Total War: WARHAMMER II

Total War: WARHAMMER II

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Agents do not disturb
   
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Tags: mod, Campaign
File Size
Posted
Updated
630.657 KB
2 Dec, 2021 @ 3:51am
14 Feb, 2022 @ 3:17am
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Agents do not disturb

In 1 collection by Incata
Total War Warhamer 2: Gameplay Mods
69 items
Description
New

-Agents will now perform all kinds of activities (except direct attack).
-This mod no longer modifies the resource table.

This mod performs the following actions:
-Agents cannot be recruited.
-Agents will attempt to embed in the armies. If they can't, they will most likely follow them.
-Agents cannot perform most of their offensive actions, but they can still perform actions with 100% effective chances like creating underground cities, among other things. This only affects the ai.
-Agents have access to immortality from level 2.

Things to consider:

Many factions start with heroes and you can get heroes from different events, you can also get more heroes when making confederations or when a faction is eliminated with the mod Recruit Defeated Legendary Lords https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id = 1736529254
If you want to be able to recruit you can use mods like Less Agents / Heroes [July update] https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149645211 with higher priority.
Agents do a little what they want, I can't do much more.
All the mods that I have tried that prevented the agents from assassinating also prevented the creation of underground cities and similar actions, so I consider that in this aspect it is unique.
In advanced games (turn 60-100) the agents can carry out some offensive action but it will be very isolated.
Giving access to immortality will allow the agents to exist but in a very limited number and that the obtaining of one of them will be celebrated.
Reduces the time between turns, a side effect.

-Collection of gameplay mods
-Visual collection
-Collection menus and improvements
-All my mods
2 Comments
Incata  [author] 15 Jan, 2023 @ 4:47am 
@ThatJungleGaren Things to consider:

Many factions start with heroes and you can get heroes from different events, you can also get more heroes when making confederations or when a faction is eliminated with the mod Recruit Defeated Legendary Lords https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id = 1736529254
If you want to be able to recruit you can use mods like Less Agents / Heroes [July update] https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149645211 with higher priority.
Agents do a little what they want, I can't do much more.
All the mods that I have tried that prevented the agents from assassinating also prevented the creation of underground cities and similar actions, so I consider that in this aspect it is unique.
In advanced games (turn 60-100) the agents can carry out some offensive action but it will be very isolated.
ThatJungleGaren 15 Jan, 2023 @ 3:15am 
Hey, this looks great, but wasn't sure about something. When you say agents cant be recruited, does this apply to the player as well? I like having heroes in my armies, but hate getting them assassinated by AI, would this mod fix that?