Always nice seeing a new face here in WS
My first suggestion is making his hitboxes more in line with Base Cast. Right now they are unreasonably tiny. Pretty good first mod :]
Ambi 28 Nov, 2021 @ 8:57am 
should probably have different movement stats because right now they move around exactly like sandbert does